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https://github.com/wanglin2/mind-map.git
synced 2026-02-21 10:27:44 +08:00
Feat:重构滚动条,优化使用体验
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@ -249,6 +249,10 @@ export const CONSTANTS = {
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PASTE_TYPE: {
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CLIP_BOARD: 'clipBoard',
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CANVAS: 'canvas'
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},
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SCROLL_BAR_DIR: {
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VERTICAL: 'vertical',
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HORIZONTAL: 'horizontal'
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}
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}
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@ -171,7 +171,6 @@ class View {
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// 平移x方式到
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translateXTo(x) {
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if (x === 0) return
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this.x = x
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this.transform()
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}
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@ -185,7 +184,6 @@ class View {
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// 平移y方向到
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translateYTo(y) {
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if (y === 0) return
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this.y = y
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this.transform()
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}
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@ -1,4 +1,5 @@
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import { throttle } from '../utils/index'
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import { CONSTANTS } from '../constants/constant'
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// 滚动条插件
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class Scrollbar {
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@ -9,45 +10,13 @@ class Scrollbar {
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width: 0, // 水平滚动条的容器宽度
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height: 0 // 垂直滚动条的容器高度
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}
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// 思维导图实际高度
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this.chartHeight = 0
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this.chartWidth = 0
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this.reset()
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this.bindEvent()
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}
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// 绑定事件
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bindEvent() {
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this.onMousemove = this.onMousemove.bind(this)
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this.onMouseup = this.onMouseup.bind(this)
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this.onNodeTreeRenderEnd = this.onNodeTreeRenderEnd.bind(this)
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this.onViewDataChange = throttle(this.onViewDataChange, 16, this) // 加个节流
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this.mindMap.on('mousemove', this.onMousemove)
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this.mindMap.on('mouseup', this.onMouseup)
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this.mindMap.on('node_tree_render_end', this.onNodeTreeRenderEnd)
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this.mindMap.on('view_data_change', this.onViewDataChange)
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}
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// 解绑事件
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unBindEvent() {
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this.mindMap.off('mousemove', this.onMousemove)
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this.mindMap.off('mouseup', this.onMouseup)
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this.mindMap.off('node_tree_render_end', this.onNodeTreeRenderEnd)
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this.mindMap.off('view_data_change', this.onViewDataChange)
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}
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// 每次渲染后需要更新滚动条
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onNodeTreeRenderEnd() {
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this.emitEvent()
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}
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// 思维导图视图数据改变需要更新滚动条
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onViewDataChange() {
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this.emitEvent()
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}
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// 发送滚动条改变事件
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emitEvent() {
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this.mindMap.emit('scrollbar_change')
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}
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// 复位数据
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reset() {
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// 当前拖拽的滚动条类型
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@ -57,13 +26,41 @@ class Scrollbar {
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x: 0,
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y: 0
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}
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this.startViewPos = {
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x: 0,
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y: 0
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}
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// 思维导图实际高度
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this.chartHeight = 0
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this.chartWidth = 0
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// 鼠标按下时,滚动条位置
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this.mousedownScrollbarPos = 0
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}
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// 绑定事件
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bindEvent() {
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this.onMousemove = this.onMousemove.bind(this)
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this.onMouseup = this.onMouseup.bind(this)
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this.updateScrollbar = this.updateScrollbar.bind(this)
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this.updateScrollbar = throttle(this.updateScrollbar, 16, this) // 加个节流
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this.mindMap.on('mousemove', this.onMousemove)
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this.mindMap.on('mouseup', this.onMouseup)
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this.mindMap.on('node_tree_render_end', this.updateScrollbar)
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this.mindMap.on('view_data_change', this.updateScrollbar)
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}
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// 解绑事件
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unBindEvent() {
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this.mindMap.off('mousemove', this.onMousemove)
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this.mindMap.off('mouseup', this.onMouseup)
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this.mindMap.off('node_tree_render_end', this.updateScrollbar)
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this.mindMap.off('view_data_change', this.updateScrollbar)
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}
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// 渲染后、数据改变需要更新滚动条
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updateScrollbar() {
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// 当前正在拖拽滚动条时不需要更新
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if (this.isMousedown) return
