mirror of
https://github.com/wanglin2/mind-map.git
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Merge pull request #294 from eSeaSky-WuHan/release
Feat: 1、折叠节点添加配置项; 2、关联线效果优化。
This commit is contained in:
commit
f2642c9d63
@ -68,13 +68,21 @@ export const defaultOpt = {
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// 展开收起按钮的颜色
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expandBtnStyle: {
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color: '#808080',
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fill: '#fff'
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fill: '#fff',
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fontSize: 13,
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strokeColor: '#333333'
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},
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// 自定义展开收起按钮的图标
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expandBtnIcon: {
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open: '', // svg字符串
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close: ''
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},
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// 处理收起节点数量
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expandBtnNumHandler: num => {
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return num
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},
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// 是否显示带数量的收起按钮
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isShowExpandNum: true,
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// 是否只有当鼠标在画布内才响应快捷键事件
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enableShortcutOnlyWhenMouseInSvg: true,
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// 初始根节点的位置
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@ -1,6 +1,15 @@
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import { tagColorList, nodeDataNoStylePropList } from '../../../constants/constant'
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import {
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tagColorList,
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nodeDataNoStylePropList
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} from '../../../constants/constant'
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const rootProp = ['paddingX', 'paddingY']
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const backgroundStyleProps = ['backgroundColor', 'backgroundImage', 'backgroundRepeat', 'backgroundPosition', 'backgroundSize']
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const backgroundStyleProps = [
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'backgroundColor',
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'backgroundImage',
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'backgroundRepeat',
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'backgroundPosition',
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'backgroundSize'
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]
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// 样式类
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class Style {
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@ -10,12 +19,18 @@ class Style {
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if (!Style.cacheStyle) {
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Style.cacheStyle = {}
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let style = window.getComputedStyle(el)
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backgroundStyleProps.forEach((prop) => {
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backgroundStyleProps.forEach(prop => {
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Style.cacheStyle[prop] = style[prop]
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})
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}
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// 设置新样式
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let { backgroundColor, backgroundImage, backgroundRepeat, backgroundPosition, backgroundSize } = themeConfig
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let {
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backgroundColor,
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backgroundImage,
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backgroundRepeat,
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backgroundPosition,
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backgroundSize
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} = themeConfig
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el.style.backgroundColor = backgroundColor
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if (backgroundImage && backgroundImage !== 'none') {
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el.style.backgroundImage = `url(${backgroundImage})`
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@ -30,7 +45,7 @@ class Style {
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// 移除背景样式
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static removeBackgroundStyle(el) {
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if (!Style.cacheStyle) return
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backgroundStyleProps.forEach((prop) => {
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backgroundStyleProps.forEach(prop => {
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el.style[prop] = Style.cacheStyle[prop]
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})
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Style.cacheStyle = null
