mind-map/simple-mind-map/src/core/view/View.js
2023-06-26 16:15:20 +08:00

287 lines
7.0 KiB
JavaScript

import { CONSTANTS } from '../../constants/constant'
// 视图操作类
class View {
// 构造函数
constructor(opt = {}) {
this.opt = opt
this.mindMap = this.opt.mindMap
this.scale = 1
this.sx = 0
this.sy = 0
this.x = 0
this.y = 0
this.firstDrag = true
this.setTransformData(this.mindMap.opt.viewData)
this.bind()
}
// 绑定
bind() {
// 快捷键
this.mindMap.keyCommand.addShortcut('Control+=', () => {
this.enlarge()
})
this.mindMap.keyCommand.addShortcut('Control+-', () => {
this.narrow()
})
this.mindMap.keyCommand.addShortcut('Control+Enter', () => {
this.reset()
})
this.mindMap.keyCommand.addShortcut('Control+i', () => {
this.fit()
})
this.mindMap.svg.on('dblclick', () => {
this.reset()
})
// 拖动视图
this.mindMap.event.on('mousedown', () => {
this.sx = this.x
this.sy = this.y
})
this.mindMap.event.on('drag', (e, event) => {
if (e.ctrlKey) {
// 按住ctrl键拖动为多选
return
}
if (this.firstDrag) {
this.firstDrag = false
// 清除激活节点
if (this.mindMap.renderer.activeNodeList.length > 0) {
this.mindMap.execCommand('CLEAR_ACTIVE_NODE')
}
}
this.x = this.sx + event.mousemoveOffset.x
this.y = this.sy + event.mousemoveOffset.y
this.transform()
})
this.mindMap.event.on('mouseup', () => {
this.firstDrag = true
})
// 放大缩小视图
this.mindMap.event.on('mousewheel', (e, dir, event, isTouchPad) => {
if (
this.mindMap.opt.customHandleMousewheel &&
typeof this.mindMap.opt.customHandleMousewheel === 'function'
) {
return this.mindMap.opt.customHandleMousewheel(e)
}
if (
this.mindMap.opt.mousewheelAction === CONSTANTS.MOUSE_WHEEL_ACTION.ZOOM
) {
switch (dir) {
// 鼠标滚轮,向上和向左,都是缩小
case CONSTANTS.DIR.UP:
case CONSTANTS.DIR.LEFT:
this.narrow()
break
// 鼠标滚轮,向下和向右,都是放大
case CONSTANTS.DIR.DOWN:
case CONSTANTS.DIR.RIGHT:
this.enlarge()
break
}
} else {
let step = this.mindMap.opt.mousewheelMoveStep
if (isTouchPad) {
step = 5
}
switch (dir) {
// 上移
case CONSTANTS.DIR.DOWN:
this.translateY(-step)
break
// 下移
case CONSTANTS.DIR.UP:
this.translateY(step)
break
// 右移
case CONSTANTS.DIR.LEFT:
this.translateX(-step)
break
// 左移
case CONSTANTS.DIR.RIGHT:
this.translateX(step)
break
}
}
})
}
// 获取当前变换状态数据
getTransformData() {
return {
transform: this.mindMap.draw.transform(),
state: {
scale: this.scale,
x: this.x,
y: this.y,
sx: this.sx,
sy: this.sy
}
}
}
// 动态设置变换状态数据
setTransformData(viewData) {
if (viewData) {
Object.keys(viewData.state).forEach(prop => {
this[prop] = viewData.state[prop]
})
this.mindMap.draw.transform({
...viewData.transform
})
this.mindMap.emit('view_data_change', this.getTransformData())
this.mindMap.emit('scale', this.scale)
}
}
// 平移x,y方向
translateXY(x, y) {
this.x += x
this.y += y
this.transform()
}
// 平移x方向
translateX(step) {
this.x += step
this.transform()
}
// 平移x方式到
translateXTo(x) {
this.x = x
this.transform()
}
// 平移y方向
translateY(step) {
this.y += step
this.transform()
}
// 平移y方向到
translateYTo(y) {
this.y = y
this.transform()
}
// 应用变换
transform() {
this.mindMap.draw.transform({
origin: [0, 0],
scale: this.scale,
translate: [this.x, this.y]
})
this.mindMap.emit('view_data_change', this.getTransformData())
}
// 恢复
reset() {
let scaleChange = this.scale !== 1
this.scale = 1
this.x = 0
this.y = 0
this.transform()
if (scaleChange) {
this.mindMap.emit('scale', this.scale)
}
}
// 缩小
narrow(cx = this.mindMap.width / 2, cy = this.mindMap.height / 2) {
let scale
if (this.scale - this.mindMap.opt.scaleRatio > 0.1) {
scale = this.scale - this.mindMap.opt.scaleRatio
} else {
scale = 0.1
}
this.scaleInCenter(cx, cy, scale)
this.transform()
this.mindMap.emit('scale', this.scale)
}
// 放大
enlarge(cx = this.mindMap.width / 2, cy = this.mindMap.height / 2) {
const scale = this.scale + this.mindMap.opt.scaleRatio
this.scaleInCenter(cx, cy, scale)
this.transform()
this.mindMap.emit('scale', this.scale)
}
// 基于画布中心进行缩放
scaleInCenter(cx, cy, scale) {
const prevScale = this.scale
const ratio = 1 - scale / prevScale
const dx = (cx - this.x) * ratio
const dy = (cy - this.y) * ratio
this.x += dx
this.y += dy
this.scale = scale
}
// 设置缩放
setScale(scale, cx, cy) {
if (cx !== undefined && cy !== undefined) {
this.scaleInCenter(cx, cy, scale)
} else {
this.scale = scale
}
this.transform()
this.mindMap.emit('scale', this.scale)
}
// 适应画布大小
fit() {
let { fitPadding } = this.mindMap.opt
let draw = this.mindMap.draw
let origTransform = draw.transform()
let rect = draw.rbox()
let drawWidth = rect.width / origTransform.scaleX
let drawHeight = rect.height / origTransform.scaleY
let drawRatio = drawWidth / drawHeight
let { width: elWidth, height: elHeight } =
this.mindMap.el.getBoundingClientRect()
elWidth = elWidth - fitPadding * 2
elHeight = elHeight - fitPadding * 2
let elRatio = elWidth / elHeight
let newScale = 0
let flag = ''
if (drawWidth <= elWidth && drawHeight <= elHeight) {
newScale = 1
flag = 1
} else {
let newWidth = 0
let newHeight = 0
if (drawRatio > elRatio) {
newWidth = elWidth
newHeight = elWidth / drawRatio
flag = 2
} else {
newHeight = elHeight
newWidth = elHeight * drawRatio
flag = 3
}
newScale = newWidth / drawWidth
}
this.setScale(newScale)
let newRect = draw.rbox()
let newX = 0
let newY = 0
if (flag === 1) {
newX = -newRect.x + fitPadding + (elWidth - newRect.width) / 2
newY = -newRect.y + fitPadding + (elHeight - newRect.height) / 2
} else if (flag === 2) {
newX = -newRect.x + fitPadding
newY = -newRect.y + fitPadding + (elHeight - newRect.height) / 2
} else if (flag === 3) {
newX = -newRect.x + fitPadding + (elWidth - newRect.width) / 2
newY = -newRect.y + fitPadding
}
this.translateXY(newX, newY)
}
}
export default View