Merge branch 'feature' into main

This commit is contained in:
wanglin2 2023-05-02 10:05:39 +08:00
commit af9ee04aaf
19 changed files with 640 additions and 264 deletions

File diff suppressed because one or more lines are too long

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@ -10,7 +10,7 @@ import BatchExecution from './src/BatchExecution'
import { layoutValueList, CONSTANTS } from './src/utils/constant'
import { SVG } from '@svgdotjs/svg.js'
import { simpleDeepClone } from './src/utils'
import defaultTheme from './src/themes/default'
import defaultTheme, { checkIsNodeSizeIndependenceConfig } from './src/themes/default'
// 默认选项配置
const defaultOpt = {
@ -120,7 +120,9 @@ const defaultOpt = {
// }
],
// 节点最大缓存数量
maxNodeCacheCount: 1000
maxNodeCacheCount: 1000,
// 关联线默认文字
defaultAssociativeLineText: '关联'
}
// 思维导图
@ -265,7 +267,9 @@ class MindMap {
// 设置主题配置
setThemeConfig(config) {
this.opt.themeConfig = config
this.render(null, CONSTANTS.CHANGE_THEME)
// 检查改变的是否是节点大小无关的主题属性
let res = checkIsNodeSizeIndependenceConfig(config)
this.render(null, res ? '' : CONSTANTS.CHANGE_THEME)
}
// 获取自定义主题配置

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@ -1,6 +1,6 @@
{
"name": "simple-mind-map",
"version": "0.5.10-fix.2",
"version": "0.5.11",
"description": "一个简单的web在线思维导图",
"authors": [
{

