kubo/provider/queue.go
Erik Ingenito 5d4f3fbdec Cleanup, fix broken restart, and more tests.
License: MIT
Signed-off-by: Erik Ingenito <erik@carbonfive.com>
2019-03-15 11:23:37 -07:00

221 lines
4.2 KiB
Go

package provider
import (
"context"
"errors"
"math"
"strconv"
"strings"
"sync"
cid "github.com/ipfs/go-cid"
datastore "github.com/ipfs/go-datastore"
namespace "github.com/ipfs/go-datastore/namespace"
query "github.com/ipfs/go-datastore/query"
)
// Entry allows for the durability in the queue. When a cid is dequeued it is
// not removed from the datastore until you call Complete() on the entry you
// receive.
type Entry struct {
cid cid.Cid
key datastore.Key
queue *Queue
}
// Queue provides a durable, FIFO interface to the datastore for storing cids
//
// Durability just means that cids in the process of being provided when a
// crash or shutdown occurs will still be in the queue when the node is
// brought back online.
type Queue struct {
// used to differentiate queues in datastore
// e.g. provider vs reprovider
name string
ctx context.Context
tail uint64
head uint64
enqueueLock sync.Mutex
ds datastore.Datastore // Must be threadsafe
dequeue chan *Entry
added chan struct{}
}
// NewQueue creates a queue for cids
func NewQueue(ctx context.Context, name string, ds datastore.Datastore) (*Queue, error) {
namespaced := namespace.Wrap(ds, datastore.NewKey("/"+name+"/queue/"))
head, tail, err := getQueueHeadTail(ctx, name, namespaced)
if err != nil {
return nil, err
}
q := &Queue{
name: name,
ctx: ctx,
head: head,
tail: tail,
enqueueLock: sync.Mutex{},
ds: namespaced,
dequeue: make(chan *Entry),
added: make(chan struct{}),
}
return q, nil
}
// Enqueue puts a cid in the queue
func (q *Queue) Enqueue(cid cid.Cid) error {
q.enqueueLock.Lock()
defer q.enqueueLock.Unlock()
nextKey := q.queueKey(q.tail)
if err := q.ds.Put(nextKey, cid.Bytes()); err != nil {
return err
}
q.tail++
select {
case q.added <- struct{}{}:
case <-q.ctx.Done():
default:
}
return nil
}
// Dequeue returns a channel that if listened to will remove entries from the queue
func (q *Queue) Dequeue() <-chan *Entry {
return q.dequeue
}
// IsEmpty returns whether or not the queue has any items
func (q *Queue) IsEmpty() bool {
return (q.tail - q.head) == 0
}
// Run dequeues items when the dequeue channel is available to
// be written to.
func (q *Queue) Run() {
go func() {
for {
if q.IsEmpty() {
select {
case <-q.ctx.Done():
return
case <-q.added:
}
}
entry, err := q.next()
if err != nil {
log.Warningf("Error Dequeue()-ing: %s, %s", entry, err)
continue
}
select {
case <-q.ctx.Done():
return
case q.dequeue <- entry:
q.head++
err = q.ds.Delete(entry.key)
}
}
}()
}
// Find the next item in the queue, crawl forward if an entry is not
// found in the next spot.
func (q *Queue) next() (*Entry, error) {
var key datastore.Key
var value []byte
var err error
for {
if q.head >= q.tail {
return nil, errors.New("next: no more entries in queue returning")
}
select {
case <-q.ctx.Done():
return nil, nil
default:
}
key = q.queueKey(q.head)
value, err = q.ds.Get(key)
value, err = q.ds.Get(key)
if err == datastore.ErrNotFound {
q.head++
continue
} else if err != nil {
return nil, err
} else {
break
}
}
id, err := cid.Parse(value)
if err != nil {
return nil, err
}
entry := &Entry{
cid: id,
key: key,
queue: q,
}
if err != nil {
return nil, err
}
return entry, nil
}
func (q *Queue) queueKey(id uint64) datastore.Key {
return datastore.NewKey(strconv.FormatUint(id, 10))
}
// crawl over the queue entries to find the head and tail
func getQueueHeadTail(ctx context.Context, name string, datastore datastore.Datastore) (uint64, uint64, error) {
q := query.Query{}
results, err := datastore.Query(q)
if err != nil {
return 0, 0, err
}
var tail uint64
var head uint64 = math.MaxUint64
for entry := range results.Next() {
select {
case <-ctx.Done():
return 0, 0, nil
default:
}
trimmed := strings.TrimPrefix(entry.Key, "/")
id, err := strconv.ParseUint(trimmed, 10, 64)
if err != nil {
return 0, 0, err
}
if id < head {
head = id
}
if (id + 1) > tail {
tail = (id + 1)
}
}
if err := results.Close(); err != nil {
return 0, 0, err
}
if head == math.MaxUint64 {
head = 0
}
return head, tail, nil
}