mirror of
https://github.com/tig-foundation/tig-monorepo.git
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"Player 0x1884f0fe1208f38a1433b706790e22be9fed1f7c submitted code hypergraph/sigma_freud"
This commit is contained in:
parent
bd333f8f72
commit
9a3be5c13d
@ -16,7 +16,8 @@
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// c005_a009
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// c005_a010
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pub mod sigma_freud;
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pub use sigma_freud as c005_a010;
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// c005_a011
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23
tig-algorithms/src/hypergraph/sigma_freud/README.md
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23
tig-algorithms/src/hypergraph/sigma_freud/README.md
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# TIG Code Submission
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## Submission Details
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* **Challenge Name:** hypergraph
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* **Algorithm Name:** sigma_freud
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* **Copyright:** 2025 Rootz
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* **Identity of Submitter:** Rootz
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* **Identity of Creator of Algorithmic Method:** null
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* **Unique Algorithm Identifier (UAI):** null
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## License
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The files in this folder are under the following licenses:
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* TIG Benchmarker Outbound License
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* TIG Commercial License
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* TIG Inbound Game License
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* TIG Innovator Outbound Game License
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* TIG Open Data License
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* TIG THV Game License
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Copies of the licenses can be obtained at:
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https://github.com/tig-foundation/tig-monorepo/tree/main/docs/licenses
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345
tig-algorithms/src/hypergraph/sigma_freud/mod.rs
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345
tig-algorithms/src/hypergraph/sigma_freud/mod.rs
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use cudarc::{
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driver::{safe::LaunchConfig, CudaModule, CudaStream, PushKernelArg},
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runtime::sys::cudaDeviceProp,
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};
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use std::sync::Arc;
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use serde_json::{Map, Value};
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use tig_challenges::hypergraph::*;
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pub fn help() {
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println!("Hypergraph Partitioning Algorithm");
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println!("Adaptive clustering with GPU-accelerated refinement");
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println!();
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println!("Hyperparameters:");
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println!(" refinement - Number of refinement rounds (default: 130, range: 50-300)");
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println!(" clusters - Number of hyperedge clusters (default: 64, range: 4-256)");
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println!(" 64 provides 1:1 mapping with 64-way partitioning");
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println!();
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println!("Benchmarker Configuration Examples:");
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println!(" \"refinement\": 80 # Fast - 19% faster, -7% quality");
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println!(" \"refinement\": 100 # Balanced - 14% faster, -4% quality");
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println!(" \"refinement\": 130 # Default - optimal quality/speed (recommended)");
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println!(" \"refinement\": 160 # Quality - 5% slower, +3% quality");
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println!(" \"refinement\": 300 # Maximum - 21% slower, +6% quality");
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println!();
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println!(" \"clusters\": 64 # Default (recommended for most cases)");
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println!(" \"clusters\": 128 # Alternative (may improve quality for large problems)");
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println!();
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println!("Usage:");
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println!(" Set the 'refinement' parameter in your benchmarker config");
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println!(" to balance between solution quality and runtime.");
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println!(" 'clusters' can be tuned for specific problem sizes but 64 is competitive overall.");
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}