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@ -131,10 +146,10 @@ class Style {
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// 获取文本样式
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getTextFontStyle() {
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return {
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italic: this.merge('fontStyle') === 'italic',
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bold: this.merge('fontWeight'),
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fontSize: this.merge('fontSize'),
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return {
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italic: this.merge('fontStyle') === 'italic',
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bold: this.merge('fontWeight'),
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fontSize: this.merge('fontSize'),
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fontFamily: this.merge('fontFamily')
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}
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}
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@ -190,19 +205,26 @@ class Style {
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// 展开收起按钮
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iconBtn(node, node2, fillNode) {
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let { color, fill } = this.ctx.mindMap.opt.expandBtnStyle || {
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let { color, fill, fontSize, fontColor } = this.ctx.mindMap.opt
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.expandBtnStyle || {
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color: '#808080',
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fill: '#fff'
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fill: '#fff',
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fontSize: 12,
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strokeColor: '#333333',
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fontColor: '#333333'
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}
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node.fill({ color: color })
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node2.fill({ color: color })
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fillNode.fill({ color: fill })
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if (this.ctx.mindMap.opt.isShowExpandNum) {
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node.attr({ 'font-size': fontSize, 'font-color': fontColor })
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}
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}
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// 是否设置了自定义的样式
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hasCustomStyle() {
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let res = false
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Object.keys(this.ctx.nodeData.data).forEach((item) => {
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Object.keys(this.ctx.nodeData.data).forEach(item => {
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if (!nodeDataNoStylePropList.includes(item)) {
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res = true
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}
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@ -3,16 +3,33 @@ import { SVG, Circle, G } from '@svgdotjs/svg.js'
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// 创建展开收起按钮的内容节点
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function createExpandNodeContent() {
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if (this._openExpandNode) {
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if (this._openExpandNode && !this.mindMap.opt.isShowExpandNum) {
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return
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}
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let { open, close } = this.mindMap.opt.expandBtnIcon || {}
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// 展开的节点
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this._openExpandNode = SVG(open || btnsSvg.open).size(
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this.expandBtnSize,
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this.expandBtnSize
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)
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this._openExpandNode.x(0).y(-this.expandBtnSize / 2)
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let { close, open } = this.mindMap.opt.expandBtnIcon || {}
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// 根据配置判断是否显示数量按钮
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if (this.mindMap.opt.isShowExpandNum) {
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// 计算子节点数量
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let count = this.sumNode(this.nodeData.children)
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count = this.mindMap.opt.expandBtnNumHandler(count)
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// 展开的节点
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this._openExpandNode = SVG()
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.text(count)
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.size(this.expandBtnSize, this.expandBtnSize)
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// 文本垂直居中
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this._openExpandNode.attr({
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'text-anchor': 'middle',
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'dominant-baseline': 'middle',
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x: this.expandBtnSize / 2,
