kubo/importer/trickle/trickledag.go

59 lines
1.2 KiB
Go

package trickle
import (
h "github.com/jbenet/go-ipfs/importer/helpers"
dag "github.com/jbenet/go-ipfs/merkledag"
)
// layerRepeat specifies how many times to append a child tree of a
// given depth. Higher values increase the width of a given node, which
// improves seek speeds.
const layerRepeat = 4
func TrickleLayout(db *h.DagBuilderHelper) (*dag.Node, error) {
root := h.NewUnixfsNode()
err := db.FillNodeLayer(root)
if err != nil {
return nil, err
}
for level := 1; !db.Done(); level++ {
for i := 0; i < layerRepeat && !db.Done(); i++ {
next := h.NewUnixfsNode()
err := fillTrickleRec(db, next, level)
if err != nil {
return nil, err
}
err = root.AddChild(next, db)
if err != nil {
return nil, err
}
}
}
return db.Add(root)
}
func fillTrickleRec(db *h.DagBuilderHelper, node *h.UnixfsNode, depth int) error {
// Always do this, even in the base case
err := db.FillNodeLayer(node)
if err != nil {
return err
}
for i := 1; i < depth && !db.Done(); i++ {
for j := 0; j < layerRepeat; j++ {
next := h.NewUnixfsNode()
err := fillTrickleRec(db, next, i)
if err != nil {
return err
}
err = node.AddChild(next, db)
if err != nil {
return err
}
}
}
return nil
}