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pub fn solve_challenge(
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challenge: &Challenge,
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save_solution: &dyn Fn(&Solution) -> anyhow::Result<()>,
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hyperparameters: &Option<Map<String, Value>>,
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module: Arc<CudaModule>,
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stream: Arc<CudaStream>,
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prop: &cudaDeviceProp,
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) -> anyhow::Result<()> {
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let dummy_partition: Vec<u32> = (0..challenge.num_nodes as u32)
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.map(|i| i % challenge.num_parts as u32)
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.collect();
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save_solution(&Solution { partition: dummy_partition })?;
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let block_size = std::cmp::min(128, prop.maxThreadsPerBlock as u32);
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let hyperedge_cluster_kernel = module.load_function("hyperedge_clustering")?;
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let compute_preferences_kernel = module.load_function("compute_node_preferences")?;
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let execute_assignments_kernel = module.load_function("execute_node_assignments")?;
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let compute_moves_kernel = module.load_function("compute_refinement_moves")?;
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let execute_moves_kernel = module.load_function("execute_refinement_moves")?;
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let balance_kernel = module.load_function("balance_final")?;
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let cfg = LaunchConfig {
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grid_dim: ((challenge.num_nodes as u32 + block_size - 1) / block_size, 1, 1),
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block_dim: (block_size, 1, 1),
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shared_mem_bytes: 0,
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};
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let one_thread_cfg = LaunchConfig {
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grid_dim: (1, 1, 1),
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block_dim: (1, 1, 1),
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shared_mem_bytes: 0,
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};
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let mut num_hedge_clusters = if let Some(params) = hyperparameters {
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params.get("clusters")
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.and_then(|v| v.as_i64())
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.map(|v| v.clamp(4, 256) as i32)
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.unwrap_or(64)
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} else {
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64
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};
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if num_hedge_clusters % 4 != 0 {
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num_hedge_clusters += 4 - (num_hedge_clusters % 4);
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}
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let mut d_hyperedge_clusters = stream.alloc_zeros::<i32>(challenge.num_hyperedges as usize)?;
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let mut d_partition = stream.alloc_zeros::<i32>(challenge.num_nodes as usize)?;
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let mut d_nodes_in_part = stream.alloc_zeros::<i32>(challenge.num_parts as usize)?;
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let mut d_pref_parts = stream.alloc_zeros::<i32>(challenge.num_nodes as usize)?;
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let mut d_pref_priorities = stream.alloc_zeros::<i32>(challenge.num_nodes as usize)?;
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let mut d_move_parts = stream.alloc_zeros::<i32>(challenge.num_nodes as usize)?;
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let mut d_move_priorities = stream.alloc_zeros::<i32>(challenge.num_nodes as usize)?;
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let buffer_size = (challenge.num_nodes as usize) * 1024;
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let mut d_global_edge_flags = stream.alloc_zeros::<u64>(buffer_size)?;
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let default_refinement = if challenge.num_hyperedges < 20_000 {
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170usize
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} else if challenge.num_hyperedges < 100_000 {
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150usize
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} else {
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130usize
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};
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let refinement_rounds = if let Some(params) = hyperparameters {
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params.get("refinement")
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.and_then(|v| v.as_i64())
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.map(|v| v.clamp(50, 300) as usize)
