mind-map/web/src/pages/Doc/en/constructor/index.md
2023-08-07 17:54:56 +08:00

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Constructor

Basic use

<div id="mindMapContainer"></div>
import MindMap from "simple-mind-map";

const mindMap = new MindMap({
  el: document.getElementById("mindMapContainer"),
  data: {
    "data": {
        "text": "Root Node"
    },
    "children": []
  }
});

Instantiation options

Field Name Type Default Value Description Required
el Element Container element, must be a DOM element Yes
data Object {} Mind map data, refer to: exampleData.js
layout String logicalStructure Layout type, options: logicalStructure (logical structure diagram), mindMap (mind map), catalogOrganization (catalog organization diagram), organizationStructure (organization structure diagram)、timelinev0.5.4+, timeline、timeline2v0.5.4+, up down alternating timeline、fishbonev0.5.4+, fishbone diagram
fishboneDegv0.5.4+ Number 45 Set the diagonal angle of the fishbone structure diagram
theme String default Theme, options: default, classic, minions, pinkGrape, mint, gold, vitalityOrange, greenLeaf, dark2, skyGreen, classic2, classic3, classic4(v0.2.0+), classicGreen, classicBlue, blueSky, brainImpairedPink, dark, earthYellow, freshGreen, freshRed, romanticPurple, simpleBlack(v0.5.4+), courseGreen(v0.5.4+), coffee(v0.5.4+), redSpirit(v0.5.4+), blackHumour(v0.5.4+), lateNightOffice(v0.5.4+), blackGold(v0.5.4+)、、avocado(v.5.10-fix.2+)、autumn(v.5.10-fix.2+)、orangeJuice(v.5.10-fix.2+)
themeConfig Object {} Theme configuration, will be merged with the selected theme, available fields refer to: default.js
scaleRatio Number 0.1 The incremental scaling ratio
maxTag Number 5 The maximum number of tags displayed in the node, any additional tags will be discarded
exportPadding Number 20 The padding for exporting images
imgTextMargin Number 5 The spacing between the image and text in the node
textContentMargin Number 2 The spacing between various text information in the node, such as the spacing between the icon and text
selectTranslateStep Number 3 The canvas offset when mouse moves to the edge during multi-select node
selectTranslateLimit Number 20 The distance from the edge when the canvas begins to offset during multi-select node
customNoteContentShowv0.1.6+ Object null Custom node note content display, object type, structure: {show: (noteContent, left, top) => {// your display node note logic }, hide: () => {// your hide node note logic }}
readonlyv0.1.7+ Boolean false Whether it is read-only mode
enableFreeDragv0.2.4+ Boolean false Enable node free drag
watermarkConfigv0.2.4+ Object Watermark config, Please refer to the table 【Watermark config】 below for detailed configuration
textAutoWrapWidthv0.3.4+ Number 500 Each line of text in the node will wrap automatically when it reaches the width
customHandleMousewheelv0.4.3+ Function null User-defined mouse wheel event processing can pass a function, and the callback parameter is the event object
mousewheelActionv0.4.3+ String zoom The behavior of the mouse wheel, zoom(Zoom in and out)、move(Move up and down). If customHandleMousewheel passes a custom function, this property will not take effect
mousewheelMoveStepv0.4.3+ Number 100 When the mousewheelAction is set to move, you can use this attribute to control the step length of the view movement when the mouse scrolls. The unit is px
mousewheelZoomActionReversev0.6.5+ Boolean false When mousewheelAction is set to zoom, the default scrolling forward is to zoom out, and scrolling backward is to zoom in. If this property is set to true, it will be reversed
defaultInsertSecondLevelNodeTextv0.4.7+ String 二级节点 Text of the default inserted secondary node
defaultInsertBelowSecondLevelNodeTextv0.4.7+ String 分支主题 Text for nodes below the second level inserted by default
expandBtnStylev0.5.0+ Object { color: '#808080', fill: '#fff' } Expand the color of the stow button
expandBtnIconv0.5.0+ Object { open: '', close: '' } Customize the icon of the expand/collapse button, and you can transfer the svg string of the icon