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y: 2
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})
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} else {
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this._openExpandNode = SVG(open || btnsSvg.open).size(
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this.expandBtnSize,
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this.expandBtnSize
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)
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this._openExpandNode.x(0).y(-this.expandBtnSize / 2)
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}
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// 收起的节点
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this._closeExpandNode = SVG(close || btnsSvg.close).size(
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this.expandBtnSize,
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@ -22,6 +39,7 @@ function createExpandNodeContent() {
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// 填充节点
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this._fillExpandNode = new Circle().size(this.expandBtnSize)
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this._fillExpandNode.x(0).y(-this.expandBtnSize / 2)
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// 设置样式
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this.style.iconBtn(
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this._openExpandNode,
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@ -29,7 +47,12 @@ function createExpandNodeContent() {
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this._fillExpandNode
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)
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}
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function sumNode(data = []) {
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return data.reduce(
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(total, cur) => total + this.sumNode(cur.children || []),
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data.length
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)
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}
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// 创建或更新展开收缩按钮内容
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function updateExpandBtnNode() {
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let { expand } = this.nodeData.data
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@ -47,7 +70,18 @@ function updateExpandBtnNode() {
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node = this._closeExpandNode
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this._lastExpandBtnType = true
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}
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if (this._expandBtn) this._expandBtn.add(this._fillExpandNode).add(node)
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if (this._expandBtn) {
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// 如果是收起按钮加上边框
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let opt = this.mindMap.opt
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if (!expand && opt.isShowExpandNum) {
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// 数字按钮添加边框
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this._fillExpandNode.stroke({
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color: opt.expandBtnStyle.strokeColor
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})
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}
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this._expandBtn.add(this._fillExpandNode).add(node)
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}
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}
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// 更新展开收缩按钮位置
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@ -138,5 +172,6 @@ export default {
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renderExpandBtn,
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removeExpandBtn,
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showExpandBtn,
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hideExpandBtn
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hideExpandBtn,
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sumNode
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}
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@ -6,7 +6,8 @@ import {
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cubicBezierPath,
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getNodePoint,
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computeNodePoints,
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getNodeLinePath
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getNodeLinePath,
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getDefaultControlPointOffsets
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} from './associativeLine/associativeLineUtils'
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import associativeLineControlsMethods from './associativeLine/associativeLineControls'
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import associativeLineTextMethods from './associativeLine/associativeLineText'
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@ -99,12 +100,31 @@ class AssociativeLine {
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// 创建箭头
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createMarker() {
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return this.draw.marker(20, 20, add => {
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add.ref(2, 5)