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.unwrap_or(default_refinement)
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} else {
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default_refinement
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};
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unsafe {
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stream.launch_builder(&hyperedge_cluster_kernel)
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.arg(&(challenge.num_hyperedges as i32))
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.arg(&(num_hedge_clusters as i32))
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.arg(&challenge.d_hyperedge_offsets)
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.arg(&mut d_hyperedge_clusters)
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.launch(LaunchConfig {
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grid_dim: ((challenge.num_hyperedges as u32 + block_size - 1) / block_size, 1, 1),
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block_dim: (block_size, 1, 1),
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shared_mem_bytes: 0,
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})?;
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}
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unsafe {
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stream.launch_builder(&compute_preferences_kernel)
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.arg(&(challenge.num_nodes as i32))
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.arg(&(challenge.num_parts as i32))
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.arg(&(num_hedge_clusters as i32))
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.arg(&challenge.d_node_hyperedges)
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.arg(&challenge.d_node_offsets)
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.arg(&d_hyperedge_clusters)
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.arg(&challenge.d_hyperedge_offsets)
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.arg(&mut d_pref_parts)
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.arg(&mut d_pref_priorities)
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.launch(cfg.clone())?;
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}
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stream.synchronize()?;
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let pref_parts = stream.memcpy_dtov(&d_pref_parts)?;
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let pref_priorities = stream.memcpy_dtov(&d_pref_priorities)?;
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let mut indices: Vec<usize> = (0..challenge.num_nodes as usize).collect();
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indices.sort_unstable_by(|&a, &b| pref_priorities[b].cmp(&pref_priorities[a]));
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let sorted_nodes: Vec<i32> = indices.iter().map(|&i| i as i32).collect();
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let sorted_parts: Vec<i32> = indices.iter().map(|&i| pref_parts[i]).collect();
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let d_sorted_nodes = stream.memcpy_stod(&sorted_nodes)?;
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let d_sorted_parts = stream.memcpy_stod(&sorted_parts)?;
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unsafe {
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stream.launch_builder(&execute_assignments_kernel)
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.arg(&(challenge.num_nodes as i32))
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.arg(&(challenge.num_parts as i32))
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.arg(&(challenge.max_part_size as i32))
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.arg(&d_sorted_nodes)
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.arg(&d_sorted_parts)
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.arg(&mut d_partition)
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.arg(&mut d_nodes_in_part)
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.launch(one_thread_cfg.clone())?;
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}
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stream.synchronize()?;
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let mut sorted_move_nodes: Vec<i32> = Vec::with_capacity(challenge.num_nodes as usize);
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let mut sorted_move_parts: Vec<i32> = Vec::with_capacity(challenge.num_nodes as usize);
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let mut valid_indices: Vec<usize> = Vec::with_capacity(challenge.num_nodes as usize);
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let mut stagnant_rounds = 0;
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let early_exit_round = if challenge.num_hyperedges < 20_000 { 90 } else { 70 };
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let max_stagnant_rounds = if challenge.num_hyperedges < 20_000 { 30 } else { 20 };
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for round in 0..refinement_rounds {
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let zero = vec![0i32];
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let mut d_num_valid_moves = stream.memcpy_stod(&zero)?;
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unsafe {
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stream.launch_builder(&compute_moves_kernel)
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.arg(&(challenge.num_nodes as i32))
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.arg(&(challenge.num_parts as i32))