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@ -3,13 +3,13 @@ import { v4 as uuid } from 'uuid'
import {
getAssociativeLineTargetIndex,
computeCubicBezierPathPoints,
joinCubicBezierPath,
cubicBezierPath,
getNodePoint,
computeNodePoints,
getNodeLinePath,
getDefaultControlPointOffsets
getNodeLinePath
} from './utils/associativeLineUtils'
import associativeLineControlsMethods from './utils/associativeLineControls'
import associativeLineTextMethods from './utils/associativeLineText'
// 关联线类
class AssociativeLine {
@ -46,6 +46,14 @@ class AssociativeLine {
}
// 节流一下,不然很卡
this.checkOverlapNode = throttle(this.checkOverlapNode, 100, this)
// 控制点相关方法
Object.keys(associativeLineControlsMethods).forEach(item => {
this[item] = associativeLineControlsMethods[item].bind(this)
})
// 关联线文字相关方法
Object.keys(associativeLineTextMethods).forEach(item => {
this[item] = associativeLineTextMethods[item].bind(this)
})
this.bindEvent()
}
@ -89,6 +97,8 @@ class AssociativeLine {
window.addEventListener('mouseup', e => {
this.onControlPointMouseup(e)
})
// 缩放事件
this.mindMap.on('scale', this.onScale)
}
// 创建箭头
@ -177,36 +187,46 @@ class AssociativeLine {
.stroke({ width: associativeLineActiveWidth, color: 'transparent' })
.fill({ color: 'none' })
clickPath.plot(pathStr)
// 文字
let text = this.createText({ path, clickPath, node, toNode, startPoint, endPoint, controlPoints })
// 点击事件
clickPath.click(e => {
e.stopPropagation()
// 如果当前存在激活节点,那么取消激活节点
if (this.mindMap.renderer.activeNodeList.length > 0) {
this.clearActiveNodes()
} else {
// 否则清除当前的关联线的激活状态,如果有的话
this.clearActiveLine()
// 保存当前激活的关联线信息
this.activeLine = [path, clickPath, node, toNode]
// 让不可见的点击线显示
clickPath.stroke({ color: associativeLineActiveColor })
// 渲染控制点和连线
this.renderControls(
startPoint,
endPoint,
controlPoints[0],
controlPoints[1]
)
this.mindMap.emit(
'associative_line_click',
path,
clickPath,
node,
toNode
)
}
this.setActiveLine({ path, clickPath, text, node, toNode, startPoint, endPoint, controlPoints })
})
this.lineList.push([path, clickPath, node, toNode])
// 渲染关联线文字
this.renderText(this.getText(node, toNode), path, text)
this.lineList.push([path, clickPath, text, node, toNode])
}
// 激活某根关联线
setActiveLine({ path, clickPath, text, node, toNode, startPoint, endPoint, controlPoints }) {
let {
associativeLineActiveColor
} = this.mindMap.themeConfig
// 如果当前存在激活节点,那么取消激活节点
if (this.mindMap.renderer.activeNodeList.length > 0) {
this.clearActiveNodes()
} else {
// 否则清除当前的关联线的激活状态,如果有的话
this.clearActiveLine()
// 保存当前激活的关联线信息
this.activeLine = [path, clickPath, text, node, toNode]
// 让不可见的点击线显示
clickPath.stroke({ color: associativeLineActiveColor })
// 如果没有输入过关联线文字,那么显示默认文字
if (!this.getText(node, toNode)) {
this.renderText(this.mindMap.opt.defaultAssociativeLineText, path, text)
}
// 渲染控制点和连线
this.renderControls(
startPoint,
endPoint,
controlPoints[0],
controlPoints[1]
)
this.mindMap.emit('associative_line_click', path, clickPath, node, toNode)
}
}
// 移除所有连接线
@ -214,6 +234,7 @@ class AssociativeLine {
this.lineList.forEach(line => {
line[0].remove()
line[1].remove()
line[2].remove()
})
this.lineList = []
}
@ -253,7 +274,8 @@ class AssociativeLine {
updateCreatingLine(e) {
let { x, y } = this.getTransformedEventPos(e)
let startPoint = getNodePoint(this.creatingStartNode)
let pathStr = cubicBezierPath(startPoint.x, startPoint.y, x, y)
let offsetX = x > startPoint.x ? -10 : 10
let pathStr = cubicBezierPath(startPoint.x, startPoint.y, x + offsetX, y)
this.creatingLine.plot(pathStr)
this.checkOverlapNode(x, y)
}
@ -349,20 +371,33 @@ class AssociativeLine {
// 删除连接线
removeLine() {
if (!this.activeLine) return
let [, , node, toNode] = this.activeLine
let [, , , node, toNode] = this.activeLine
this.removeControls()
let { associativeLineTargets, associativeLineTargetControlOffsets } =
let { associativeLineTargets, associativeLineTargetControlOffsets, associativeLineText } =
node.nodeData.data
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
// 更新关联线文本数据
let newAssociativeLineText = {}
if (associativeLineText) {
Object.keys(associativeLineText).forEach((item) => {
if (item !== toNode.nodeData.data.id) {
newAssociativeLineText[item] = associativeLineText[item]
}
})
}
this.mindMap.execCommand('SET_NODE_DATA', node, {
// 目标
associativeLineTargets: associativeLineTargets.filter((_, index) => {
return index !== targetIndex
}),
// 偏移量
associativeLineTargetControlOffsets: associativeLineTargetControlOffsets
? associativeLineTargetControlOffsets.filter((_, index) => {
return index !== targetIndex
})
: []
: [],
// 文本
associativeLineText: newAssociativeLineText
})
}
@ -376,9 +411,16 @@ class AssociativeLine {
// 清除激活的线
clearActiveLine() {
if (this.activeLine) {
this.activeLine[1].stroke({
let [, clickPath, text, node, toNode] = this.activeLine
clickPath.stroke({
color: 'transparent'
})
// 隐藏关联线文本编辑框
this.hideEditTextBox()
// 如果当前关联线没有文字,则清空文字节点
if (!this.getText(node, toNode)) {
text.clear()
}
this.activeLine = null
this.removeControls()
}
@ -391,6 +433,7 @@ class AssociativeLine {
this.lineList.forEach(line => {
