mirror of
https://github.com/wanglin2/mind-map.git
synced 2026-02-23 03:17:41 +08:00
Feature:新增关联线功能
This commit is contained in:
parent
19a96c92a9
commit
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18
simple-mind-map/package-lock.json
generated
18
simple-mind-map/package-lock.json
generated
@ -1,11 +1,11 @@
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{
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"name": "simple-mind-map",
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"version": "0.4.0",
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"version": "0.4.4",
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"lockfileVersion": 2,
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"requires": true,
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"packages": {
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"": {
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"version": "0.4.0",
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"version": "0.4.4",
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"license": "MIT",
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"dependencies": {
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"@svgdotjs/svg.js": "^3.0.16",
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@ -16,6 +16,7 @@
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"jspdf": "^2.5.1",
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"jszip": "^3.10.1",
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"quill": "^1.3.6",
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"uuid": "^9.0.0",
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"xml-js": "^1.6.11"
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},
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"devDependencies": {
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@ -1644,6 +1645,14 @@
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"base64-arraybuffer": "^1.0.2"
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}
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},
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"node_modules/uuid": {
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"version": "9.0.0",
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"resolved": "https://registry.npmjs.org/uuid/-/uuid-9.0.0.tgz",
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"integrity": "sha512-MXcSTerfPa4uqyzStbRoTgt5XIe3x5+42+q1sDuy3R5MDk66URdLMOZe5aPX/SQd+kuYAh0FdP/pO28IkQyTeg==",
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"bin": {
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"uuid": "dist/bin/uuid"
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}
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},
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"node_modules/which": {
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"version": "2.0.2",
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"resolved": "https://registry.npmjs.org/which/-/which-2.0.2.tgz",
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@ -2893,6 +2902,11 @@
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"base64-arraybuffer": "^1.0.2"
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}
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},
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"uuid": {
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"version": "9.0.0",
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"resolved": "https://registry.npmjs.org/uuid/-/uuid-9.0.0.tgz",
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"integrity": "sha512-MXcSTerfPa4uqyzStbRoTgt5XIe3x5+42+q1sDuy3R5MDk66URdLMOZe5aPX/SQd+kuYAh0FdP/pO28IkQyTeg=="
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},
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"which": {
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"version": "2.0.2",
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"resolved": "https://registry.npmjs.org/which/-/which-2.0.2.tgz",
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@ -1,6 +1,6 @@
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{
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"name": "simple-mind-map",
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"version": "0.4.4",
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"version": "0.4.5",
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"description": "一个简单的web在线思维导图",
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"authors": [
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{
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@ -32,6 +32,7 @@
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"jspdf": "^2.5.1",
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"jszip": "^3.10.1",
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"quill": "^1.3.6",
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"uuid": "^9.0.0",
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"xml-js": "^1.6.11"
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},
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"keywords": [
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384
simple-mind-map/src/AssociativeLine.js
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384
simple-mind-map/src/AssociativeLine.js
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@ -0,0 +1,384 @@
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import { walk, bfsWalk } from './utils/'
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import { v4 as uuid } from 'uuid'
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// 关联线类
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class AssociativeLine {
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constructor(opt = {}) {
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this.mindMap = opt.mindMap
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this.draw = this.mindMap.draw
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// 当前所有连接线
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this.lineList = []
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// 当前激活的连接线
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this.activeLine = null
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// 当前正在创建连接线
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this.isCreatingLine = false // 是否正在创建连接线中
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this.creatingStartNode = null // 起始节点
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this.creatingLine = null // 创建过程中的连接线
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this.overlapNode = null // 创建过程中的目标节点
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// 是否有节点正在被拖拽
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this.isNodeDragging = false
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// 箭头图标
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this.markerPath = null
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this.marker = this.createMarker()
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this.bindEvent()
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}
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// 监听事件
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bindEvent() {
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// 节点树渲染完毕后渲染连接线
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this.renderAllLines = this.renderAllLines.bind(this)
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this.mindMap.on('node_tree_render_end', this.renderAllLines)
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// 状态改变后重新渲染连接线
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this.mindMap.on('data_change', this.renderAllLines)
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// 监听画布和节点点击事件,用于清除当前激活的连接线
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this.mindMap.on('draw_click', () => {
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this.clearActiveLine()
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})
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this.mindMap.on('node_click', node => {
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if (this.isCreatingLine) {
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this.completeCreateLine(node)
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} else {
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this.clearActiveLine()
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}
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})
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// 注册删除快捷键
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this.mindMap.keyCommand.addShortcut(