enableShortcutOnlyWhenMouseInSvgv0.5.1+ Boolean true Only respond to shortcut key events when the mouse is inside the canvas
enableNodeTransitionMovev0.5.1+v0.6.7+ is remove this feature Boolean true Whether to enable node animation transition
nodeTransitionMoveDurationv0.5.1+v0.6.7+ is remove this feature Number 300 If node animation transition is enabled, the transition time can be set using this attribute, in milliseconds
initRootNodePositionv0.5.3+ Array null The position of the initial root node can be passed as an array, default is ['center', 'center'], Represents the root node at the center of the canvas, In addition to center, keywords can also be set to left, top, right, and bottom, In addition to passing keywords, each item in the array can also pass a number representing a specific pixel, Can pass a percentage string, such as ['40%', '60%'], Represents a horizontal position at 40% of the canvas width, and a vertical position at 60% of the canvas height
exportPaddingXv0.5.5+ Number 10 Horizontal padding of graphics when exporting PNG, SVG, and PDF
exportPaddingYv0.5.5+ Number 10 Vertical padding of graphics when exporting PNG, SVG, and PDF
nodeTextEditZIndexv0.5.5+ Number 3000 z-index of node text edit box elements
nodeNoteTooltipZIndexv0.5.5+ Number 3000 z-index of floating layer elements in node comments
isEndNodeTextEditOnClickOuterv0.5.5+ Boolean true Whether to end the editing status of node text when clicking on an area outside the canvas
maxHistoryCountv0.5.6+ Number 1000 Maximum number of history records
alwaysShowExpandBtnv0.5.8+ Boolean false Whether to always display the expand and collapse buttons of nodes, which are only displayed when the mouse is moved up and activated by default
iconListv0.5.8+ Array [] The icons that can be inserted into the extension node, and each item in the array is an object. Please refer to the "Icon Configuration" table below for the detailed structure of the object
maxNodeCacheCountv0.5.10+ Number 1000 The maximum number of cached nodes. To optimize performance, an internal node cache pool is maintained to reuse nodes. This attribute allows you to specify the maximum number of caches in the pool
defaultAssociativeLineTextv0.5.11+ String 关联 Association Line Default Text
fitPaddingv0.6.0+ Number 50 The padding of mind mapping when adapting to canvas size, Unit: px
enableCtrlKeyNodeSelectionv0.6.0+ Boolean true Whether to enable the function of holding down the Ctrl key to select multiple nodes
useLeftKeySelectionRightKeyDragv0.6.0+ Boolean false Setting to left click to select multiple nodes and right click to drag the canvas.
beforeTextEditv0.6.0+ Function/null null The callback method before the node is about to enter editing. If the method returns a value other than true, the editing will be canceled. The function can return a value or a promise, and the callback parameter is the node instance
isUseCustomNodeContentv0.6.3+ Boolean false Whether to customize node content
customCreateNodeContentv0.6.3+ Function/null null If isUseCustomNodeContent is set to true, then this option needs to be used to pass in a method that receives the node instance node as a parameter (if you want to obtain data for that node, you can use node.nodeData.data). You need to return the custom node content element, which is the DOM node. If a node does not require customization, you can return null
mouseScaleCenterUseMousePositionv0.6.4-fix.1+ Boolean true Is the mouse zoom centered around the current position of the mouse, otherwise centered around the canvas
customInnerElsAppendTov0.6.12+ null/HTMLElement null Specify the location where some internal elements (node text editing element, node note display element, associated line text editing element, node image adjustment button element) are added, and default to document.body
nodeDragPlaceholderMaxSizev0.6.12+ Number 20 When dragging an element, the maximum height of the block indicating the new position of the element

