kubo/exchange/bitswap/testnet/virtual.go
Steven Allen 76e1da02a8 gx: massive update
Note: This commit is technically broken. However, I need to make a bunch of
cmds changes to make this work and I'd rather not bundle both changes into a
single commit.

License: MIT
Signed-off-by: Steven Allen <steven@stebalien.com>
2017-11-20 22:20:27 -08:00

186 lines
4.6 KiB
Go

package bitswap
import (
"context"
"errors"
bsmsg "github.com/ipfs/go-ipfs/exchange/bitswap/message"
bsnet "github.com/ipfs/go-ipfs/exchange/bitswap/network"
mockrouting "github.com/ipfs/go-ipfs/routing/mock"
delay "github.com/ipfs/go-ipfs/thirdparty/delay"
cid "gx/ipfs/QmNp85zy9RLrQ5oQD4hPyS39ezrrXpcaa7R4Y9kxdWQLLQ/go-cid"
routing "gx/ipfs/QmPR2JzfKd9poHx9XBhzoFeBBC31ZM3W5iUPKJZWyaoZZm/go-libp2p-routing"
testutil "gx/ipfs/QmQgLZP9haZheimMHqqAjJh2LhRmNfEoZDfbtkpeMhi9xK/go-testutil"
logging "gx/ipfs/QmSpJByNKFX1sCsHBEp3R73FL4NF6FnQTEGyNAXHm2GS52/go-log"
ifconnmgr "gx/ipfs/QmWfkNorhirGE1Qp3VwBWcnGaj4adv4hNqCYwabMrEYc21/go-libp2p-interface-connmgr"
peer "gx/ipfs/QmXYjuNuxVzXKJCfWasQk1RqkhVLDM9jtUKhqc2WPQmFSB/go-libp2p-peer"
)
var log = logging.Logger("bstestnet")
func VirtualNetwork(rs mockrouting.Server, d delay.D) Network {
return &network{
clients: make(map[peer.ID]bsnet.Receiver),
delay: d,
routingserver: rs,
conns: make(map[string]struct{}),
}
}
type network struct {
clients map[peer.ID]bsnet.Receiver
routingserver mockrouting.Server
delay delay.D
conns map[string]struct{}
}
func (n *network) Adapter(p testutil.Identity) bsnet.BitSwapNetwork {
client := &networkClient{
local: p.ID(),
network: n,
routing: n.routingserver.Client(p),
}
n.clients[p.ID()] = client
return client
}
func (n *network) HasPeer(p peer.ID) bool {
_, found := n.clients[p]
return found
}
// TODO should this be completely asynchronous?
// TODO what does the network layer do with errors received from services?
func (n *network) SendMessage(
ctx context.Context,
from peer.ID,
to peer.ID,
message bsmsg.BitSwapMessage) error {
receiver, ok := n.clients[to]
if !ok {
return errors.New("Cannot locate peer on network")
}
// nb: terminate the context since the context wouldn't actually be passed
// over the network in a real scenario
go n.deliver(receiver, from, message)
return nil
}
func (n *network) deliver(
r bsnet.Receiver, from peer.ID, message bsmsg.BitSwapMessage) error {
if message == nil || from == "" {
return errors.New("Invalid input")
}
n.delay.Wait()
r.ReceiveMessage(context.TODO(), from, message)
return nil
}
type networkClient struct {
local peer.ID
bsnet.Receiver
network *network
routing routing.IpfsRouting
}
func (nc *networkClient) SendMessage(
ctx context.Context,
to peer.ID,
message bsmsg.BitSwapMessage) error {
return nc.network.SendMessage(ctx, nc.local, to, message)
}
// FindProvidersAsync returns a channel of providers for the given key
func (nc *networkClient) FindProvidersAsync(ctx context.Context, k *cid.Cid, max int) <-chan peer.ID {
// NB: this function duplicates the PeerInfo -> ID transformation in the
// bitswap network adapter. Not to worry. This network client will be
// deprecated once the ipfsnet.Mock is added. The code below is only
// temporary.
out := make(chan peer.ID)
go func() {
defer close(out)
providers := nc.routing.FindProvidersAsync(ctx, k, max)
for info := range providers {
select {
case <-ctx.Done():
case out <- info.ID:
}
}
}()
return out
}
func (nc *networkClient) ConnectionManager() ifconnmgr.ConnManager {
return &ifconnmgr.NullConnMgr{}
}
type messagePasser struct {
net *network
target peer.ID
local peer.ID
ctx context.Context
}
func (mp *messagePasser) SendMsg(ctx context.Context, m bsmsg.BitSwapMessage) error {
return mp.net.SendMessage(ctx, mp.local, mp.target, m)
}
func (mp *messagePasser) Close() error {
return nil
}
func (mp *messagePasser) Reset() error {
return nil
}
func (n *networkClient) NewMessageSender(ctx context.Context, p peer.ID) (bsnet.MessageSender, error) {
return &messagePasser{
net: n.network,
target: p,
local: n.local,
ctx: ctx,
}, nil
}
// Provide provides the key to the network
func (nc *networkClient) Provide(ctx context.Context, k *cid.Cid) error {
return nc.routing.Provide(ctx, k, true)
}
func (nc *networkClient) SetDelegate(r bsnet.Receiver) {
nc.Receiver = r
}
func (nc *networkClient) ConnectTo(_ context.Context, p peer.ID) error {
if !nc.network.HasPeer(p) {
return errors.New("no such peer in network")
}
tag := tagForPeers(nc.local, p)
if _, ok := nc.network.conns[tag]; ok {
log.Warning("ALREADY CONNECTED TO PEER (is this a reconnect? test lib needs fixing)")
return nil
}
nc.network.conns[tag] = struct{}{}
// TODO: add handling for disconnects
nc.network.clients[p].PeerConnected(nc.local)
nc.Receiver.PeerConnected(p)
return nil
}
func tagForPeers(a, b peer.ID) string {
if a < b {
return string(a + b)
}
return string(b + a)
}