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add.ref(12, 5)
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add.size(10, 10)
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add.attr('orient', 'auto-start-reverse')
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this.markerPath = add.path('M0,0 L2,5 L0,10 L10,5 Z')
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})
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}
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// 判断关联线坐标是否变更,有变更则使用变化后的坐标,无则默认坐标
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updateAllLinesPos(node, toNode, associativeLinePoint) {
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let [startPoint, endPoint] = computeNodePoints(node, toNode)
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let nodeRange = 0
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let nodeDir = 'right'
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let toNodeRange = 0
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let toNodeDir = 'right'
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if (associativeLinePoint.startPoint) {
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nodeRange = associativeLinePoint.startPoint.range || 0
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nodeDir = associativeLinePoint.startPoint.dir || 'right'
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startPoint = getNodePoint(node, nodeDir, nodeRange)
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}
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if (associativeLinePoint.endPoint) {
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toNodeRange = associativeLinePoint.endPoint.range || 0
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toNodeDir = associativeLinePoint.endPoint.dir || 'right'
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endPoint = getNodePoint(toNode, toNodeDir, toNodeRange)
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}
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return [startPoint, endPoint]
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}
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// 渲染所有连线
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renderAllLines() {
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@ -137,10 +157,17 @@ class AssociativeLine {
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0
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)
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nodeToIds.forEach((ids, node) => {
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ids.forEach(id => {
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ids.forEach((id, index) => {
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let toNode = idToNode.get(id)
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if (!node || !toNode) return
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let [startPoint, endPoint] = computeNodePoints(node, toNode)
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const associativeLinePoint =
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node.nodeData.data.associativeLinePoint[index] || {}
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// 切换结构和布局,都会更新坐标
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const [startPoint, endPoint] = this.updateAllLinesPos(
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node,
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toNode,
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associativeLinePoint
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)
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this.drawLine(startPoint, endPoint, node, toNode)
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})
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})
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@ -183,11 +210,28 @@ class AssociativeLine {
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.fill({ color: 'none' })
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clickPath.plot(pathStr)
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// 文字
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let text = this.createText({ path, clickPath, node, toNode, startPoint, endPoint, controlPoints })
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let text = this.createText({
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path,
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clickPath,
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node,
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toNode,
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startPoint,
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endPoint,
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controlPoints
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})
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// 点击事件
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clickPath.click(e => {
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e.stopPropagation()
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this.setActiveLine({ path, clickPath, text, node, toNode, startPoint, endPoint, controlPoints })
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this.setActiveLine({
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path,
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clickPath,
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text,
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node,
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toNode,
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startPoint,