Watermark config

Field Name Type Default Value Description
text String '' Watermark text. If it is an empty string, the watermark will not be displayed
lineSpacing Number 100 Spacing between watermark lines
textSpacing Number 100 Spacing between watermarks in the same row
angle Number 30 Tilt angle of watermark, range: [0, 90]
textStyle Object {color: '#999', opacity: 0.5, fontSize: 14} Watermark text style

Icon Configuration

Field Name Type Default Value Description
name String The name of the icon group
type String Values for icon grouping
list Array A list of icons under grouping, with each item in the array being an object, { name: '', icon: '' }namerepresents the name of the icon, iconrepresents the icon, Can be an svg icon, such as <svg ...><path></path></svg>, also can be a image url, or base64 icon, such as data:image/png;base64,...

Static methods

defineTheme(name, config)

v0.2.23+

Define new theme.

nameNew theme name

configNew theme config

Simple-mind-map Built-in many themes. In addition, you can register new theme. It is recommended to register before instantiation, so that you can directly use the newly registered theme during instantiation. Use example:

import MindMap from 'simple-mind-map'
// 注册新主题
MindMap.defineTheme('Theme name', {})

// 1.实例化时使用新注册的主题
const mindMap = new MindMap({
    theme: 'Theme name'
})

// 2.动态切换新主题
mindMap.setTheme('Theme name')

For all configurations of theme, please refer to Default Topic. The defineThememethod will merge the configuration you passed in with the default configuration. Most of the themes do not need custom many parts. For a typical customized theme configuration, please refer to blueSky.

usePlugin(plugin, opt = {})

v0.3.0+

  • optv0.4.0+Plugin options. If a plugin supports custom options, it can be passed in through this parameter.

If you need to use some non-core functions, such as mini map, watermark, etc, you can register plugin through this method. Can be called in chain.

Note: The plugin needs to be registered before instantiating MindMap.

hasPlugin(plugin)

v0.4.0+

Get whether a plugin is registered, The index of the plugin in the registered plugin list is returned, If it is -1, it means that the plugin is not registered.

Static props

pluginList

v0.3.0+

List of all currently registered plugins.

Instance methods

destroy()

v0.6.0+

Destroy mind maps. It will remove registered plugins, remove listening events, and delete all nodes on the canvas.

getSvgData({ paddingX = 0, paddingY = 0 })

v0.3.0+

paddingX: Padding x

paddingY: Padding y

Get the svg data and return an object. The detailed structure is as follows:

{
  svg, // Element, the overall svg element of the mind map graphics, including: svg (canvas container), g (actual mind map group)
  svgHTML, // String, svg string, i.e. html string, can be directly rendered to the small map container you prepared
  rect: // Object, position, size, etc. of mind map graphics before zoom
  origWidth, // Number, canvas width
  origHeight, // Number, canvas height
  scaleX, // Number, horizontal zoom value of mind map graphics
  scaleY, // Number, vertical zoom value of mind map graphics
}

render(callback)

  • callback: v0.3.2+, Function, Called when the re-rendering is complete

Triggers a full rendering, which will reuse nodes for better performance. If only the node positions have changed, this method can be called to reRender.

reRender(callback)

  • callback: v0.3.2+, Function, Called when the re-rendering is complete

Performs a full re-render, clearing the canvas and creating new nodes. This has poor performance and should be used sparingly.

resize()

After the container size has changed, this method should be called to adjust.

setMode(mode)

v0.1.7+

Switches between readonly and edit mode.

modereadonly、edit

on(event, fn)

Listen to an event. Event list:

