mind-map/simple-mind-map/src/Select.js
2021-07-14 23:57:36 +08:00

171 lines
5.2 KiB
JavaScript

import { bfsWalk, throttle } from './utils'
/**
* @Author: 王林
* @Date: 2021-07-10 22:34:51
* @Desc: 选择节点类
*/
class Select {
/**
* @Author: 王林
* @Date: 2021-07-10 22:35:16
* @Desc: 构造函数
*/
constructor({ mindMap }) {
this.mindMap = mindMap
this.rect = null
this.isMousedown = false
this.mouseDownX = 0
this.mouseDownY = 0
this.mouseMoveX = 0
this.mouseMoveY = 0
this.bindEvent()
}
/**
* @Author: 王林
* @Date: 2021-07-10 22:36:36
* @Desc: 绑定事件
*/
bindEvent() {
this.checkInNodes = throttle(this.checkInNodes, 500, this)
this.mindMap.on('mousedown', (e) => {
if (e.which !== 3) {
return
}
this.isMousedown = true
let { x, y } = this.toPos(e.clientX, e.clientY)
this.mouseDownX = x
this.mouseDownY = y
this.createRect(x, y)
})
this.mindMap.on('mousemove', (e) => {
if (!this.isMousedown) {
return
}
let { x, y } = this.toPos(e.clientX, e.clientY)
this.mouseMoveX = x
this.mouseMoveY = y
if (Math.abs(x - this.mouseDownX) <= 10 && Math.abs(y - this.mouseDownY) <= 10) {
return
}
this.rect.plot([
[this.mouseDownX, this.mouseDownY],
[this.mouseMoveX, this.mouseDownY],
[this.mouseMoveX, this.mouseMoveY],
[this.mouseDownX, this.mouseMoveY]
])
this.checkInNodes()
this.move(x, y)
})
this.mindMap.on('mouseup', (e) => {
if (!this.isMousedown) {
return;
}
this.mindMap.emit('node_active', null, this.mindMap.renderer.activeNodeList)
this.isMousedown = false
if (this.rect) this.rect.remove()
this.rect = null
})
}
/**
* @Author: 王林
* @Date: 2021-07-13 07:55:49
* @Desc: 鼠标移动到边缘后移动画布
*/
move (x, y) {
let step = this.mindMap.opt.selectTranslateStep
let limit = this.mindMap.opt.selectTranslateLimit
// 左边缘
if (x <= this.mindMap.elRect.left + limit) {
this.mouseDownX += step
this.mindMap.view.translateX(step)
}
// 右边缘
if (x >= this.mindMap.elRect.right - limit) {
this.mouseDownX -= step
this.mindMap.view.translateX(-step)
}
// 上边缘
if (y <= this.mindMap.elRect.top + limit) {
this.mouseDownY += step
this.mindMap.view.translateY(step)
}
// 下边缘
if (y >= this.mindMap.elRect.bottom - limit) {
this.mouseDownY -= step
this.mindMap.view.translateY(-step)
}
}
/**
* @Author: 王林
* @Date: 2021-07-11 10:19:37
* @Desc: 创建矩形
*/
createRect(x, y) {
this.rect = this.mindMap.svg.polygon().stroke({
color: '#0984e3'
}).fill({
color: 'rgba(9,132,227,0.3)'
}).plot([[x, y]])
}
/**
* @Author: 王林
* @Date: 2021-07-11 09:20:03
* @Desc: 转换位置
*/
toPos(x, y) {
return {
x: x - this.mindMap.elRect.left,
y: y - this.mindMap.elRect.top
}
}
/**
* @Author: 王林
* @Date: 2021-07-11 10:20:43
* @Desc: 检测在选区里的节点
*/
checkInNodes() {
let { scaleX, scaleY, translateX, translateY } = this.mindMap.draw.transform()
let minx = Math.min(this.mouseDownX, this.mouseMoveX)
let miny = Math.min(this.mouseDownY, this.mouseMoveY)
let maxx = Math.max(this.mouseDownX, this.mouseMoveX)
let maxy = Math.max(this.mouseDownY, this.mouseMoveY)
bfsWalk(this.mindMap.renderer.root, (node) => {
let { left, top, width, height } = node
let right = (left + width) * scaleX + translateX
let bottom = (top + height) * scaleY + translateY
left = left * scaleX + translateX
top = top * scaleY + translateY
if (
left >= minx &&
right <= maxx &&
top >= miny &&
bottom <= maxy
) {
this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
if (node.nodeData.data.isActive) {
return ;
}
this.mindMap.execCommand('SET_NODE_ACTIVE', node, true)
this.mindMap.renderer.addActiveNode(node)
})
} else if (node.nodeData.data.isActive) {
this.mindMap.batchExecution.push('activeNode' + node.uid, () => {
if (!node.nodeData.data.isActive) {
return ;
}
this.mindMap.execCommand('SET_NODE_ACTIVE', node, false)
this.mindMap.renderer.removeActiveNode(node)
})
}
})
}
}
export default Select