line[0].hide()
line[1].hide()
line[2].hide()
})
this.hideControls()
}
@ -401,225 +444,11 @@ class AssociativeLine {
this.lineList.forEach(line => {
line[0].show()
line[1].show()
line[2].show()
})
this.showControls()
this.isNodeDragging = false
}
// 创建控制点、连线节点
createControlNodes() {
let { associativeLineActiveColor } = this.mindMap.themeConfig
// 连线
this.controlLine1 = this.draw
.line()
.stroke({ color: associativeLineActiveColor, width: 2 })
this.controlLine2 = this.draw
.line()
.stroke({ color: associativeLineActiveColor, width: 2 })
// 控制点
this.controlPoint1 = this.createOneControlNode('controlPoint1')
this.controlPoint2 = this.createOneControlNode('controlPoint2')
}
// 创建控制点
createOneControlNode(pointKey) {
let { associativeLineActiveColor } = this.mindMap.themeConfig
return this.draw
.circle(this.controlPointDiameter)
.stroke({ color: associativeLineActiveColor })
.fill({ color: '#fff' })
.click(e => {
e.stopPropagation()
})
.mousedown(e => {
this.onControlPointMousedown(e, pointKey)
})
}
// 控制点的鼠标按下事件
onControlPointMousedown(e, pointKey) {
e.stopPropagation()
this.isControlPointMousedown = true
this.mousedownControlPointKey = pointKey
}
// 控制点的鼠标移动事件
onControlPointMousemove(e) {
if (
!this.isControlPointMousedown ||
!this.mousedownControlPointKey ||
!this[this.mousedownControlPointKey]
)
return
e.stopPropagation()
e.preventDefault()
let radius = this.controlPointDiameter / 2
// 转换鼠标当前的位置
let { x, y } = this.getTransformedEventPos(e)
this.controlPointMousemoveState.pos = {
x,
y
}
// 更新当前拖拽的控制点的位置
this[this.mousedownControlPointKey].x(x - radius).y(y - radius)
let [path, clickPath, node, toNode] = this.activeLine
let [startPoint, endPoint] = computeNodePoints(node, toNode)
this.controlPointMousemoveState.startPoint = startPoint
this.controlPointMousemoveState.endPoint = endPoint
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
this.controlPointMousemoveState.targetIndex = targetIndex
let offsets = []
let associativeLineTargetControlOffsets = node.nodeData.data.associativeLineTargetControlOffsets
if (!associativeLineTargetControlOffsets) {
// 兼容0.4.5版本没有associativeLineTargetControlOffsets的情况
offsets = getDefaultControlPointOffsets(startPoint, endPoint)
} else {
offsets = associativeLineTargetControlOffsets[targetIndex]
}
let point1 = null
let point2 = null
// 拖拽的是控制点1
if (this.mousedownControlPointKey === 'controlPoint1') {
point1 = {
x,
y
}
point2 = {
x: endPoint.x + offsets[1].x,
y: endPoint.y + offsets[1].y
}
// 更新控制点1的连线
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
} else {
// 拖拽的是控制点2
point1 = {
x: startPoint.x + offsets[0].x,
y: startPoint.y + offsets[0].y
}
point2 = {
x,
y
}
// 更新控制点2的连线
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
}
// 更新关联线
let pathStr = joinCubicBezierPath(startPoint, endPoint, point1, point2)
path.plot(pathStr)
clickPath.plot(pathStr)
}
// 控制点的鼠标移动事件
onControlPointMouseup(e) {
if (!this.isControlPointMousedown) return
e.stopPropagation()
e.preventDefault()
let { pos, startPoint, endPoint, targetIndex } =
this.controlPointMousemoveState
let [, , node] = this.activeLine
let offsetList = []
let associativeLineTargetControlOffsets = node.nodeData.data.associativeLineTargetControlOffsets
if (!associativeLineTargetControlOffsets) {
// 兼容0.4.5版本没有associativeLineTargetControlOffsets的情况
offsetList[targetIndex] = getDefaultControlPointOffsets(startPoint, endPoint)
} else {
offsetList = associativeLineTargetControlOffsets
}
let offset1 = null
let offset2 = null
if (this.mousedownControlPointKey === 'controlPoint1') {
// 更新控制点1数据
offset1 = {
x: pos.x - startPoint.x,
y: pos.y - startPoint.y
}
offset2 = offsetList[targetIndex][1]
} else {
// 更新控制点2数据
offset1 = offsetList[targetIndex][0]
offset2 = {
x: pos.x - endPoint.x,
y: pos.y - endPoint.y
}
}
offsetList[targetIndex] = [offset1, offset2]
this.mindMap.execCommand('SET_NODE_DATA', node, {
associativeLineTargetControlOffsets: offsetList
})
// 这里要加个setTimeout0是因为draw_click事件比mouseup事件触发的晚所以重置isControlPointMousedown需要等draw_click事件触发完以后
setTimeout(() => {
this.resetControlPoint()
}, 0)
}
// 复位控制点移动
resetControlPoint() {
this.isControlPointMousedown = false
this.mousedownControlPointKey = ''
this.controlPointMousemoveState = {
pos: null,
startPoint: null,
endPoint: null,
targetIndex: ''
}
}
// 渲染控制点
renderControls(startPoint, endPoint, point1, point2) {
if (!this.controlLine1) {
this.createControlNodes()
}
let radius = this.controlPointDiameter / 2
// 控制点和起终点的连线
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
// 控制点
this.controlPoint1.x(point1.x - radius).y(point1.y - radius)
this.controlPoint2.x(point2.x - radius).y(point2.y - radius)
}
// 删除控制点
removeControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.remove()
})
this.controlLine1 = null
this.controlLine2 = null
this.controlPoint1 = null
this.controlPoint2 = null
}
// 隐藏控制点
hideControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.hide()
})
}
// 显示控制点
showControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.show()
})
}
}
AssociativeLine.instanceName = 'associativeLine'