Event Name Description Callback Parameters
data_change Tree rendering data change, listen to this method to get the latest data data (current tree rendering data)
view_data_changev0.1.1+ View change data, such as when dragging or zooming data (current view state data)
back_forward Forward or backward activeHistoryIndex (current index in the history data array), length (current length of the history data array)
draw_click Canvas click event e (event object)
svg_mousedown svg canvas mouse down event e (event object)
mousedown el element mouse down event e (event object), this (Event event class instance)
mousemove el element mouse move event e (event object), this (Event event class instance)
drag If it is a drag event while holding down the left button e (event object), this (Event event class instance)
mouseup el element mouse up event e (event object), this (Event event class instance)
mousewheel Mouse scroll event e (event object), dir (up or down scroll), this (Event event class instance) 、isTouchPadv0.6.1+, Is it an event triggered by the touchpad
contextmenu svg canvas right mouse button menu event e (event object)
node_click Node click event this (node instance), e (event object)
node_mousedown Node mouse down event this (node instance), e (event object)
node_mouseup node mouseup event this (node instance), e (event object)
node_mouseup Node mouseup event this (node instance), e (event object)
node_dblclick Node double-click event this (node instance), e (event object)
node_contextmenu Node right-click menu event e (event object), this (node instance)
node_mouseenterv0.4.1+ Node mouseenter event this (node instance), e (event object)
node_mouseleavev0.4.1+ Node mouseleave event this (node instance), e (event object)
before_node_active Event before node activation this (node instance), activeNodeList (current list of active nodes)
node_active Node activation event this (node instance), activeNodeList (current list of active nodes)
expand_btn_click Node expand or collapse event this (node instance)
before_show_text_edit Event before node text edit box opens
hide_text_edit Node text edit box close event textEditNode (text edit box DOM node), activeNodeList (current list of active nodes)
scale Zoom event scale (zoom ratio)
node_img_dblclickv0.2.15+ Node image double-click event this (node instance), e (event object)
node_img_mouseenterv0.6.5+ Node image mouseenter event thisnode instance、imgNodeimg node、eevent object
node_img_mouseleavev0.6.5+ Node image mouseleave event thisnode instance、imgNodeimg node、eevent object
node_img_mousemovev0.6.5+ Node image mousemove event thisnode instance、imgNodeimg node、eevent object
node_tree_render_endv0.2.16+ Node tree render end event
rich_text_selection_changev0.4.0+ Available when the RichText plugin is registered. Triggered when the text selection area changes when the node is edited hasRangeWhether there is a selection、rectInfoSize and location information of the selected area、formatInfoText formatting information of the selected area
transforming-dom-to-imagesv0.4.0+ Available when the RichText plugin is registered. When there is a DOM node in svg, the DOM node will be converted to an image when exporting to an image. This event will be triggered during the conversion process. You can use this event to prompt the user about the node to which you are currently converting indexIndex of the node currently converted to、lenTotal number of nodes to be converted
node_draggingv0.4.5+ Triggered when a node is dragged node(The currently dragged node)
node_dragendv0.4.5+ Triggered when the node is dragged and ends { overlapNodeUid, prevNodeUid, nextNodeUid }v0.6.12+The node uid to which the node is moved this time, for example, if it is moved to node A, then the overlayNodeUid is the uid of node A. If it is moved to the front of node B, then the nextNodeUid is the uid of node B. You can obtain the node instance through the mindMap. extender.findNodeByUid(uid) method
associative_line_clickv0.4.5+ Triggered when an associated line is clicked path(Connector node)、clickPath(Invisible click line node)、node(Start node)、toNode(Target node)
svg_mouseenterv0.5.1+ Triggered when the mouse moves into the SVG canvas eevent object
svg_mouseleavev0.5.1+ Triggered when the mouse moves out of the SVG canvas eevent object
node_icon_clickv0.6.10+ Triggered when clicking on an icon within a node thisnode instance、itemClick on the icon name、eevent object
view_theme_changev0.6.12+ Triggered after calling the setTheme method to set the theme themetheme name

emit(event, ...args)

Trigger an event, which can be one of the events listed above or a custom event.

off(event, fn)