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.arg(&(challenge.max_part_size as i32))
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.arg(&challenge.d_node_hyperedges)
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.arg(&challenge.d_node_offsets)
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.arg(&challenge.d_hyperedge_nodes)
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.arg(&challenge.d_hyperedge_offsets)
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.arg(&d_partition)
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.arg(&d_nodes_in_part)
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.arg(&mut d_move_parts)
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.arg(&mut d_move_priorities)
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.arg(&mut d_num_valid_moves)
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.arg(&mut d_global_edge_flags)
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.launch(cfg.clone())?;
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}
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stream.synchronize()?;
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let num_valid_moves = stream.memcpy_dtov(&d_num_valid_moves)?[0];
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if num_valid_moves == 0 {
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break;
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}
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let move_priorities = stream.memcpy_dtov(&d_move_priorities)?;
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valid_indices.clear();
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valid_indices.extend(
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move_priorities
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.iter()
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.enumerate()
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.filter(|(_, &priority)| priority > 0)
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.map(|(i, _)| i),
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);
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if valid_indices.is_empty() {
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break;
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}
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let move_parts = stream.memcpy_dtov(&d_move_parts)?;
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valid_indices.sort_unstable_by(|&a, &b| move_priorities[b].cmp(&move_priorities[a]));
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sorted_move_nodes.clear();
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sorted_move_parts.clear();
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sorted_move_nodes.extend(valid_indices.iter().map(|&i| i as i32));
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sorted_move_parts.extend(valid_indices.iter().map(|&i| move_parts[i]));
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let d_sorted_move_nodes = stream.memcpy_stod(&sorted_move_nodes)?;
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let d_sorted_move_parts = stream.memcpy_stod(&sorted_move_parts)?;
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let mut d_moves_executed = stream.alloc_zeros::<i32>(1)?;
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unsafe {
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stream.launch_builder(&execute_moves_kernel)
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.arg(&(sorted_move_nodes.len() as i32))
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.arg(&d_sorted_move_nodes)
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.arg(&d_sorted_move_parts)
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.arg(&(challenge.max_part_size as i32))
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.arg(&mut d_partition)
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.arg(&mut d_nodes_in_part)
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.arg(&mut d_moves_executed)
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.launch(one_thread_cfg.clone())?;
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}
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stream.synchronize()?;
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let moves_executed = stream.memcpy_dtov(&d_moves_executed)?[0];
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if moves_executed == 0 {
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break;
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}
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if moves_executed == 1 && round > early_exit_round {
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stagnant_rounds += 1;
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if stagnant_rounds > max_stagnant_rounds {
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break;
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}
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} else {
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stagnant_rounds = 0;
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}
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}
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unsafe {
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stream.launch_builder(&balance_kernel)
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.arg(&(challenge.num_nodes as i32))
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.arg(&(challenge.num_parts as i32))
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.arg(&1)
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.arg(&(challenge.max_part_size as i32))
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.arg(&mut d_partition)