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'Del|Backspace',
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this.removeLine.bind(this)
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)
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// 注册添加连接线的命令
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this.mindMap.command.add('ADD_ASSOCIATIVE_LINE', this.addLine.bind(this))
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// 监听鼠标移动事件
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this.mindMap.on('mousemove', this.onMousemove.bind(this))
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// 节点拖拽事件
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this.mindMap.on('node_dragging', this.onNodeDragging.bind(this))
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this.mindMap.on('node_dragend', this.onNodeDragend.bind(this))
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}
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// 创建箭头
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createMarker() {
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return this.draw.marker(20, 20, add => {
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add.ref(2, 5)
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add.size(10, 10)
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add.attr('orient', 'auto-start-reverse')
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this.markerPath = add.path('M0,0 L2,5 L0,10 L10,5 Z')
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})
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}
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// 渲染所有连线
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renderAllLines() {
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this.removeAllLines()
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let tree = this.mindMap.renderer.root
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if (!tree) return
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let idToNode = new Map()
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let nodeToIds = new Map()
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walk(
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tree,
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null,
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cur => {
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if (!cur) return
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if (
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cur.nodeData.data.associativeLineTargets &&
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cur.nodeData.data.associativeLineTargets.length > 0
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) {
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nodeToIds.set(cur, cur.nodeData.data.associativeLineTargets)
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}
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if (cur.nodeData.data.id) {
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idToNode.set(cur.nodeData.data.id, cur)
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}
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},
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() => {},
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true,
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0
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)
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nodeToIds.forEach((ids, node) => {
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ids.forEach(id => {
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let toNode = idToNode.get(id)
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if (!node || !toNode) return
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let [startPoint, endPoint] = this.computeNodePoints(node, toNode)
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this.drawLine(startPoint, endPoint, node, toNode)
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})
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})
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}
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// 绘制连接线
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drawLine(startPoint, endPoint, node, toNode) {
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let { associativeLineWidth, associativeLineColor, associativeLineActiveWidth, associativeLineActiveColor } = this.mindMap.themeConfig
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this.markerPath.stroke({ color: associativeLineColor }).fill({ color: associativeLineColor })
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let pathStr = this.cubicBezierPath(
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startPoint.x,
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startPoint.y,
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endPoint.x,
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endPoint.y
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)
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// 虚线
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let path = this.draw.path()
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path
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.stroke({ width: associativeLineWidth, color: associativeLineColor, dasharray: [6, 4] })
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.fill({ color: 'none' })
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path.plot(pathStr)
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path.marker('end', this.marker)
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// 不可见的点击线
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let clickPath = this.draw.path()
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clickPath.stroke({ width: associativeLineActiveWidth, color: 'transparent' }).fill({ color: 'none' })
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clickPath.plot(pathStr)
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clickPath.click(e => {
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e.stopPropagation()
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this.clearActiveNodes()
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this.clearActiveLine()
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this.activeLine = [path, clickPath, node, toNode]
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clickPath.stroke({ color: associativeLineActiveColor })
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this.mindMap.emit('associative_line_click', path, clickPath, node, toNode)
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})
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this.lineList.push([path, clickPath, node, toNode])
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}
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// 移除所有连接线
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removeAllLines() {
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this.lineList.forEach(line => {
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line[0].remove()
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line[1].remove()
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})
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this.lineList = []
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}
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// 从当前激活节点开始创建连接线
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createLineFromActiveNode() {
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if (this.mindMap.renderer.activeNodeList.length <= 0) return
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let node = this.mindMap.renderer.activeNodeList[0]
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this.createLine(node)
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}
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// 创建连接线
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createLine(fromNode) {
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if (this.isCreatingLine || !fromNode) return
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this.isCreatingLine = true
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this.creatingStartNode = fromNode
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this.creatingLine = this.draw.path()
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this.creatingLine
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.stroke({ width: 2, color: 'rgb(51, 51, 51)', dasharray: [6, 4] })