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endPoint,
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controlPoints
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})
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})
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// 渲染关联线文字
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this.renderText(this.getText(node, toNode), path, text)
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@ -195,10 +239,17 @@ class AssociativeLine {
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}
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// 激活某根关联线
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setActiveLine({ path, clickPath, text, node, toNode, startPoint, endPoint, controlPoints }) {
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let {
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associativeLineActiveColor
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} = this.mindMap.themeConfig
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setActiveLine({
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path,
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clickPath,
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text,
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node,
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toNode,
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startPoint,
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endPoint,
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controlPoints
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}) {
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let { associativeLineActiveColor } = this.mindMap.themeConfig
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// 如果当前存在激活节点,那么取消激活节点
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if (this.mindMap.renderer.activeNodeList.length > 0) {
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this.clearActiveNodes()
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@ -243,8 +294,10 @@ class AssociativeLine {
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// 创建连接线
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createLine(fromNode) {
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let { associativeLineWidth, associativeLineColor } =
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this.mindMap.themeConfig
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let {
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associativeLineWidth,
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associativeLineColor
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} = this.mindMap.themeConfig
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if (this.isCreatingLine || !fromNode) return
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this.isCreatingLine = true
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this.creatingStartNode = fromNode
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@ -279,14 +332,38 @@ class AssociativeLine {
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// 获取转换后的鼠标事件对象的坐标
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getTransformedEventPos(e) {
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let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
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let { scaleX, scaleY, translateX, translateY } =
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this.mindMap.draw.transform()
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let {
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scaleX,
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scaleY,
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translateX,
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translateY
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} = this.mindMap.draw.transform()
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return {
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x: (x - translateX) / scaleX,
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y: (y - translateY) / scaleY
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}
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}
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// 计算节点偏移位置
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getNodePos(node) {
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const {
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scaleX,
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scaleY,
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translateX,
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translateY
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} = this.mindMap.draw.transform()
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const { left, top, width, height } = node
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let translateLeft = left * scaleX + translateX
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let translateTop = top * scaleY + translateY
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return {
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left,
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top,
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translateLeft,
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translateTop,
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width,
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height
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}
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}
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// 检测当前移动到的目标节点