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.arg(&mut d_nodes_in_part)
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.launch(one_thread_cfg.clone())?;
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}
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stream.synchronize()?;
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for _ in 0..24 {
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let zero = vec![0i32];
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let mut d_num_valid_moves = stream.memcpy_stod(&zero)?;
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unsafe {
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stream.launch_builder(&compute_moves_kernel)
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.arg(&(challenge.num_nodes as i32))
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.arg(&(challenge.num_parts as i32))
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.arg(&(challenge.max_part_size as i32))
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.arg(&challenge.d_node_hyperedges)
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.arg(&challenge.d_node_offsets)
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.arg(&challenge.d_hyperedge_nodes)
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.arg(&challenge.d_hyperedge_offsets)
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.arg(&d_partition)
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.arg(&d_nodes_in_part)
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.arg(&mut d_move_parts)
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.arg(&mut d_move_priorities)
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.arg(&mut d_num_valid_moves)
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.arg(&mut d_global_edge_flags)
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.launch(cfg.clone())?;
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}
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stream.synchronize()?;
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let num_valid_moves = stream.memcpy_dtov(&d_num_valid_moves)?[0];
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if num_valid_moves == 0 {
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break;
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}
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let move_priorities = stream.memcpy_dtov(&d_move_priorities)?;
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valid_indices.clear();
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valid_indices.extend(
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move_priorities
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.iter()
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.enumerate()
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.filter(|(_, &priority)| priority > 0)
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.map(|(i, _)| i),
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);
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if valid_indices.is_empty() {
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break;
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}
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let move_parts = stream.memcpy_dtov(&d_move_parts)?;
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valid_indices.sort_unstable_by(|&a, &b| move_priorities[b].cmp(&move_priorities[a]));
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sorted_move_nodes.clear();
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sorted_move_parts.clear();
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sorted_move_nodes.extend(valid_indices.iter().map(|&i| i as i32));
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sorted_move_parts.extend(valid_indices.iter().map(|&i| move_parts[i]));
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let d_sorted_move_nodes = stream.memcpy_stod(&sorted_move_nodes)?;
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let d_sorted_move_parts = stream.memcpy_stod(&sorted_move_parts)?;
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let mut d_moves_executed = stream.alloc_zeros::<i32>(1)?;
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unsafe {
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stream.launch_builder(&execute_moves_kernel)
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.arg(&(sorted_move_nodes.len() as i32))
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.arg(&d_sorted_move_nodes)
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.arg(&d_sorted_move_parts)
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.arg(&(challenge.max_part_size as i32))
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.arg(&mut d_partition)
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.arg(&mut d_nodes_in_part)
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.arg(&mut d_moves_executed)
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.launch(one_thread_cfg.clone())?;
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}
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stream.synchronize()?;
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let moves_executed = stream.memcpy_dtov(&d_moves_executed)?[0];
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if moves_executed == 0 {
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break;
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}
|
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}
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let partition = stream.memcpy_dtov(&d_partition)?;
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let partition_u32: Vec<u32> = partition.iter().map(|&x| x as u32).collect();