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.fill({ color: 'none' })
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this.creatingLine.marker('end', this.marker)
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}
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// 鼠标移动事件
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onMousemove(e) {
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if (!this.isCreatingLine) return
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this.updateCreatingLine(e)
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}
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// 更新创建过程中的连接线
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updateCreatingLine(e) {
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let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
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let { scaleX, scaleY, translateX, translateY } =
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this.mindMap.draw.transform()
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x = (x - translateX) / scaleX
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y = (y - translateY) / scaleY
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let startPoint = this.getNodePoint(this.creatingStartNode)
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let pathStr = this.cubicBezierPath(startPoint.x, startPoint.y, x, y)
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this.creatingLine.plot(pathStr)
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this.checkOverlapNode(x, y)
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}
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// 检测当前移动到的目标节点
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checkOverlapNode(x, y) {
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this.overlapNode = null
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bfsWalk(this.mindMap.renderer.root, node => {
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if (node === this.creatingStartNode || this.overlapNode) {
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return
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}
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if (node.nodeData.data.isActive) {
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this.mindMap.renderer.setNodeActive(node, false)
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}
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let { left, top, width, height } = node
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let right = left + width
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let bottom = top + height
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if (x >= left && x <= right && y >= top && y <= bottom) {
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this.overlapNode = node
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}
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})
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if (this.overlapNode && !this.overlapNode.nodeData.data.isActive) {
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this.mindMap.renderer.setNodeActive(this.overlapNode, true)
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}
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}
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// 完成创建连接线
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completeCreateLine(node) {
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if (this.creatingStartNode === node) return
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this.addLine(this.creatingStartNode, node)
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if (this.overlapNode && this.overlapNode.nodeData.data.isActive) {
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this.mindMap.renderer.setNodeActive(this.overlapNode, false)
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}
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this.isCreatingLine = false
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this.creatingStartNode = null
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this.creatingLine.remove()
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this.creatingLine = null
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this.overlapNode = null
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}
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// 添加连接线
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addLine(fromNode, toNode) {
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if (!fromNode || !toNode) return
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let id = toNode.nodeData.data.id
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if (!id) {
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id = uuid()
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this.mindMap.execCommand('SET_NODE_DATA', toNode, {
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id
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})
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}
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let list = fromNode.nodeData.data.associativeLineTargets || []
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list.push(id)
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this.mindMap.execCommand('SET_NODE_DATA', fromNode, {
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associativeLineTargets: list
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})
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let [startPoint, endPoint] = this.computeNodePoints(fromNode, toNode)
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this.drawLine(startPoint, endPoint, fromNode, toNode)
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}
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// 删除连接线
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removeLine() {
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if (!this.activeLine) return
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let [path, clickPath, node, toNode] = this.activeLine
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path.remove()
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clickPath.remove()
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let id = toNode.nodeData.data.id
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this.mindMap.execCommand('SET_NODE_DATA', node, {
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associativeLineTargets: node.nodeData.data.associativeLineTargets.filter(
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item => {
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return item !== id
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}
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)
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})
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}
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// 清除当前激活的节点
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clearActiveNodes() {
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if (this.mindMap.renderer.activeNodeList.length > 0) {
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this.mindMap.execCommand('CLEAR_ACTIVE_NODE')
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}
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}
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// 清除激活的线
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clearActiveLine() {
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if (this.activeLine) {
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this.activeLine[1].stroke({
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color: 'transparent'
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})
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this.activeLine = null
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}
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}
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// 处理节点正在拖拽事件
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onNodeDragging() {
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if (this.isNodeDragging) return
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this.isNodeDragging = true
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this.lineList.forEach(line => {
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line[0].hide()
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line[1].hide()
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})
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}
