kubo/net/conn/interface.go
Juan Batiz-Benet 5341379f9d net/conn: io, not channels
This commit changes the connections to use io.ReadWriters
instead of channels (+ async workers). This is a pretty
big change -- away from csp -- in the name of performance
(and predictable flow control).

It also uses the brand new secio, which is spipe's successor.
2014-12-16 05:10:44 -08:00

163 lines
4.1 KiB
Go

package conn
import (
"errors"
peer "github.com/jbenet/go-ipfs/peer"
u "github.com/jbenet/go-ipfs/util"
ctxc "github.com/jbenet/go-ipfs/util/ctxcloser"
context "github.com/jbenet/go-ipfs/Godeps/_workspace/src/code.google.com/p/go.net/context"
msgio "github.com/jbenet/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-msgio"
ma "github.com/jbenet/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-multiaddr"
)
// Map maps Keys (Peer.IDs) to Connections.
type Map map[u.Key]Conn
// Conn is a generic message-based Peer-to-Peer connection.
type Conn interface {
// implement ContextCloser too!
ctxc.ContextCloser
// ID is an identifier unique to this connection.
ID() string
// LocalMultiaddr is the Multiaddr on this side
LocalMultiaddr() ma.Multiaddr
// LocalPeer is the Peer on our side of the connection
LocalPeer() peer.Peer
// RemoteMultiaddr is the Multiaddr on the remote side
RemoteMultiaddr() ma.Multiaddr
// RemotePeer is the Peer on the remote side
RemotePeer() peer.Peer
msgio.Reader
msgio.Writer
}
// Dialer is an object that can open connections. We could have a "convenience"
// Dial function as before, but it would have many arguments, as dialing is
// no longer simple (need a peerstore, a local peer, a context, a network, etc)
type Dialer struct {
// LocalPeer is the identity of the local Peer.
LocalPeer peer.Peer
// Peerstore is the set of peers we know about locally. The Dialer needs it
// because when an incoming connection is identified, we should reuse the
// same peer objects (otherwise things get inconsistent).
Peerstore peer.Peerstore
}
// Listener is an object that can accept connections. It matches net.Listener
type Listener interface {
// Accept waits for and returns the next connection to the listener.
Accept() <-chan Conn
// Multiaddr is the identity of the local Peer.
Multiaddr() ma.Multiaddr
// LocalPeer is the identity of the local Peer.
LocalPeer() peer.Peer
// Peerstore is the set of peers we know about locally. The Listener needs it
// because when an incoming connection is identified, we should reuse the
// same peer objects (otherwise things get inconsistent).
Peerstore() peer.Peerstore
// Close closes the listener.
// Any blocked Accept operations will be unblocked and return errors.
Close() error
}
// CtxRead is a function that Reads from a connection while respecting a
// Context. Though it cannot cancel the read per-se (as not all Connections
// implement SetTimeout, and a CancelFunc can't be predicted), at least it
// doesn't hang. The Read will eventually return and the goroutine will exit.
func CtxRead(ctx context.Context, c Conn, buf []byte) (n int, err error) {
done := make(chan struct{})
go func() {
n, err = c.Read(buf)
close(done)
}()
select {
case <-ctx.Done():
return 0, ctx.Err()
case <-c.Closing():
return 0, errors.New("remote connection closed")
case <-done:
return n, err
}
}
// CtxReadMsg is a function that Reads from a connection while respecting a
// Context. See CtxRead.
func CtxReadMsg(ctx context.Context, c Conn) (msg []byte, err error) {
done := make(chan struct{})
go func() {
msg, err = c.ReadMsg()
close(done)
}()
select {
case <-ctx.Done():
return msg, ctx.Err()
case <-c.Closing():
return msg, errors.New("remote connection closed")
case <-done:
return msg, err
}
}
// CtxWrite is a function that Writes to a connection while respecting a
// Context. See CtxRead.
func CtxWrite(ctx context.Context, c Conn, buf []byte) (n int, err error) {
done := make(chan struct{})
go func() {
n, err = c.Read(buf)
close(done)
}()
select {
case <-ctx.Done():
return 0, ctx.Err()
case <-c.Closing():
return 0, errors.New("remote connection closed")
case <-done:
return n, err
}
}
// CtxWriteMsg is a function that Writes to a connection while respecting a
// Context. See CtxRead.
func CtxWriteMsg(ctx context.Context, c Conn, buf []byte) (err error) {
done := make(chan struct{})
go func() {
err = c.WriteMsg(buf)
close(done)
}()
select {
case <-ctx.Done():
return ctx.Err()
case <-c.Closing():
return errors.New("remote connection closed")
case <-done:
return err
}
}