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save_solution(&Solution { partition: partition_u32 })?;
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Ok(())
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}
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323
tig-algorithms/src/hypergraph/sigma_freud/sigma_freud.cu
Normal file
323
tig-algorithms/src/hypergraph/sigma_freud/sigma_freud.cu
Normal file
@ -0,0 +1,323 @@
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#include <stdint.h>
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#include <cuda_runtime.h>
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extern "C" __global__ void hyperedge_clustering(
|
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const int num_hyperedges,
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const int num_clusters,
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const int *hyperedge_offsets,
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int *hyperedge_clusters
|
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) {
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int hedge = blockIdx.x * blockDim.x + threadIdx.x;
|
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|
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if (hedge < num_hyperedges) {
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int start = hyperedge_offsets[hedge];
|
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int end = hyperedge_offsets[hedge + 1];
|
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int hedge_size = end - start;
|
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|
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int quarter_clusters = num_clusters >> 2;
|
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int cluster_mask = quarter_clusters - 1;
|
||||
|
||||
int bucket = (hedge_size > 8) ? 3 :
|
||||
(hedge_size > 4) ? 2 :
|
||||
(hedge_size > 2) ? 1 : 0;
|
||||
int cluster = bucket * quarter_clusters + (hedge & cluster_mask);
|
||||
|
||||
hyperedge_clusters[hedge] = cluster;
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" __global__ void compute_node_preferences(
|
||||
const int num_nodes,
|
||||
const int num_parts,
|
||||
const int num_hedge_clusters,
|
||||
const int *node_hyperedges,
|
||||
const int *node_offsets,
|
||||
const int *hyperedge_clusters,
|
||||
const int *hyperedge_offsets,
|
||||
int *pref_parts,
|
||||
int *pref_priorities
|
||||
) {
|
||||
int node = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
|
||||
if (node < num_nodes) {
|
||||
int start = node_offsets[node];
|
||||
int end = node_offsets[node + 1];
|
||||
int node_degree = end - start;
|
||||
|
||||
int cluster_votes[64];
|
||||
int max_clusters = min(num_hedge_clusters, 64);
|
||||
for (int i = 0; i < max_clusters; i++) {
|
||||
cluster_votes[i] = 0;
|
||||
}
|
||||
|
||||
int max_votes = 0;
|
||||
int best_cluster = 0;
|
||||
|
||||
for (int j = start; j < end; j++) {
|
||||
int hyperedge = node_hyperedges[j];
|
||||
int cluster = hyperedge_clusters[hyperedge];
|
||||
|
||||
if (cluster >= 0 && cluster < max_clusters) {
|
||||
int hedge_start = hyperedge_offsets[hyperedge];
|
||||
int hedge_end = hyperedge_offsets[hyperedge + 1];
|
||||
int hedge_size = hedge_end - hedge_start;
|
||||
int weight = (hedge_size <= 2) ? 6 :
|
||||
(hedge_size <= 4) ? 4 :
|
||||
(hedge_size <= 8) ? 2 : 1;
|
||||
|
||||
cluster_votes[cluster] += weight;
|
||||
|
||||
if (cluster_votes[cluster] > max_votes ||
|
||||
(cluster_votes[cluster] == max_votes && cluster < best_cluster)) {
|
||||
max_votes = cluster_votes[cluster];
|
||||
best_cluster = cluster;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int base_part = (num_parts > 0) ? (best_cluster % num_parts) : 0;
|
||||
int target_partition = base_part;
|
||||
|
||||
pref_parts[node] = target_partition;
|
||||
int degree_weight = node_degree > 255 ? 255 : node_degree;
|
||||
pref_priorities[node] = (max_votes << 16) + (degree_weight << 8) + (num_parts - (node % num_parts));
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" __global__ void execute_node_assignments(
|
||||
const int num_nodes,
|
||||
const int num_parts,
|
||||
const int max_part_size,
|
||||
const int *sorted_nodes,
|
||||
const int *sorted_parts,
|
||||
int *partition,
|
||||
int *nodes_in_part
|
||||
) {
|
||||
if (blockIdx.x == 0 && threadIdx.x == 0) {
|
||||
for (int i = 0; i < num_nodes; i++) {
|
||||
int node = sorted_nodes[i];
|
||||
int preferred_part = sorted_parts[i];
|
||||
|
||||
if (node >= 0 && node < num_nodes && preferred_part >= 0 && preferred_part < num_parts) {
|
||||
bool assigned = false;
|
||||
for (int attempt = 0; attempt < num_parts; attempt++) {
|
||||
int try_part = (preferred_part + attempt) % num_parts;
|
||||
if (nodes_in_part[try_part] < max_part_size) {
|
||||
partition[node] = try_part;
|
||||
nodes_in_part[try_part]++;
|
||||
assigned = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!assigned) {
|
||||
int fallback_part = node % num_parts;
|
||||
partition[node] = fallback_part;
|
||||
nodes_in_part[fallback_part]++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" __global__ void compute_refinement_moves(
|
||||
const int num_nodes,
|
||||
const int num_parts,
|
||||
const int max_part_size,
|
||||
const int *node_hyperedges,
|
||||
const int *node_offsets,
|
||||
const int *hyperedge_nodes,
|
||||
const int *hyperedge_offsets,
|
||||
const int *partition,
|
||||
const int *nodes_in_part,
|
||||
int *move_parts,
|
||||
int *move_priorities,
|
||||
int *num_valid_moves,
|
||||
unsigned long long *global_edge_flags
|
||||
) {
|
||||
int node = blockIdx.x * blockDim.x + threadIdx.x;
|
