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https://github.com/wanglin2/mind-map.git
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Feat: 关联线拖动效果优化
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df2dc96ba5
commit
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@ -6,7 +6,8 @@ import {
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cubicBezierPath,
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getNodePoint,
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computeNodePoints,
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getNodeLinePath
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getNodeLinePath,
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getDefaultControlPointOffsets
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} from './associativeLine/associativeLineUtils'
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import associativeLineControlsMethods from './associativeLine/associativeLineControls'
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import associativeLineTextMethods from './associativeLine/associativeLineText'
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@ -106,22 +107,21 @@ class AssociativeLine {
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})
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}
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// 判断关联线坐标是否变更,有变更则使用变化后的坐标,无则默认坐标
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updateAllLinesPos(node, toNode, associativeLineTargets) {
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let startPoint = {}
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let endPoint = {}
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updateAllLinesPos(node, toNode, associativeLinePoint) {
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let [startPoint, endPoint] = computeNodePoints(node, toNode)
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let nodeRange = 0
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let nodeDir = 'right'
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let toNodeRange = 0
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let toNodeDir = 'right'
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if (associativeLineTargets.startPoint && associativeLineTargets.endPoint) {
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nodeRange = associativeLineTargets.startPoint.range || 0
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nodeDir = associativeLineTargets.startPoint.dir || 'right'
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if (associativeLinePoint.startPoint) {
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nodeRange = associativeLinePoint.startPoint.range || 0
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nodeDir = associativeLinePoint.startPoint.dir || 'right'
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startPoint = getNodePoint(node, nodeDir, nodeRange)
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toNodeRange = associativeLineTargets.endPoint.range || 0
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toNodeDir = associativeLineTargets.endPoint.dir || 'right'
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}
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if (associativeLinePoint.endPoint) {
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toNodeRange = associativeLinePoint.endPoint.range || 0
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toNodeDir = associativeLinePoint.endPoint.dir || 'right'
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endPoint = getNodePoint(toNode, toNodeDir, toNodeRange)
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} else {
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;[startPoint, endPoint] = computeNodePoints(node, toNode)
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}
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return [startPoint, endPoint]
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}
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@ -158,15 +158,15 @@ class AssociativeLine {
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)
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nodeToIds.forEach((ids, node) => {
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ids.forEach((id, index) => {
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let toNode = idToNode.get(id.id)
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let toNode = idToNode.get(id)
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if (!node || !toNode) return
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const associativeLineTargets =
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node.nodeData.data.associativeLineTargets[index] || {}
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const associativeLinePoint =
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node.nodeData.data.associativeLinePoint[index] || {}
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// 切换结构和布局,都会更新坐标
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const [startPoint, endPoint] = this.updateAllLinesPos(
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node,
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toNode,
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associativeLineTargets
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associativeLinePoint
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)
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this.drawLine(startPoint, endPoint, node, toNode)
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})
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@ -346,10 +346,15 @@ class AssociativeLine {
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// 计算节点偏移位置
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getNodePos(node) {
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const { translateX, translateY } = this.mindMap.draw.transform()
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const {
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scaleX,
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scaleY,
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translateX,
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translateY
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} = this.mindMap.draw.transform()
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const { left, top, width, height } = node
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let translateLeft = left + translateX
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let translateTop = top + translateY
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let translateLeft = left * scaleX + translateX
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let translateTop = top * scaleY + translateY
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return {
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left,
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top,
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@ -409,11 +414,11 @@ class AssociativeLine {
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// 将目标节点id保存起来
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let list = fromNode.nodeData.data.associativeLineTargets || []
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// 连线节点是否存在相同的id,存在则阻止添加关联线
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const sameLine = list.some(item => item.id === id)
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const sameLine = list.some(item => item === id)
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if (sameLine) {
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return
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}
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list.push({ id })
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list.push(id)
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// 保存控制点
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let [startPoint, endPoint] = computeNodePoints(fromNode, toNode)
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let controlPoints = computeCubicBezierPathPoints(
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@ -435,9 +440,13 @@ class AssociativeLine {
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y: controlPoints[1].y - endPoint.y
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}
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]
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let associativeLinePoint = fromNode.nodeData.data.associativeLinePoint || []
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// 记录关联的起始|结束坐标
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associativeLinePoint[list.length - 1] = [{ startPoint, endPoint }]
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this.mindMap.execCommand('SET_NODE_DATA', fromNode, {
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associativeLineTargets: list,
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associativeLineTargetControlOffsets: offsetList
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associativeLineTargetControlOffsets: offsetList,
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associativeLinePoint
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})
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}
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@ -448,6 +457,7 @@ class AssociativeLine {
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this.removeControls()
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let {
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associativeLineTargets,
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associativeLinePoint,
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associativeLineTargetControlOffsets,
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associativeLineText
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} = node.nodeData.data
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@ -466,6 +476,10 @@ class AssociativeLine {
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associativeLineTargets: associativeLineTargets.filter((_, index) => {
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return index !== targetIndex
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}),
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// 连接线坐标
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associativeLinePoint: associativeLinePoint.filter((_, index) => {
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return index !== targetIndex
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}),
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// 偏移量
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associativeLineTargetControlOffsets: associativeLineTargetControlOffsets
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? associativeLineTargetControlOffsets.filter((_, index) => {