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checkOverlapNode(x, y) {
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this.overlapNode = null
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@ -336,6 +413,11 @@ class AssociativeLine {
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}
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// 将目标节点id保存起来
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let list = fromNode.nodeData.data.associativeLineTargets || []
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// 连线节点是否存在相同的id,存在则阻止添加关联线
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const sameLine = list.some(item => item === id)
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if (sameLine) {
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return
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}
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list.push(id)
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// 保存控制点
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let [startPoint, endPoint] = computeNodePoints(fromNode, toNode)
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@ -358,9 +440,13 @@ class AssociativeLine {
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y: controlPoints[1].y - endPoint.y
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}
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]
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let associativeLinePoint = fromNode.nodeData.data.associativeLinePoint || []
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// 记录关联的起始|结束坐标
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associativeLinePoint[list.length - 1] = [{ startPoint, endPoint }]
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this.mindMap.execCommand('SET_NODE_DATA', fromNode, {
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associativeLineTargets: list,
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associativeLineTargetControlOffsets: offsetList
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associativeLineTargetControlOffsets: offsetList,
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associativeLinePoint
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})
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}
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@ -369,13 +455,17 @@ class AssociativeLine {
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if (!this.activeLine) return
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let [, , , node, toNode] = this.activeLine
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this.removeControls()
|
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let { associativeLineTargets, associativeLineTargetControlOffsets, associativeLineText } =
|
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node.nodeData.data
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let {
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associativeLineTargets,
|
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associativeLinePoint,
|
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associativeLineTargetControlOffsets,
|
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associativeLineText
|
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} = node.nodeData.data
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let targetIndex = getAssociativeLineTargetIndex(node, toNode)
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// 更新关联线文本数据
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let newAssociativeLineText = {}
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if (associativeLineText) {
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Object.keys(associativeLineText).forEach((item) => {
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Object.keys(associativeLineText).forEach(item => {
|
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if (item !== toNode.nodeData.data.id) {
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newAssociativeLineText[item] = associativeLineText[item]
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}
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@ -386,6 +476,10 @@ class AssociativeLine {
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associativeLineTargets: associativeLineTargets.filter((_, index) => {
|
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return index !== targetIndex
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}),
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// 连接线坐标
|
||||
associativeLinePoint: associativeLinePoint.filter((_, index) => {
|
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return index !== targetIndex
|
||||
}),
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||||
// 偏移量
|
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associativeLineTargetControlOffsets: associativeLineTargetControlOffsets
|
||||
? associativeLineTargetControlOffsets.filter((_, index) => {
|
||||
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||||
@ -1,7 +1,7 @@
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||||
import {
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||||
getAssociativeLineTargetIndex,
|
||||
joinCubicBezierPath,
|
||||
computeNodePoints,
|
||||
getNodePoint,
|
||||
getDefaultControlPointOffsets
|
||||
} from './associativeLineUtils'
|
||||
|
||||
@ -61,15 +61,23 @@ function onControlPointMousemove(e) {
|
||||
}
|
||||
// 更新当前拖拽的控制点的位置
|
||||
this[this.mousedownControlPointKey].x(x - radius).y(y - radius)
|
||||
let [path, clickPath, text, node, toNode] = this.activeLine
|
||||
let [startPoint, endPoint] = computeNodePoints(node, toNode)
|
||||