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@ -46,7 +46,7 @@ export default class KeyCommand {
if (this.mindMap.richText && this.mindMap.richText.showTextEdit) {
return
}
if (this.mindMap.renderer.textEdit.showTextEdit) {
if (this.mindMap.renderer.textEdit.showTextEdit || (this.mindMap.associativeLine && this.mindMap.associativeLine.showTextEdit)) {
return
}
this.isInSvg = false

View File

@ -34,6 +34,14 @@ export default {
associativeLineActiveWidth: 8,
// 关联线激活状态的颜色
associativeLineActiveColor: 'rgba(2, 167, 240, 1)',
// 关联线文字颜色
associativeLineTextColor: 'rgb(51, 51, 51)',
// 关联线文字大小
associativeLineTextFontSize: 14,
// 关联线文字行高
associativeLineTextLineHeight: 1.2,
// 关联线文字字体
associativeLineTextFontFamily: '微软雅黑, Microsoft YaHei',
// 背景颜色
backgroundColor: '#fafafa',
// 背景图片
@ -148,4 +156,38 @@ export const supportActiveStyle = [
'borderRadius'
]
// 检测主题配置是否是节点大小无关的
const nodeSizeIndependenceList = [
'lineWidth',
'lineColor',
'lineDasharray',
'lineStyle',
'generalizationLineWidth',
'generalizationLineColor',
'associativeLineWidth',
'associativeLineColor',
'associativeLineActiveWidth',
'associativeLineActiveColor',
'associativeLineTextColor',
'associativeLineTextFontSize',
'associativeLineTextLineHeight',
'associativeLineTextFontFamily',
'backgroundColor',
'backgroundImage',
'backgroundRepeat',
'backgroundPosition',
'backgroundSize'
]
export const checkIsNodeSizeIndependenceConfig = (config) => {
let keys = Object.keys(config)
for(let i = 0; i < keys.length; i++) {
if (!nodeSizeIndependenceList.find((item) => {
return item === keys[i]
})) {
return false
}
}
return true
}
export const lineStyleProps = ['lineColor', 'lineDasharray', 'lineWidth']