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@ -61,10 +61,10 @@ function onControlPointMousemove(e) {
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}
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// 更新当前拖拽的控制点的位置
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this[this.mousedownControlPointKey].x(x - radius).y(y - radius)
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let [path, clickPath, text, node, toNode] = this.activeLine
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let [, , , node, toNode] = this.activeLine
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let targetIndex = getAssociativeLineTargetIndex(node, toNode)
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const {
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associativeLineTargets,
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associativeLinePoint,
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associativeLineTargetControlOffsets
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} = node.nodeData.data
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const nodePos = this.getNodePos(node)
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@ -72,7 +72,7 @@ function onControlPointMousemove(e) {
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let [startPoint, endPoint] = this.updateAllLinesPos(
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node,
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toNode,
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associativeLineTargets[targetIndex]
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associativeLinePoint[targetIndex]
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)
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this.controlPointMousemoveState.startPoint = startPoint
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this.controlPointMousemoveState.endPoint = endPoint
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@ -99,16 +99,10 @@ function onControlPointMousemove(e) {
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}
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if (startPoint) {
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// 保存更新后的坐标
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associativeLineTargets[targetIndex].startPoint = startPoint
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associativeLinePoint[targetIndex].startPoint = startPoint
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this.controlPointMousemoveState.startPoint = startPoint
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// 更新控制点1的连线
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this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
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// 更新关联线
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const pathStr = joinCubicBezierPath(startPoint, endPoint, point1, point2)
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path.plot(pathStr)
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clickPath.plot(pathStr)
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this.updateTextPos(path, text)
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this.updateTextEditBoxPos(text)
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}
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} else {
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// 拖拽的是控制点2
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@ -123,18 +117,35 @@ function onControlPointMousemove(e) {
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}
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if (endPoint) {
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// 保存更新后结束节点的坐标
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associativeLineTargets[targetIndex].endPoint = endPoint
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associativeLinePoint[targetIndex].endPoint = endPoint
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this.controlPointMousemoveState.endPoint = endPoint
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// 更新控制点2的连线
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this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
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// 更新关联线
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const pathStr = joinCubicBezierPath(startPoint, endPoint, point1, point2)
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path.plot(pathStr)
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clickPath.plot(pathStr)
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this.updateTextPos(path, text)
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this.updateTextEditBoxPos(text)
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}
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}
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this.updataAassociativeLine(
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startPoint,
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endPoint,
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point1,
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point2,
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this.activeLine
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)
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}
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function updataAassociativeLine(
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startPoint,
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endPoint,
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point1,
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point2,
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activeLine
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) {
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const [path, clickPath, text] = activeLine
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// 更新关联线
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const pathStr = joinCubicBezierPath(startPoint, endPoint, point1, point2)
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path.plot(pathStr)
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clickPath.plot(pathStr)
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this.updateTextPos(path, text)
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this.updateTextEditBoxPos(text)
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}
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// 控制点的鼠标移动事件
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@ -151,7 +162,7 @@ function onControlPointMouseup(e) {
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let [, , , node] = this.activeLine
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let offsetList = []
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const {
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associativeLineTargets,
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associativeLinePoint,
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associativeLineTargetControlOffsets
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} = node.nodeData.data
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if (!associativeLineTargetControlOffsets) {
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@ -183,7 +194,7 @@ function onControlPointMouseup(e) {
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offsetList[targetIndex] = [offset1, offset2]
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this.mindMap.execCommand('SET_NODE_DATA', node, {
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associativeLineTargetControlOffsets: offsetList,
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associativeLineTargets
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associativeLinePoint
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})
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// 这里要加个setTimeout0是因为draw_click事件比mouseup事件触发的晚,所以重置isControlPointMousedown需要等draw_click事件触发完以后
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setTimeout(() => {
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@ -270,5 +281,6 @@ export default {
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renderControls,
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removeControls,
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hideControls,
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showControls
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showControls,
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updataAassociativeLine
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}
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@ -1,7 +1,7 @@
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// 获取目标节点在起始节点的目标数组中的索引
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export const getAssociativeLineTargetIndex = (node, toNode) => {
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return node.nodeData.data.associativeLineTargets.findIndex(item => {
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return item.id === toNode.nodeData.data.id
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return item === toNode.nodeData.data.id
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})
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}
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@ -54,7 +54,6 @@ export const cubicBezierPath = (x1, y1, x2, y2) => {
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)
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}
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// 计算关联线起始|结束坐标
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export const calcPoint = (node, e) => {
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const { left, top, translateLeft, translateTop, width, height } = node
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const clientX = e.clientX
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@ -220,8 +219,8 @@ export const computeNodePoints = (fromNode, toNode) => {
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toDir = 'bottom'
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} else if (offsetY > 0 && -offsetY < offsetX && offsetY > offsetX) {
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// down
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fromDir = 'bottom'
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toDir = 'top'
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fromDir = 'right'
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toDir = 'right'
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}
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return [getNodePoint(fromNode, fromDir), getNodePoint(toNode, toDir)]
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}
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