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const res = this.calculationScrollbar()
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this.emitEvent(res)
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}
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// 发送滚动条改变事件
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emitEvent(data) {
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this.mindMap.emit('scrollbar_change', data)
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}
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// 设置滚动条容器的大小,指滚动条容器的大小,对于水平滚动条,即宽度,对于垂直滚动条,即高度
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@ -78,9 +75,7 @@ class Scrollbar {
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// 减去画布距离浏览器窗口左上角的距离
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const elRect = this.mindMap.elRect
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rect.x -= elRect.left
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rect.x2 -= elRect.left
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rect.y -= elRect.top
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rect.y2 -= elRect.top
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// 垂直滚动条
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const canvasHeight = this.mindMap.height // 画布高度
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@ -129,46 +124,129 @@ class Scrollbar {
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return res
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}
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// 滚动条鼠标按下事件处理函数
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onMousedown(e, type) {
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e.preventDefault()
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e.stopPropagation()
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this.currentScrollType = type
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this.isMousedown = true
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this.mousedownPos = {
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x: e.clientX,
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y: e.clientY
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}
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// 保存视图当前的偏移量
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let transformData = this.mindMap.view.getTransformData()
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this.startViewPos = {
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x: transformData.state.x,
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y: transformData.state.y
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// 保存滚动条当前的位置
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const styles = window.getComputedStyle(e.target)
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if (type === CONSTANTS.SCROLL_BAR_DIR.VERTICAL) {
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this.mousedownScrollbarPos = Number.parseFloat(styles.top)
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} else {
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this.mousedownScrollbarPos = Number.parseFloat(styles.left)
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}
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}
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// 鼠标移动事件处理函数
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onMousemove(e) {
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if (!this.isMousedown) {
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return
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}
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if (this.currentScrollType === 'vertical') {
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const oy = e.clientY - this.mousedownPos.y
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const oyPercentage = -oy / this.scrollbarWrapSize.height
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const oyPx = oyPercentage * this.chartHeight
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// 在视图最初偏移量上累加更新量
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this.mindMap.view.translateYTo(oyPx + this.startViewPos.y)
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e.preventDefault()
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e.stopPropagation()
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if (this.currentScrollType === CONSTANTS.SCROLL_BAR_DIR.VERTICAL) {
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const oy = e.clientY - this.mousedownPos.y + this.mousedownScrollbarPos
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this.updateMindMapView(CONSTANTS.SCROLL_BAR_DIR.VERTICAL, oy)
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} else {
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const ox = e.clientX - this.mousedownPos.x
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const oxPercentage = -ox / this.scrollbarWrapSize.width
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const oxPx = oxPercentage * this.chartWidth
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// 在视图最初偏移量上累加更新量
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this.mindMap.view.translateXTo(oxPx + this.startViewPos.x)
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const ox = e.clientX - this.mousedownPos.x + this.mousedownScrollbarPos
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this.updateMindMapView(CONSTANTS.SCROLL_BAR_DIR.HORIZONTAL, ox)
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}
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}
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// 鼠标松开事件处理函数
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onMouseup() {
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this.isMousedown = false
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this.reset()
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}
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// 更新视图
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updateMindMapView(type, offset) {
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const scrollbarData = this.calculationScrollbar()
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const t = this.mindMap.draw.transform()
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const drawRect = this.mindMap.draw.rbox()
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const rootRect = this.mindMap.renderer.root.group.rbox()
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if (type === CONSTANTS.SCROLL_BAR_DIR.VERTICAL) {
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// 滚动条新位置
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let oy = offset
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// 判断是否达到首尾
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if (oy <= 0) {
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oy = 0
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}
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let max =
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((100 - scrollbarData.vertical.height) / 100) *
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this.scrollbarWrapSize.height
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if (oy >= max) {
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oy = max
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}
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// 转换成百分比
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const oyPercentage = (oy / this.scrollbarWrapSize.height) * 100
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// 转换成相对于图形高度的距离
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const oyPx = (-oyPercentage / 100) * this.chartHeight
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// 节点中心点到图形最上方的距离
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const yOffset = rootRect.y - drawRect.y
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// 内边距
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const paddingY = this.mindMap.height / 2
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// 图形新位置
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let chartTop = oyPx + yOffset - paddingY * t.scaleY + paddingY
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this.mindMap.view.translateYTo(chartTop)
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this.emitEvent({
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horizontal: scrollbarData.horizontal,