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@ -0,0 +1,241 @@
import {
getAssociativeLineTargetIndex,
joinCubicBezierPath,
computeNodePoints,
getDefaultControlPointOffsets
} from './associativeLineUtils'
// 创建控制点、连线节点
function createControlNodes() {
let { associativeLineActiveColor } = this.mindMap.themeConfig
// 连线
this.controlLine1 = this.draw
.line()
.stroke({ color: associativeLineActiveColor, width: 2 })
this.controlLine2 = this.draw
.line()
.stroke({ color: associativeLineActiveColor, width: 2 })
// 控制点
this.controlPoint1 = this.createOneControlNode('controlPoint1')
this.controlPoint2 = this.createOneControlNode('controlPoint2')
}
// 创建控制点
function createOneControlNode(pointKey) {
let { associativeLineActiveColor } = this.mindMap.themeConfig
return this.draw
.circle(this.controlPointDiameter)
.stroke({ color: associativeLineActiveColor })
.fill({ color: '#fff' })
.click(e => {
e.stopPropagation()
})
.mousedown(e => {
this.onControlPointMousedown(e, pointKey)
})
}
// 控制点的鼠标按下事件
function onControlPointMousedown(e, pointKey) {
e.stopPropagation()
this.isControlPointMousedown = true
this.mousedownControlPointKey = pointKey
}
// 控制点的鼠标移动事件
function onControlPointMousemove(e) {
if (
!this.isControlPointMousedown ||
!this.mousedownControlPointKey ||
!this[this.mousedownControlPointKey]
)
return
e.stopPropagation()
e.preventDefault()
let radius = this.controlPointDiameter / 2
// 转换鼠标当前的位置
let { x, y } = this.getTransformedEventPos(e)
this.controlPointMousemoveState.pos = {
x,
y
}
// 更新当前拖拽的控制点的位置
this[this.mousedownControlPointKey].x(x - radius).y(y - radius)
let [path, clickPath, text, node, toNode] = this.activeLine
let [startPoint, endPoint] = computeNodePoints(node, toNode)
this.controlPointMousemoveState.startPoint = startPoint
this.controlPointMousemoveState.endPoint = endPoint
let targetIndex = getAssociativeLineTargetIndex(node, toNode)
this.controlPointMousemoveState.targetIndex = targetIndex
let offsets = []
let associativeLineTargetControlOffsets =
node.nodeData.data.associativeLineTargetControlOffsets
if (!associativeLineTargetControlOffsets) {
// 兼容0.4.5版本没有associativeLineTargetControlOffsets的情况
offsets = getDefaultControlPointOffsets(startPoint, endPoint)
} else {
offsets = associativeLineTargetControlOffsets[targetIndex]
}
let point1 = null
let point2 = null
// 拖拽的是控制点1
if (this.mousedownControlPointKey === 'controlPoint1') {
point1 = {
x,
y
}
point2 = {
x: endPoint.x + offsets[1].x,
y: endPoint.y + offsets[1].y
}
// 更新控制点1的连线
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
} else {
// 拖拽的是控制点2
point1 = {
x: startPoint.x + offsets[0].x,
y: startPoint.y + offsets[0].y
}
point2 = {
x,
y
}
// 更新控制点2的连线
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
}
// 更新关联线
let pathStr = joinCubicBezierPath(startPoint, endPoint, point1, point2)
path.plot(pathStr)
clickPath.plot(pathStr)
this.updateTextPos(path, text)
this.updateTextEditBoxPos(text)
}
// 控制点的鼠标移动事件
function onControlPointMouseup(e) {
if (!this.isControlPointMousedown) return
e.stopPropagation()
e.preventDefault()
let { pos, startPoint, endPoint, targetIndex } =
this.controlPointMousemoveState
let [, , , node] = this.activeLine
let offsetList = []
let associativeLineTargetControlOffsets =
node.nodeData.data.associativeLineTargetControlOffsets
if (!associativeLineTargetControlOffsets) {
// 兼容0.4.5版本没有associativeLineTargetControlOffsets的情况
offsetList[targetIndex] = getDefaultControlPointOffsets(
startPoint,
endPoint
)
} else {
offsetList = associativeLineTargetControlOffsets
}
let offset1 = null
let offset2 = null
if (this.mousedownControlPointKey === 'controlPoint1') {
// 更新控制点1数据
offset1 = {
x: pos.x - startPoint.x,
y: pos.y - startPoint.y
}
offset2 = offsetList[targetIndex][1]
} else {
// 更新控制点2数据
offset1 = offsetList[targetIndex][0]
offset2 = {
x: pos.x - endPoint.x,
y: pos.y - endPoint.y
}
}
offsetList[targetIndex] = [offset1, offset2]
this.mindMap.execCommand('SET_NODE_DATA', node, {
associativeLineTargetControlOffsets: offsetList
})
// 这里要加个setTimeout0是因为draw_click事件比mouseup事件触发的晚所以重置isControlPointMousedown需要等draw_click事件触发完以后
setTimeout(() => {
this.resetControlPoint()
}, 0)
}
// 复位控制点移动
function resetControlPoint() {
this.isControlPointMousedown = false
this.mousedownControlPointKey = ''
this.controlPointMousemoveState = {
pos: null,
startPoint: null,
endPoint: null,
targetIndex: ''
}
}
// 渲染控制点
function renderControls(startPoint, endPoint, point1, point2) {
if (!this.controlLine1) {
this.createControlNodes()
}
let radius = this.controlPointDiameter / 2
// 控制点和起终点的连线
this.controlLine1.plot(startPoint.x, startPoint.y, point1.x, point1.y)
this.controlLine2.plot(endPoint.x, endPoint.y, point2.x, point2.y)
// 控制点
this.controlPoint1.x(point1.x - radius).y(point1.y - radius)
this.controlPoint2.x(point2.x - radius).y(point2.y - radius)
}
// 删除控制点
function removeControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.remove()
})
this.controlLine1 = null
this.controlLine2 = null
this.controlPoint1 = null
this.controlPoint2 = null
}
// 隐藏控制点
function hideControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.hide()
})
}
// 显示控制点
function showControls() {
if (!this.controlLine1) return
;[
this.controlLine1,
this.controlLine2,
this.controlPoint1,
this.controlPoint2
].forEach(item => {
item.show()
})
}
export default {
createControlNodes,
createOneControlNode,
onControlPointMousedown,
onControlPointMousemove,
onControlPointMouseup,
resetControlPoint,
renderControls,
removeControls,
hideControls,
showControls
}