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// 处理节点拖拽完成事件
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onNodeDragend() {
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if (!this.isNodeDragging) return
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this.lineList.forEach(line => {
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line[0].show()
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line[1].show()
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})
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this.isNodeDragging = false
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}
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// 三次贝塞尔曲线
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cubicBezierPath(x1, y1, x2, y2) {
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let cx1 = x1 + (x2 - x1) / 2
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let cy1 = y1
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let cx2 = cx1
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let cy2 = y2
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if (Math.abs(x1 - x2) <= 5) {
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cx1 = x1 + (y2 - y1) / 2
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cx2 = cx1
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}
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return `M ${x1},${y1} C ${cx1},${cy1} ${cx2},${cy2} ${x2},${y2}`
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}
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// 根据两个节点的位置计算节点的连接点
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computeNodePoints(fromNode, toNode) {
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let fromRect = this.getNodeRect(fromNode)
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let fromCx = (fromRect.right + fromRect.left) / 2
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let fromCy = (fromRect.bottom + fromRect.top) / 2
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let toRect = this.getNodeRect(toNode)
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let toCx = (toRect.right + toRect.left) / 2
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let toCy = (toRect.bottom + toRect.top) / 2
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// 中心点坐标的差值
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let offsetX = toCx - fromCx
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let offsetY = toCy - fromCy
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if (offsetX === 0 && offsetY === 0) return
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let fromDir = ''
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let toDir = ''
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if (offsetX <= 0 && offsetX <= offsetY && offsetX <= -offsetY) {
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// left
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fromDir = 'left'
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toDir = 'right'
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} else if (offsetX > 0 && offsetX >= -offsetY && offsetX >= offsetY) {
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// right
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fromDir = 'right'
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toDir = 'left'
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} else if (offsetY <= 0 && offsetY < offsetX && offsetY < -offsetX) {
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// up
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fromDir = 'top'
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toDir = 'bottom'
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} else if (offsetY > 0 && -offsetY < offsetX && offsetY > offsetX) {
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// down
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fromDir = 'bottom'
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toDir = 'top'
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}
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return [
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this.getNodePoint(fromNode, fromDir),
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this.getNodePoint(toNode, toDir)
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]
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}
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// 获取节点的位置信息
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getNodeRect(node) {
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let { left, top, width, height } = node
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return {
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right: left + width,
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bottom: top + height,
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left,
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top
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}
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}
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// 获取节点的连接点
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getNodePoint(node, dir = 'right') {
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let { left, top, width, height } = node
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switch (dir) {
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case 'left':
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return {
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x: left,
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y: top + height / 2
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}
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case 'right':
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return {
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x: left + width,
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y: top + height / 2
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}
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case 'top':
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return {
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x: left + width / 2,
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y: top
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}
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case 'bottom':
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return {
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x: left + width / 2,
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y: top + height
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}
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default:
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break
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}
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}
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}
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AssociativeLine.instanceName = 'associativeLine'
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export default AssociativeLine
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@ -77,6 +77,7 @@ class Drag extends Base {
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if (!this.isMousedown) {
|
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return
|
||||
}
|
||||
this.mindMap.emit('node_dragging', this.node)
|
||||
e.preventDefault()
|
||||
let { x, y } = this.mindMap.toPos(e.clientX, e.clientY)
|
||||
this.mouseMoveX = x
|
||||
@ -136,6 +137,7 @@ class Drag extends Base {
|
||||
this.mindMap.render()
|
||||
}
|
||||
this.reset()
|
||||
this.mindMap.emit('node_dragend')
|
||||
}
|
||||
|
||||
// 创建克隆节点
|
||||
|
||||
@ -26,6 +26,14 @@ export default {
|
||||
generalizationLineMargin: 0,
|
||||
// 概要节点距节点的距离
|
||||
generalizationNodeMargin: 20,
|
||||
// 关联线默认状态的粗细
|
||||
associativeLineWidth: 2,
|
||||
// 关联线默认状态的颜色
|
||||
associativeLineColor: 'rgb(51, 51, 51)',
|
||||
// 关联线激活状态的粗细
|
||||
associativeLineActiveWidth: 8,
|
||||
// 关联线激活状态的颜色
|
||||
associativeLineActiveColor: 'rgba(2, 167, 240, 1)',
|
||||
// 背景颜色
|
||||
backgroundColor: '#fafafa',
|
||||
// 背景图片
|
||||
|
||||
@ -136,6 +136,8 @@ export const copyRenderTree = (tree, root) => {
|
||||
// 复制节点树数据
|
||||
export const copyNodeTree = (tree, root, removeActiveState = false) => {
|
||||
tree.data = simpleDeepClone(root.nodeData ? root.nodeData.data : root.data)
|
||||
// 去除节点id,因为节点id不能重复
|
||||
if (tree.data.id) delete tree.data.id
|
||||
if (removeActiveState) {
|
||||
tree.data.isActive = false
|
||||
}
|
||||
|
||||
Loading…
Reference in New Issue
Block a user