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https://github.com/wanglin2/mind-map.git
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Feat:拖拽节点时鼠标移到画布边缘时画布自动移动
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e53d1b1948
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@ -185,4 +185,6 @@ export const defaultOpt = {
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selectTextOnEnterEditText: false,
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// 删除节点后激活相邻节点
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deleteNodeActive: true,
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// 拖拽节点时鼠标移动到画布边缘是否开启画布自动移动
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autoMoveWhenMouseInEdgeOnDrag: true
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}
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@ -841,8 +841,9 @@ class Render {
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} else {
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// 如果只选中了一个节点,删除后激活其兄弟节点或者父节点
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if (
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this.activeNodeList.length === 1 &&
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!this.activeNodeList[0].isGeneralization&&this.mindMap.opt.deleteNodeActive
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this.activeNodeList.length === 1 &&
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!this.activeNodeList[0].isGeneralization &&
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this.mindMap.opt.deleteNodeActive
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) {
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const node = this.activeNodeList[0]
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const broList = node.parent.children
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@ -1123,7 +1124,13 @@ class Render {
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// 设置节点图片
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setNodeImage(node, data) {
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const { url, title, width, height, custom = false } = data || { url: '', title: '', width: 0, height: 0, custom: false }
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const {
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url,
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title,
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width,
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height,
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custom = false
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} = data || { url: '', title: '', width: 0, height: 0, custom: false }
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this.setNodeDataRender(node, {
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image: url,
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imageTitle: title || '',
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@ -186,6 +186,8 @@ class Drag extends Base {
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if (!this.isMousedown) {
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return
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}
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let originX = x
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let originY = y
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this.createCloneNode()
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let { scaleX, scaleY, translateX, translateY } = this.drawTransform
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this.cloneNodeLeft = x - this.offsetX
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@ -205,6 +207,12 @@ class Drag extends Base {
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)
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)
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this.checkOverlapNode()
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// 如果注册了多选节点插件,那么复用它的边缘自动移动画布功能
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if (this.mindMap.opt.autoMoveWhenMouseInEdgeOnDrag && this.mindMap.select) {
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this.drawTransform = this.mindMap.draw.transform()
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this.mindMap.select.clearAutoMoveTimer()
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this.mindMap.select.onMove(originX, originY)
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}
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}
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// 检测重叠节点
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@ -54,8 +54,40 @@ class Select {
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) {
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return
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}
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clearTimeout(this.autoMoveTimer)
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this.onMove(e.clientX, e.clientY)
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this.clearAutoMoveTimer()
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this.onMove(
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e.clientX,
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e.clientY,
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() => {
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this.isSelecting = true
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// 绘制矩形
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this.rect.plot([
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[this.mouseDownX, this.mouseDownY],
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[this.mouseMoveX, this.mouseDownY],
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[this.mouseMoveX, this.mouseMoveY],
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[this.mouseDownX, this.mouseMoveY]
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])
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this.checkInNodes()
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},
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(dir, step) => {
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switch (dir) {
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case 'left':
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this.mouseDownX += step
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break
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case 'top':
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this.mouseDownY += step
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break
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case 'right':
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this.mouseDownX -= step
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break
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case 'bottom':
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this.mouseDownY -= step
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break
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default:
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break
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}
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}
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)
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})
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this.mindMap.on('mouseup', () => {
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if (this.mindMap.opt.readonly) {
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@ -78,79 +110,78 @@ class Select {
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// 如果激活节点改变了,那么触发事件
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checkTriggerNodeActiveEvent() {
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let isNumChange = this.cacheActiveList.length !== this.mindMap.renderer.activeNodeList.length
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let isNumChange =
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this.cacheActiveList.length !==
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this.mindMap.renderer.activeNodeList.length
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let isNodeChange = false
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if (!isNumChange) {
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for(let i = 0; i < this.cacheActiveList.length; i++) {
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for (let i = 0; i < this.cacheActiveList.length; i++) {
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let cur = this.cacheActiveList[i]
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if (!this.mindMap.renderer.activeNodeList.find((item) => {
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return item.nodeData.data.uid === cur.nodeData.data.uid
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})){
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if (
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!this.mindMap.renderer.activeNodeList.find(item => {
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return item.nodeData.data.uid === cur.nodeData.data.uid
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})
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) {
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isNodeChange = true
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break
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}
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}
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}
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if (isNumChange || isNodeChange) {
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this.mindMap.emit(
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'node_active',
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null,
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[...this.mindMap.renderer.activeNodeList]
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)
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this.mindMap.emit('node_active', null, [
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...this.mindMap.renderer.activeNodeList
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])
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}
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}
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// 鼠标移动事件
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onMove(x, y) {
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this.isSelecting = true
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// 绘制矩形
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this.rect.plot([
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[this.mouseDownX, this.mouseDownY],
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[this.mouseMoveX, this.mouseDownY],
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[this.mouseMoveX, this.mouseMoveY],
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[this.mouseDownX, this.mouseMoveY]
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])
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this.checkInNodes()
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onMove(x, y, callback = () => {}, handle = () => {}) {
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callback()
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// 检测边缘移动
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let step = this.mindMap.opt.selectTranslateStep
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let limit = this.mindMap.opt.selectTranslateLimit
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let count = 0
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// 左边缘
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if (x <= this.mindMap.elRect.left + limit) {
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this.mouseDownX += step
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handle('left', step)
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this.mindMap.view.translateX(step)
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count++
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}
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// 右边缘
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if (x >= this.mindMap.elRect.right - limit) {
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this.mouseDownX -= step
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handle('right', step)
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this.mindMap.view.translateX(-step)
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count++
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}
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// 上边缘
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if (y <= this.mindMap.elRect.top + limit) {
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this.mouseDownY += step
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handle('top', step)
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this.mindMap.view.translateY(step)
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count++
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}
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// 下边缘
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if (y >= this.mindMap.elRect.bottom - limit) {
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this.mouseDownY -= step
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handle('bottom', step)
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this.mindMap.view.translateY(-step)
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count++
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}
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if (count > 0) {
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this.startAutoMove(x, y)
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this.startAutoMove(x, y, callback, handle)
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}
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}
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// 开启自动移动
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startAutoMove(x, y) {
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startAutoMove(x, y, callback, handle) {
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this.autoMoveTimer = setTimeout(() => {
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this.onMove(x, y)
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this.onMove(x, y, callback, handle)
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}, 20)
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}
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// 清除自动移动定时器
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clearAutoMoveTimer() {
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clearTimeout(this.autoMoveTimer)
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}
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// 创建矩形
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createRect(x, y) {
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this.rect = this.mindMap.svg
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