View File

@ -0,0 +1,167 @@
import { Text } from '@svgdotjs/svg.js'
import { getStrWithBrFromHtml } from './index'
// 创建文字节点
function createText(data) {
let g = this.draw.group()
const setActive = () => {
if (
!this.activeLine ||
this.activeLine[3] !== data.node ||
this.activeLine[4] !== data.toNode
) {
this.setActiveLine({
...data,
text: g
})
}
}
g.click(e => {
e.stopPropagation()
setActive()
})
g.on('dblclick', e => {
e.stopPropagation()
setActive()
if (!this.activeLine) return
this.showEditTextBox(g)
})
return g
}
// 显示文本编辑框
function showEditTextBox(g) {
this.mindMap.emit('before_show_text_edit')
// 注册回车快捷键
this.mindMap.keyCommand.addShortcut('Enter', () => {
this.hideEditTextBox()
})
if (!this.textEditNode) {
this.textEditNode = document.createElement('div')
this.textEditNode.style.cssText = `position:fixed;box-sizing: border-box;background-color:#fff;box-shadow: 0 0 20px rgba(0,0,0,.5);padding: 3px 5px;margin-left: -5px;margin-top: -3px;outline: none; word-break: break-all;`
this.textEditNode.setAttribute('contenteditable', true)
this.textEditNode.addEventListener('keyup', e => {
e.stopPropagation()
})
this.textEditNode.addEventListener('click', e => {
e.stopPropagation()
})
document.body.appendChild(this.textEditNode)
}
let {
associativeLineTextFontSize,
associativeLineTextFontFamily,
associativeLineTextLineHeight
} = this.mindMap.themeConfig
let scale = this.mindMap.view.scale
let [, , , node, toNode] = this.activeLine
let textLines = (
this.getText(node, toNode) || this.mindMap.opt.defaultAssociativeLineText
).split(/\n/gim)
this.textEditNode.style.fontFamily = associativeLineTextFontFamily
this.textEditNode.style.fontSize = associativeLineTextFontSize * scale + 'px'
this.textEditNode.style.lineHeight = textLines.length > 1 ? associativeLineTextLineHeight : 'normal'
this.textEditNode.style.zIndex = this.mindMap.opt.nodeTextEditZIndex
this.textEditNode.innerHTML = textLines.join('<br>')
this.textEditNode.style.display = 'block'
this.updateTextEditBoxPos(g)
this.showTextEdit = true
}
// 处理画布缩放
function onScale() {
this.hideEditTextBox()
}
// 更新文本编辑框位置
function updateTextEditBoxPos(g) {
let rect = g.node.getBoundingClientRect()
this.textEditNode.style.minWidth = rect.width + 10 + 'px'
this.textEditNode.style.minHeight = rect.height + 6 + 'px'
this.textEditNode.style.left = rect.left + 'px'
this.textEditNode.style.top = rect.top + 'px'
}
// 隐藏文本编辑框
function hideEditTextBox() {
if (!this.showTextEdit) {
return
}
let [path, , text, node, toNode] = this.activeLine
let str = getStrWithBrFromHtml(this.textEditNode.innerHTML)
this.mindMap.execCommand('SET_NODE_DATA', node, {
associativeLineText: {
...(node.nodeData.data.associativeLineText || {}),
[toNode.nodeData.data.id]: str
}
})
this.textEditNode.style.display = 'none'
this.textEditNode.innerHTML = ''
this.showTextEdit = false
this.renderText(str, path, text)
this.mindMap.emit('hide_text_edit')
}
// 获取某根关联线的文字
function getText(node, toNode) {
let obj = node.nodeData.data.associativeLineText
if (!obj) {
return ''
}
return obj[toNode.nodeData.data.id] || ''
}
// 渲染关联线文字
function renderText(str, path, text) {
if (!str) return
let { associativeLineTextFontSize, associativeLineTextLineHeight } =
this.mindMap.themeConfig
text.clear()
let textArr = str.split(/\n/gim)
textArr.forEach((item, index) => {
let node = new Text().text(item)
node.y(associativeLineTextFontSize * associativeLineTextLineHeight * index)
this.styleText(node)
text.add(node)
})
updateTextPos(path, text)
}
// 给文本设置样式
function styleText(node) {
let {
associativeLineTextColor,
associativeLineTextFontSize,
associativeLineTextFontFamily
} = this.mindMap.themeConfig
node
.fill({
color: associativeLineTextColor
})
.css({
'font-family': associativeLineTextFontFamily,
'font-size': associativeLineTextFontSize
})
}
// 更新关联线文字位置
function updateTextPos(path, text) {
let pathLength = path.length()
let centerPoint = path.pointAt(pathLength / 2)
let { width: textWidth, height: textHeight } = text.bbox()
text.x(centerPoint.x - textWidth / 2)
text.y(centerPoint.y - textHeight / 2)
}
export default {
getText,
createText,
styleText,
onScale,
showEditTextBox,
hideEditTextBox,
updateTextEditBoxPos,
renderText,
updateTextPos
}