let [, , , node, toNode] = this.activeLine
|
||||
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
|
||||
const {
|
||||
associativeLinePoint,
|
||||
associativeLineTargetControlOffsets
|
||||
} = node.nodeData.data
|
||||
const nodePos = this.getNodePos(node)
|
||||
const toNodePos = this.getNodePos(toNode)
|
||||
let [startPoint, endPoint] = this.updateAllLinesPos(
|
||||
node,
|
||||
toNode,
|
||||
associativeLinePoint[targetIndex]
|
||||
)
|
||||
this.controlPointMousemoveState.startPoint = startPoint
|
||||
this.controlPointMousemoveState.endPoint = endPoint
|
||||
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
|
||||
this.controlPointMousemoveState.targetIndex = targetIndex
|
||||
let offsets = []
|
||||
let associativeLineTargetControlOffsets =
|
||||
node.nodeData.data.associativeLineTargetControlOffsets
|
||||
if (!associativeLineTargetControlOffsets) {
|
||||
// 兼容0.4.5版本,没有associativeLineTargetControlOffsets的情况
|
||||
offsets = getDefaultControlPointOffsets(startPoint, endPoint)
|
||||
@ -80,6 +88,7 @@ function onControlPointMousemove(e) {
|
||||
let point2 = null
|
||||
// 拖拽的是控制点1
|
||||
if (this.mousedownControlPointKey === 'controlPoint1') {
|
||||
startPoint = getNodePoint(nodePos, '', 0, e)
|
||||
point1 = {
|
||||
x,
|
||||
y
|
||||
@ -88,10 +97,16 @@ function onControlPointMousemove(e) {
|
||||
x: endPoint.x + offsets[1].x,
|
||||
y: endPoint.y + offsets[1].y
|
||||
}
|
||||
// 更新控制点1的连线
|
||||
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
|
||||
if (startPoint) {
|
||||
// 保存更新后的坐标
|
||||
associativeLinePoint[targetIndex].startPoint = startPoint
|
||||
this.controlPointMousemoveState.startPoint = startPoint
|
||||
// 更新控制点1的连线
|
||||
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
|
||||
}
|
||||
} else {
|
||||
// 拖拽的是控制点2
|
||||
endPoint = getNodePoint(toNodePos, '', 0, e)
|
||||
point1 = {
|
||||
x: startPoint.x + offsets[0].x,
|
||||
y: startPoint.y + offsets[0].y
|
||||
@ -100,11 +115,33 @@ function onControlPointMousemove(e) {
|
||||
x,
|
||||
y
|
||||
}
|
||||
// 更新控制点2的连线
|
||||
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
|
||||
if (endPoint) {
|
||||
// 保存更新后结束节点的坐标
|
||||
associativeLinePoint[targetIndex].endPoint = endPoint
|
||||
this.controlPointMousemoveState.endPoint = endPoint
|
||||
// 更新控制点2的连线
|
||||
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
|
||||
}
|
||||
}
|
||||
this.updataAassociativeLine(
|
||||
startPoint,
|
||||
endPoint,
|
||||
point1,
|
||||
point2,
|
||||
this.activeLine
|
||||
)
|
||||
}
|
||||
|
||||
function updataAassociativeLine(
|
||||
startPoint,
|
||||
endPoint,
|
||||
point1,
|
||||
point2,
|
||||
activeLine
|
||||
) {
|
||||
const [path, clickPath, text] = activeLine
|
||||
// 更新关联线
|
||||
let pathStr = joinCubicBezierPath(startPoint, endPoint, point1, point2)
|
||||
const pathStr = joinCubicBezierPath(startPoint, endPoint, point1, point2)
|
||||
path.plot(pathStr)
|
||||
clickPath.plot(pathStr)
|
||||
this.updateTextPos(path, text)
|
||||
@ -116,12 +153,18 @@ function onControlPointMouseup(e) {
|
||||
if (!this.isControlPointMousedown) return
|
||||
e.stopPropagation()
|
||||
e.preventDefault()
|
||||
let { pos, startPoint, endPoint, targetIndex } =
|
||||
this.controlPointMousemoveState
|
||||
let {
|
||||
pos,
|
||||
startPoint,
|
||||
endPoint,
|
||||
targetIndex
|
||||
} = this.controlPointMousemoveState
|
||||
let [, , , node] = this.activeLine
|
||||
let offsetList = []
|
||||
let associativeLineTargetControlOffsets =
|
||||
node.nodeData.data.associativeLineTargetControlOffsets
|
||||
const {
|
||||
associativeLinePoint,
|
||||
associativeLineTargetControlOffsets
|
||||
} = node.nodeData.data
|
||||
if (!associativeLineTargetControlOffsets) {
|
||||
// 兼容0.4.5版本,没有associativeLineTargetControlOffsets的情况
|
||||
offsetList[targetIndex] = getDefaultControlPointOffsets(
|
||||
@ -150,7 +193,8 @@ function onControlPointMouseup(e) {
|
||||
}
|
||||
offsetList[targetIndex] = [offset1, offset2]
|
||||
this.mindMap.execCommand('SET_NODE_DATA', node, {
|
||||
associativeLineTargetControlOffsets: offsetList
|
||||
associativeLineTargetControlOffsets: offsetList,
|
||||
associativeLinePoint
|
||||
})
|
||||
// 这里要加个setTimeout0是因为draw_click事件比mouseup事件触发的晚,所以重置isControlPointMousedown需要等draw_click事件触发完以后
|
||||
setTimeout(() => {
|
||||
@ -237,5 +281,6 @@ export default {
|
||||
renderControls,
|
||||
removeControls,
|
||||
hideControls,
|
||||
showControls
|
||||
showControls,
|
||||
updataAassociativeLine
|
||||
}
|
||||
|
||||
@ -36,7 +36,7 @@ function showEditTextBox(g) {
|
||||
this.mindMap.keyCommand.addShortcut('Enter', () => {
|
||||
this.hideEditTextBox()
|
||||
})
|
||||
|
||||
|
||||
if (!this.textEditNode) {
|
||||
this.textEditNode = document.createElement('div')
|
||||
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;background-color:#fff;box-shadow: 0 0 20px rgba(0,0,0,.5);padding: 3px 5px;margin-left: -5px;margin-top: -3px;outline: none; word-break: break-all;`
|
||||
@ -62,7 +62,8 @@ function showEditTextBox(g) {
|
||||
).split(/\n/gim)
|
||||
this.textEditNode.style.fontFamily = associativeLineTextFontFamily
|
||||
this.textEditNode.style.fontSize = associativeLineTextFontSize * scale + 'px'
|
||||
this.textEditNode.style.lineHeight = textLines.length > 1 ? associativeLineTextLineHeight : 'normal'
|
||||
this.textEditNode.style.lineHeight =
|
||||
textLines.length > 1 ? associativeLineTextLineHeight : 'normal'
|
||||
this.textEditNode.style.zIndex = this.mindMap.opt.nodeTextEditZIndex
|
||||
this.textEditNode.innerHTML = textLines.join('<br>')
|
||||
this.textEditNode.style.display = 'block'
|
||||
@ -78,10 +79,12 @@ function onScale() {
|
||||
// 更新文本编辑框位置
|
||||