Unbind an event.

setTheme(theme)

Switches the theme. Available themes can be found in the options table above.

getTheme()

Gets the current theme.

setThemeConfig(config)

Sets the theme configuration. config is the same as the themeConfig option in the options table above.

getCustomThemeConfig()

Gets the custom theme configuration.

getThemeConfig(prop)

Gets the value of a specific theme configuration property.

getConfig(prop)

0.2.24+

propGet the value of the specified configuration, and return the entire configuration if not passed

Get config, That is, opt of new MindMap (opt)

updateConfig(opt = {})

0.2.24+

optConfiguration to update

Update configThat is update opt of new MindMap(opt)You can only update some data, such as:

mindMap.updateConfig({
    enableFreeDrag: true// 开启节点自由拖拽
})

This method only updates the configuration and has no other side effects, such as triggering canvas re-rendering

getLayout()

Gets the current layout structure.

setLayout(layout)

Sets the layout structure. Available values can be found in the layout field in the options table above.

execCommand(name, ...args)

Executes a command, which will add a record to the history stack for undo or redo. All commands are as follows:

Command name Description Parameters
SELECT_ALL Select all
BACK Go back a specified number of steps step (the number of steps to go back, default is 1)
FORWARD Go forward a specified number of steps step (the number of steps to go forward, default is 1)
INSERT_NODE Insert a sibling node, the active node or appoint node will be the operation node. If there are multiple active nodes, only the first one will be effective openEditv0.4.6+, Whether to activate the newly inserted node and enter editing mode, default is true 、 appointNodesv0.4.7+, Optional, appoint node, Specifying multiple nodes can pass an array、 appointDataOptional, Specify the data for the newly created node, Such as {text: 'xxx', ...}, Detailed structure can be referred to exampleData.js
INSERT_CHILD_NODE Insert a child node, the active node or appoint node will be the operation node openEditv0.4.6+, Whether to activate the newly inserted node and enter editing mode, default is true)、 appointNodesv0.4.7+, Optional, appoint node, Specifying multiple nodes can pass an array、 appointDataOptional, Specify the data for the newly created node, Such as {text: 'xxx', ...}, Detailed structure can be referred to exampleData.js
UP_NODE Move node up, the active node will be the operation node. If there are multiple active nodes, only the first one will be effective. Using this command on the root node or the first node in the list will be invalid
DOWN_NODE Move node down, the active node will be the operation node. If there are multiple active nodes, only the first one will be effective. Using this command on the root node or the last node in the list will be invalid
REMOVE_NODE Remove node, the active node or appoint node will be the operation node appointNodesv0.4.7+, Optional, appoint node, Specifying multiple nodes can pass an array
PASTE_NODE Paste node to a node, the active node will be the operation node data (the node data to paste, usually obtained through the renderer.copyNode() and renderer.cutNode() methods)
SET_NODE_STYLE Modify node single style node (the node to set the style of), prop (style property), value (style property value), isActive (boolean, whether the style being set is for the active state)
SET_NODE_STYLEsv0.6.12+ Modify multiple styles of nodes nodethe node to set the style of、styleStyle objectkey is style propvalue is style value、isActiveboolean, whether the style being set is for the active state
SET_NODE_ACTIVE Set whether the node is active node (the node to set), active (boolean, whether to activate)
CLEAR_ACTIVE_NODE Clear the active state of the currently active node(s), the active node will be the operation node
SET_NODE_EXPAND Set whether the node is expanded node (the node to set), expand (boolean, whether to expand)
EXPAND_ALL Expand all nodes
UNEXPAND_ALL Collapse all nodes
UNEXPAND_TO_LEVEL (v0.2.8+) Expand to a specified level level (the level to expand to, 1, 2, 3...)
SET_NODE_DATA Update node data, that is, update the data in the data object of the node data object node (the node to set), data (object, the data to update, e.g. {expand: true})
SET_NODE_TEXT Set node text node (the node to set), text (the new text for the node), richTextv0.4.0+, If you want to set a rich text character, you need to set it to true、resetRichTextv0.6.10+Do you want to reset rich text? The default is false. If true is passed, the style of the rich text node will be reset
SET_NODE_IMAGE Set Node Image node (node to set), imgData (object, image information, structured as: {url, title, width, height}, the width and height of the image must be passed)
SET_NODE_ICON Set Node Icon node (node to set), icons (array, predefined image names array, available icons can be obtained in the nodeIconList list in the icons.js file, icon name is type_name, such as ['priority_1'])
SET_NODE_HYPERLINK Set Node Hyperlink node (node to set), link (hyperlink address), title (hyperlink name, optional)
SET_NODE_NOTE Set Node Note node (node to set), note (note text)
SET_NODE_TAG Set Node Tag node (node to set), tag (string array, built-in color information can be obtained in constant.js)
INSERT_AFTER (v0.1.5+) Move Node to After Another Node node (node to move), exist (target node)
INSERT_BEFORE (v0.1.5+) Move Node to Before Another Node node (node to move), exist (target node)
MOVE_NODE_TO (v0.1.5+) Move a node as a child of another node node (the node to move), toNode (the target node)
ADD_GENERALIZATION (v0.2.0+) Add a node summary data (the data for the summary, in object format, all numerical fields of the node are supported, default is {text: 'summary'})
REMOVE_GENERALIZATION (v0.2.0+) Remove a node summary
SET_NODE_CUSTOM_POSITION (v0.2.0+) Set a custom position for a node node (the node to set), left (custom x coordinate, default is undefined), top (custom y coordinate, default is undefined)
RESET_LAYOUT (v0.2.0+) Arrange layout with one click
SET_NODE_SHAPE (v0.2.4+) Set the shape of a node node (the node to set), shape (the shape, all shapes: Shape.js)
GO_TARGET_NODEv0.6.7+ Navigate to a node, and if the node is collapsed, it will automatically expand to that node nodeNode instance or node uid to locate、callbackv0.6.9+, Callback function after positioning completion