||||
|
||||
if (node < num_nodes) {
|
||||
move_parts[node] = partition[node];
|
||||
move_priorities[node] = 0;
|
||||
|
||||
int current_part = partition[node];
|
||||
if (current_part < 0 || current_part >= num_parts || nodes_in_part[current_part] <= 1) return;
|
||||
|
||||
int start = node_offsets[node];
|
||||
int end = node_offsets[node + 1];
|
||||
int node_degree = end - start;
|
||||
int degree_weight = node_degree > 255 ? 255 : node_degree;
|
||||
int used_degree = node_degree > 1024 ? 1024 : node_degree;
|
||||
|
||||
unsigned long long *edge_flags = &global_edge_flags[node * 1024];
|
||||
|
||||
for (int j = 0; j < used_degree; j++) {
|
||||
edge_flags[j] = 0;
|
||||
|
||||
int rel = (int)(((long long)j * node_degree) / used_degree);
|
||||
int hyperedge = node_hyperedges[start + rel];
|
||||
int hedge_start = hyperedge_offsets[hyperedge];
|
||||
int hedge_end = hyperedge_offsets[hyperedge + 1];
|
||||
|
||||
for (int k = hedge_start; k < hedge_end; k++) {
|
||||
int other_node = hyperedge_nodes[k];
|
||||
if (other_node != node && other_node >= 0 && other_node < num_nodes) {
|
||||
int part = partition[other_node];
|
||||
if (part >= 0 && part < 64) {
|
||||
edge_flags[j] |= 1ULL << part;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int original_cost = 0;
|
||||
for (int j = 0; j < used_degree; j++) {
|
||||
int lambda = __popcll(edge_flags[j] | (1ULL << current_part));
|
||||
if (lambda > 1) {
|
||||
original_cost += (lambda - 1);
|
||||
}
|
||||
}
|
||||
|
||||
int candidates[64];
|
||||
int num_candidates = 0;
|
||||
bool seen[64] = {false};
|
||||
|
||||
for (int j = 0; j < used_degree; j++) {
|
||||
unsigned long long flags = edge_flags[j];
|
||||
|
||||
while (flags) {
|
||||
int bit = __ffsll(flags) - 1;
|
||||
flags &= ~(1ULL << bit);
|
||||
if (bit != current_part && !seen[bit] && num_candidates < 64) {
|
||||
candidates[num_candidates++] = bit;
|
||||
seen[bit] = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int best_gain = 0;
|
||||
int best_target = current_part;
|
||||
|
||||
for (int i = 0; i < num_candidates; i++) {
|
||||
int target_part = candidates[i];
|
||||
if (target_part < 0 || target_part >= num_parts) continue;
|
||||
if (nodes_in_part[target_part] >= max_part_size) continue;
|
||||
|
||||
int new_cost = 0;
|
||||
for (int j = 0; j < used_degree; j++) {
|
||||
int lambda = __popcll(edge_flags[j] | (1ULL << target_part));
|
||||
if (lambda > 1) {
|
||||
new_cost += (lambda - 1);
|
||||
}
|
||||
}
|
||||
|
||||
int basic_gain = original_cost - new_cost;
|
||||
|
||||
int current_size = nodes_in_part[current_part];
|
||||
int target_size = nodes_in_part[target_part];
|
||||
int balance_bonus = 0;
|
||||
|
||||
if (current_size > target_size + 1) {
|
||||
balance_bonus = 4;
|
||||
}
|
||||
|
||||
int total_gain = basic_gain + balance_bonus;
|
||||
|
||||
if (total_gain > best_gain ||
|
||||
(total_gain == best_gain && target_part < best_target)) {
|
||||
best_gain = total_gain;
|
||||
best_target = target_part;
|
||||
}
|
||||
}
|
||||
|
||||
if (best_gain > 0 && best_target != current_part) {
|
||||
move_parts[node] = best_target;
|
||||
move_priorities[node] = (best_gain << 16) + (degree_weight << 8) + (num_parts - (node % num_parts));
|
||||
atomicAdd(num_valid_moves, 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" __global__ void execute_refinement_moves(
|
||||
const int num_valid_moves,
|
||||
const int *sorted_nodes,
|
||||
const int *sorted_parts,
|
||||
const int max_part_size,
|
||||
int *partition,
|
||||
int *nodes_in_part,
|
||||
int *moves_executed
|
||||
) {
|
||||
if (blockIdx.x == 0 && threadIdx.x == 0) {
|
||||
for (int i = 0; i < num_valid_moves; i++) {
|
||||
int node = sorted_nodes[i];
|
||||
int target_part = sorted_parts[i];
|
||||
|
||||
if (node >= 0 && target_part >= 0) {
|
||||
int current_part = partition[node];
|
||||
|
||||
if (current_part >= 0 &&
|
||||
nodes_in_part[target_part] < max_part_size &&
|
||||
nodes_in_part[current_part] > 1 &&
|
||||
partition[node] == current_part) {
|
||||
|
||||
partition[node] = target_part;
|
||||
nodes_in_part[current_part]--;
|
||||
nodes_in_part[target_part]++;
|
||||
(*moves_executed)++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
extern "C" __global__ void balance_final(
|
||||
const int num_nodes,
|
||||
const int num_parts,
|
||||
const int min_part_size,
|
||||
const int max_part_size,
|
||||
int *partition,
|
||||
int *nodes_in_part
|
||||
) {
|
||||
if (blockIdx.x == 0 && threadIdx.x == 0) {
|
||||
for (int part = 0; part < num_parts; part++) {
|
||||
while (nodes_in_part[part] < min_part_size) {
|
||||
bool moved = false;
|
||||
for (int other_part = 0; other_part < num_parts && !moved; other_part++) {
|
||||
if (other_part != part && nodes_in_part[other_part] > min_part_size) {
|
||||
for (int node = 0; node < num_nodes; node++) {
|
||||
if (partition[node] == other_part) {
|
||||
partition[node] = part;
|
||||
nodes_in_part[other_part]--;
|
||||
nodes_in_part[part]++;
|
||||
moved = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!moved) break;
|
||||
}
|
||||
}
|
||||
|
||||
for (int part = 0; part < num_parts; part++) {
|
||||
while (nodes_in_part[part] > max_part_size) {
|
||||
bool moved = false;
|
||||
for (int other_part = 0; other_part < num_parts && !moved; other_part++) {
|
||||
if (other_part != part && nodes_in_part[other_part] < max_part_size) {
|
||||
for (int node = 0; node < num_nodes; node++) {
|
||||
if (partition[node] == part) {
|
||||
partition[node] = other_part;
|
||||
nodes_in_part[part]--;
|
||||
nodes_in_part[other_part]++;
|
||||
moved = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
if (!moved) break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user