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vertical: {
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top: oyPercentage,
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height: scrollbarData.vertical.height
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}
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})
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} else {
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// 滚动条新位置
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let ox = offset
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// 判断是否达到首尾
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if (ox <= 0) {
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ox = 0
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}
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let max =
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((100 - scrollbarData.horizontal.width) / 100) *
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this.scrollbarWrapSize.width
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if (ox >= max) {
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ox = max
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}
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// 转换成百分比
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const oxPercentage = (ox / this.scrollbarWrapSize.width) * 100
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// 转换成相对于图形高度的距离
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const oxPx = (-oxPercentage / 100) * this.chartWidth
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// 节点中心点到图形最左边的距离
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const xOffset = rootRect.x - drawRect.x
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// 内边距
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const paddingX = this.mindMap.width / 2
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// 图形新位置
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let chartLeft = oxPx + xOffset - paddingX * t.scaleX + paddingX
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this.mindMap.view.translateXTo(chartLeft)
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this.emitEvent({
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vertical: scrollbarData.vertical,
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horizontal: {
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left: oxPercentage,
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width: scrollbarData.horizontal.width
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}
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})
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}
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}
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// 滚动条的点击事件
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onClick(e, type) {
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let offset = 0
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if (type === CONSTANTS.SCROLL_BAR_DIR.VERTICAL) {
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offset = e.clientY - e.currentTarget.getBoundingClientRect().top
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} else {
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offset = e.clientX - e.currentTarget.getBoundingClientRect().left
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}
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this.updateMindMapView(type, offset)
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}
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// 插件被卸载前做的事情
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beforePluginDestroy() {
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this.unBindEvent()
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@ -1,18 +1,28 @@
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<template>
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<div class="scrollbarContainer" :class="{ isDark: isDark }">
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<!-- 竖向 -->
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<div class="scrollbar verticalScrollbar" ref="verticalScrollbarRef">
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<div
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class="scrollbar verticalScrollbar"
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ref="verticalScrollbarRef"
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@click="onVerticalScrollbarClick"
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>
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<div
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class="scrollbarInner"
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:style="verticalScrollbarStyle"
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@click.stop
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@mousedown="onVerticalScrollbarMousedown"
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></div>
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</div>
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<!-- 横向 -->
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<div class="scrollbar horizontalScrollbar" ref="horizontalScrollbarRef">
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<div
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class="scrollbar horizontalScrollbar"
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ref="horizontalScrollbarRef"
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@click="onHorizontalScrollbarClick"
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>
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<div
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class="scrollbarInner"
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:style="horizontalScrollbarStyle"
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@click.stop
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@mousedown="onHorizontalScrollbarMousedown"
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></div>
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</div>
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@ -67,11 +77,7 @@ export default {
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},
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// 调用插件方法更新滚动条位置和大小
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updateScrollbar() {
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const {
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vertical,
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horizontal
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} = this.mindMap.scrollbar.calculationScrollbar()
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updateScrollbar({ vertical, horizontal }) {
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this.verticalScrollbarStyle = {
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top: vertical.top + '%',
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height: vertical.height + '%'
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@ -87,9 +93,19 @@ export default {
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this.mindMap.scrollbar.onMousedown(e, 'vertical')
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},
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// 垂直滚动条点击事件调用插件方法
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onVerticalScrollbarClick(e) {
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this.mindMap.scrollbar.onClick(e, 'vertical')
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},
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// 水平滚动条按下事件调用插件方法
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onHorizontalScrollbarMousedown(e) {
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this.mindMap.scrollbar.onMousedown(e, 'horizontal')
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},
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// 水平滚动条点击事件调用插件方法
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onHorizontalScrollbarClick(e) {
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this.mindMap.scrollbar.onClick(e, 'horizontal')
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}
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}
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}
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