setData(data)

Dynamic setting of mind map data, pure node data

data: mind map structure data

setFullData(data)

v0.2.7+

Dynamic setting of mind map data, including node data, layout, theme, view

data: complete data, structure can refer to exportFullData

getData(withConfig)

v0.2.9+

Gets mind map data

withConfig: Boolean, default is false, that is, the obtained data only includes the node tree, if true is passed, it will also include theme, layout, view, etc. data

export(type, isDownload, fileName)

You need to register the Export plugin first

Export

type: the type to be exported, optional values: png, svg, json, pdf (v0.2.1+), smm (essentially also json)

isDownload: whether to directly trigger download, Boolean value, default is false

fileName: (v0.1.6+) the name of the exported file, default is 思维导图 (mind map).

If it is exported as png, the fourth parameter can be passed:

transparent: v0.5.7+, Boolean, default is false, Specify whether the background of the exported image is transparent

If it is exported as svg, the fourth parameter can be passed:

plusCssText: Additional CSS style. If there is a dom node in svg, you can pass in some styles specific to the node through this parameter

If it is exported as json or smm, the fourth parameter can be passed:

withConfig: Boolean, default is true, Specify whether the exported data includes configuration data, otherwise only pure node tree data will be exported

toPos(x, y)

v0.1.5+

Convert the coordinates of the browser's visible window to coordinates relative to the canvas.

addPlugin(plugin, opt)

v0.4.0+

Register plugin, Use MindMap.usePlugin to register plugin only before instantiation, The registered plugin will not take effect after instantiation, So if you want to register the plugin after instantiation, you can use the addPlugin method of the instance.

removePlugin(plugin)

v0.4.0+

Remove registered plugin, Plugins registered through the usePlugin or addPlugin methods can be removed.