function updateTextEditBoxPos(g) {
|
||||
let rect = g.node.getBoundingClientRect()
|
||||
this.textEditNode.style.minWidth = rect.width + 10 + 'px'
|
||||
this.textEditNode.style.minHeight = rect.height + 6 + 'px'
|
||||
this.textEditNode.style.left = rect.left + 'px'
|
||||
this.textEditNode.style.top = rect.top + 'px'
|
||||
if (this.textEditNode) {
|
||||
this.textEditNode.style.minWidth = `${rect.width + 10}px`
|
||||
this.textEditNode.style.minHeight = `${rect.height + 6}px`
|
||||
this.textEditNode.style.left = `${rect.left}px`
|
||||
this.textEditNode.style.top = `${rect.top}px`
|
||||
}
|
||||
}
|
||||
|
||||
// 隐藏文本编辑框
|
||||
@ -116,8 +119,10 @@ function getText(node, toNode) {
|
||||
// 渲染关联线文字
|
||||
function renderText(str, path, text) {
|
||||
if (!str) return
|
||||
let { associativeLineTextFontSize, associativeLineTextLineHeight } =
|
||||
this.mindMap.themeConfig
|
||||
let {
|
||||
associativeLineTextFontSize,
|
||||
associativeLineTextLineHeight
|
||||
} = this.mindMap.themeConfig
|
||||
text.clear()
|
||||
let textArr = str.split(/\n/gim)
|
||||
textArr.forEach((item, index) => {
|
||||
|
||||
@ -54,28 +54,136 @@ export const cubicBezierPath = (x1, y1, x2, y2) => {
|
||||
)
|
||||
}
|
||||
|
||||
export const calcPoint = (node, e) => {
|
||||
const { left, top, translateLeft, translateTop, width, height } = node
|
||||
const clientX = e.clientX
|
||||
const clientY = e.clientY
|
||||
// 中心点的坐标
|
||||
const centerX = translateLeft + width / 2
|
||||
const centerY = translateTop + height / 2
|
||||
const translateCenterX = left + width / 2
|
||||
const translateCenterY = top + height / 2
|
||||
const theta = Math.atan(height / width)
|
||||
// 矩形左上角坐标
|
||||
const deltaX = clientX - centerX
|
||||
const deltaY = centerY - clientY
|
||||
// 方向值
|
||||
const direction = Math.atan2(deltaY, deltaX)
|
||||
// 默认坐标
|
||||
let x = left + width
|
||||
let y = top + height
|
||||
if (direction < theta && direction >= -theta) {
|
||||
// 右边
|
||||
// 正切值 = 对边/邻边,对边 = 正切值*邻边
|
||||
const range = direction * (width / 2)
|
||||
if (direction < theta && direction >= 0) {
|
||||
// 中心点上边
|
||||
y = translateCenterY - range
|
||||
} else if (direction >= -theta && direction < 0) {
|
||||
// 中心点下方
|
||||
y = translateCenterY - range
|
||||
}
|
||||
return {
|
||||
x,
|
||||
y,
|
||||
dir: 'right',
|
||||
range
|
||||
}
|
||||
} else if (direction >= theta && direction < Math.PI - theta) {
|
||||
// 上边
|
||||
y = top
|
||||
let range = 0
|
||||
if (direction < Math.PI / 2 - theta && direction >= theta) {
|
||||
// 正切值 = 对边/邻边,邻边 = 对边/正切值
|
||||
const side = height / 2 / direction
|
||||
range = -side
|
||||
// 中心点右侧
|
||||
x = translateCenterX + side
|
||||
} else if (
|
||||
direction >= Math.PI / 2 - theta &&
|
||||
direction < Math.PI - theta
|
||||
) {
|
||||
// 中心点左侧
|
||||
const tanValue = (centerX - clientX) / (centerY - clientY)
|
||||
const side = (height / 2) * tanValue
|
||||
range = side
|
||||
x = translateCenterX - side
|
||||
}
|
||||
return {
|
||||
x,
|
||||
y,
|
||||
dir: 'top',
|
||||
range
|
||||
}
|
||||
} else if (direction < -theta && direction >= theta - Math.PI) {
|
||||
// 下边
|
||||
let range = 0
|
||||
if (direction >= theta - Math.PI / 2 && direction < -theta) {
|
||||
// 中心点右侧
|
||||
// 正切值 = 对边/邻边,邻边 = 对边/正切值
|
||||
const side = height / 2 / direction
|
||||
range = side
|
||||
x = translateCenterX - side
|
||||
} else if (
|
||||
direction < theta - Math.PI / 2 &&
|
||||
direction >= theta - Math.PI
|
||||
) {
|
||||
// 中心点左侧
|
||||
const tanValue = (centerX - clientX) / (centerY - clientY)
|
||||
const side = (height / 2) * tanValue
|
||||
range = -side
|
||||
x = translateCenterX + side
|
||||
}
|
||||
return {
|
||||
x,
|
||||
y,
|
||||
dir: 'bottom',
|
||||
range
|
||||
}
|
||||
}
|
||||
// 左边
|
||||
x = left
|
||||
const tanValue = (centerY - clientY) / (centerX - clientX)
|
||||
const range = tanValue * (width / 2)
|
||||
if (direction >= -Math.PI && direction < theta - Math.PI) {
|
||||
// 中心点右侧
|
||||
y = translateCenterY - range
|
||||
} else if (direction < Math.PI && direction >= Math.PI - theta) {
|
||||
// 中心点左侧
|
||||
y = translateCenterY - range
|
||||
}
|
||||
return {
|
||||
x,
|
||||
y,
|
||||
dir: 'left',
|
||||
range
|
||||
}
|
||||
}
|
||||
// 获取节点的连接点
|
||||
export const getNodePoint = (node, dir = 'right') => {
|
||||
export const getNodePoint = (node, dir = 'right', range = 0, e = null) => {
|
||||
let { left, top, width, height } = node
|
||||
if (e) {
|
||||
return calcPoint(node, e)
|
||||
}
|
||||
switch (dir) {
|
||||
case 'left':
|
||||
return {
|
||||
x: left,
|
||||
y: top + height / 2
|
||||
y: top + height / 2 - range
|
||||
}
|
||||
case 'right':
|
||||
return {
|
||||
x: left + width,
|
||||
y: top + height / 2
|
||||
y: top + height / 2 - range
|
||||
}
|
||||
case 'top':
|
||||
return {
|
||||
x: left + width / 2,
|
||||
x: left + width / 2 - range,
|
||||
y: top
|
||||
}
|
||||
case 'bottom':
|
||||
return {
|
||||
x: left + width / 2,
|
||||
x: left + width / 2 - range,
|
||||
y: top + height
|
||||
}
|
||||
default:
|
||||
@ -111,8 +219,8 @@ export const computeNodePoints = (fromNode, toNode) => {
|
||||
toDir = 'bottom'
|
||||
} else if (offsetY > 0 && -offsetY < offsetX && offsetY > offsetX) {
|
||||
// down
|
||||
fromDir = 'bottom'
|
||||
toDir = 'top'
|
||||
fromDir = 'right'
|
||||
toDir = 'right'
|
||||
}
|
||||
return [getNodePoint(fromNode, fromDir), getNodePoint(toNode, toDir)]
|
||||
}
|
||||
@ -179,4 +287,4 @@ export const getDefaultControlPointOffsets = (startPoint, endPoint) => {
|
||||
y: controlPoints[1].y - endPoint.y
|
||||
}
|
||||
]
|
||||
}
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user