View File

@ -4,9 +4,9 @@
> The function of adjusting associated line control points is supported from v0.4.6+
This plugin is used to support the addition of associative lines.
> Relevance support for text editing starting from v0.5.11+
The plugin is currently not fully functional, and does not support adding text to association lines.
This plugin is used to support the addition of associative lines.
## Register

View File

@ -7,8 +7,10 @@
<blockquote>
<p>The function of adjusting associated line control points is supported from v0.4.6+</p>
</blockquote>
<blockquote>
<p>Relevance support for text editing starting from v0.5.11+</p>
</blockquote>
<p>This plugin is used to support the addition of associative lines.</p>
<p>The plugin is currently not fully functional, and does not support adding text to association lines.</p>
<h2>Register</h2>
<pre class="hljs"><code><span class="hljs-keyword">import</span> MindMap <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map&#x27;</span>
<span class="hljs-keyword">import</span> AssociativeLine <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/AssociativeLine.js&#x27;</span>

View File

@ -1,5 +1,11 @@
# Changelog
## 0.5.11
New: Supports associative text editing.
optimization: Optimizing theme configuration updates, changing configurations that do not involve node size does not trigger node recalculation.
## 0.5.10
New: Optimize node reuse logic using LRU caching algorithm.

View File

@ -1,6 +1,9 @@
<template>
<div>
<h1>Changelog</h1>
<h2>0.5.11</h2>
<p>New: Supports associative text editing.</p>
<p>optimization: Optimizing theme configuration updates, changing configurations that do not involve node size does not trigger node recalculation.</p>
<h2>0.5.10</h2>
<p>New: Optimize node reuse logic using LRU caching algorithm.</p>
<h2>0.5.10-fix.1</h2>

View File

@ -4,9 +4,9 @@
> 调整关联线控制点的功能从v0.4.6+开始支持
该插件用于支持添加关联线。
> 关联性支持文本编辑从v0.5.11+开始支持
该插件目前功能还不完善,不支持在关联线上添加文字
该插件用于支持添加关联线
## 注册

View File

@ -7,8 +7,10 @@
<blockquote>
<p>调整关联线控制点的功能从v0.4.6+开始支持</p>
</blockquote>
<blockquote>
<p>关联性支持文本编辑从v0.5.11+开始支持</p>
</blockquote>
<p>该插件用于支持添加关联线</p>
<p>该插件目前功能还不完善不支持在关联线上添加文字</p>
<h2>注册</h2>
<pre class="hljs"><code><span class="hljs-keyword">import</span> MindMap <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map&#x27;</span>
<span class="hljs-keyword">import</span> AssociativeLine <span class="hljs-keyword">from</span> <span class="hljs-string">&#x27;simple-mind-map/src/AssociativeLine.js&#x27;</span>

View File

@ -1,5 +1,11 @@
# Changelog
## 0.5.11
新增:支持关联性文本编辑。
优化:优化主题配置更新,改变不涉及节点大小的配置不触发节点重新计算。
## 0.5.10
新增使用LRU缓存算法优化节点复用逻辑。

View File

@ -1,6 +1,9 @@
<template>
<div>
<h1>Changelog</h1>
<h2>0.5.11</h2>
<p>新增支持关联性文本编辑</p>
<p>优化优化主题配置更新改变不涉及节点大小的配置不触发节点重新计算</p>
<h2>0.5.10</h2>
<p>新增使用LRU缓存算法优化节点复用逻辑</p>
<h2>0.5.10-fix.1</h2>

View File

@ -55,7 +55,7 @@
}
```
`icon`目前只能使用内置的图标,完整图标可以在[icons.js](https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/src/svg/icons.js)文件中查看。
`icon`可以使用内置的图标,完整图标可以在[icons.js](https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/src/svg/icons.js)文件中查看。也可以扩展图标,参考[扩展图标](https://wanglin2.github.io/mind-map/#/doc/zh/course19/%E6%89%A9%E5%B1%95%E5%9B%BE%E6%A0%87)。
创建实例时还支持传递其他很多选项参数,完整选项列表可以在[实例化选项](https://wanglin2.github.io/mind-map/#/doc/zh/constructor/%E5%AE%9E%E4%BE%8B%E5%8C%96%E9%80%89%E9%A1%B9)查看。

View File

@ -46,7 +46,7 @@
<span class="hljs-attr">children</span>: []<span class="hljs-comment">// </span>
}
</code></pre>
<p><code>icon</code>目前只能使用内置的图标完整图标可以在<a href="https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/src/svg/icons.js">icons.js</a>文件中查看</p>
<p><code>icon</code>可以使用内置的图标完整图标可以在<a href="https://github.com/wanglin2/mind-map/blob/main/simple-mind-map/src/svg/icons.js">icons.js</a>文件中查看也可以扩展图标参考<a href="https://wanglin2.github.io/mind-map/#/doc/zh/course19/%E6%89%A9%E5%B1%95%E5%9B%BE%E6%A0%87">扩展图标</a></p>
<p>创建实例时还支持传递其他很多选项参数完整选项列表可以在<a href="https://wanglin2.github.io/mind-map/#/doc/zh/constructor/%E5%AE%9E%E4%BE%8B%E5%8C%96%E9%80%89%E9%A1%B9">实例化选项</a>查看</p>
<p>这样得到的思维导图可以通过鼠标和快捷键进行操作比如单击某个节点可以激活它双击某个节点可以编辑节点文本按下<code>Tab</code>键会给当前激活的节点添加一个子节点按下<code>Enter</code>键会给当前激活的节点添加一个兄弟节点等等完整的快捷键列表可以参考<a href="https://github.com/wanglin2/mind-map/blob/main/web/src/config/zh.js#L246">快捷键列表</a></p>
<p>当然有些功能还是需要UI界面的比如图标列表编辑超链接等等需要注意的是<code>simple-mind-map</code>库并不包含UI界面所以需要你自己开发然后通过<code>simple-mind-map</code>提供的相关API来操作本教程的其他章节会向你介绍如何使用</p>

View File

@ -295,6 +295,67 @@
</el-select>
</div>
</div>
<!-- 关联线文字 -->
<div class="title noTop">关联线文字</div>
<div class="row">
<div class="rowItem">
<span class="name">字体</span>
<el-select
size="mini"
v-model="style.associativeLineTextFontFamily"
placeholder=""
@change="update('associativeLineTextFontFamily', $event)"
>
<el-option
v-for="item in fontFamilyList"
:key="item.value"
:label="item.name"
:value="item.value"
:style="{ fontFamily: item.value }"
>
</el-option>
</el-select>
</div>
</div>
<div class="row">
<div class="rowItem">
<span class="name">颜色</span>
<span
class="block"
v-popover:popover6
:style="{ backgroundColor: style.associativeLineTextColor }"
></span>
<el-popover ref="popover6" placement="bottom" trigger="click">
<Color
:color="style.associativeLineTextColor"
@change="
color => {
update('associativeLineTextColor', color)
}
"
></Color>
</el-popover>
</div>
<div class="rowItem">
<span class="name">字号</span>
<el-select
size="mini"
style="width: 80px"
v-model="style.associativeLineTextFontSize"
placeholder=""
@change="update('associativeLineTextFontSize', $event)"
>
<el-option
v-for="item in fontSizeList"
:key="item"
:label="item"
:value="item"
:style="{ fontSize: item + 'px' }"
>
</el-option>
</el-select>
</div>
</div>
<!-- 节点边框风格 -->
<div class="title noTop">{{ $t('baseStyle.nodeBorderType') }}</div>
<div class="row">
@ -546,7 +607,7 @@
<script>
import Sidebar from './Sidebar'
import Color from './Color'
import { lineWidthList, lineStyleList, backgroundRepeatList, backgroundPositionList, backgroundSizeList } from '@/config'
import { lineWidthList, lineStyleList, backgroundRepeatList, backgroundPositionList, backgroundSizeList, fontFamilyList, fontSizeList } from '@/config'
import ImgUpload from '@/components/ImgUpload'
import { storeConfig } from '@/api'
import { mapState, mapMutations } from 'vuex'
@ -575,6 +636,7 @@ export default {
data() {
return {
lineWidthList,
fontSizeList,
activeTab: 'color',
marginActiveTab: 'second',
style: {
@ -588,6 +650,9 @@ export default {
associativeLineWidth: 0,
associativeLineActiveWidth: 0,
associativeLineActiveColor: '',
associativeLineTextFontSize: 0,
associativeLineTextColor: '',
associativeLineTextFontFamily: '',
paddingX: 0,
paddingY: 0,
imgMaxWidth: 0,
@ -636,6 +701,9 @@ export default {
backgroundSizeList() {
return backgroundSizeList[this.$i18n.locale] || backgroundSizeList.zh
},
fontFamilyList() {
return fontFamilyList[this.$i18n.locale] || fontFamilyList.zh
},
},
watch: {
activeSidebar(val) {
@ -673,6 +741,9 @@ export default {
'associativeLineWidth',
'associativeLineActiveWidth',
'associativeLineActiveColor',
'associativeLineTextFontSize',
'associativeLineTextColor',
'associativeLineTextFontFamily',
'paddingX',
'paddingY',
'imgMaxWidth',