kubo/exchange/bitswap/decision/engine_test.go
Juan Batiz-Benet c84a714b16 peer change: peer.Peer -> peer.ID
this is a major refactor of the entire codebase
it changes the monolithic peer.Peer into using
a peer.ID and a peer.Peerstore.

Other changes:
- removed handshake3.
-	testutil vastly simplified peer
-	secio bugfix + debugging logs
-	testutil: RandKeyPair
-	backpressure bugfix: w.o.w.
-	peer: added hex enc/dec
-	peer: added a PeerInfo struct
  PeerInfo is a small struct used to pass around a peer with
 	a set of addresses and keys. This is not meant to be a
 	complete view of the system, but rather to model updates to
 	the peerstore. It is used by things like the routing system.
-	updated peer/queue + peerset
-	latency metrics
-	testutil: use crand for PeerID gen
 	RandPeerID generates random "valid" peer IDs. it does not
 	NEED to generate keys because it is as if we lost the key
 	right away. fine to read some randomness and hash it. to
 	generate proper keys and an ID, use:
 	  sk, pk, _ := testutil.RandKeyPair()
 	  id, _ := peer.IDFromPublicKey(pk)
 	Also added RandPeerIDFatal helper
- removed old spipe
- updated seccat
- core: cleanup initIdentity
- removed old getFromPeerList
2014-12-23 08:33:32 -08:00

94 lines
2.6 KiB
Go

package decision
import (
"strings"
"testing"
context "github.com/jbenet/go-ipfs/Godeps/_workspace/src/code.google.com/p/go.net/context"
ds "github.com/jbenet/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-datastore"
sync "github.com/jbenet/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-datastore/sync"
blocks "github.com/jbenet/go-ipfs/blocks"
blockstore "github.com/jbenet/go-ipfs/blocks/blockstore"
message "github.com/jbenet/go-ipfs/exchange/bitswap/message"
peer "github.com/jbenet/go-ipfs/peer"
)
type peerAndEngine struct {
Peer peer.ID
Engine *Engine
}
func newPeerAndLedgermanager(idStr string) peerAndEngine {
return peerAndEngine{
Peer: peer.ID(idStr),
//Strategy: New(true),
Engine: NewEngine(context.TODO(),
blockstore.NewBlockstore(sync.MutexWrap(ds.NewMapDatastore()))),
}
}
func TestConsistentAccounting(t *testing.T) {
sender := newPeerAndLedgermanager("Ernie")
receiver := newPeerAndLedgermanager("Bert")
// Send messages from Ernie to Bert
for i := 0; i < 1000; i++ {
m := message.New()
content := []string{"this", "is", "message", "i"}
m.AddBlock(blocks.NewBlock([]byte(strings.Join(content, " "))))
sender.Engine.MessageSent(receiver.Peer, m)
receiver.Engine.MessageReceived(sender.Peer, m)
}
// Ensure sender records the change
if sender.Engine.numBytesSentTo(receiver.Peer) == 0 {
t.Fatal("Sent bytes were not recorded")
}
// Ensure sender and receiver have the same values
if sender.Engine.numBytesSentTo(receiver.Peer) != receiver.Engine.numBytesReceivedFrom(sender.Peer) {
t.Fatal("Inconsistent book-keeping. Strategies don't agree")
}
// Ensure sender didn't record receving anything. And that the receiver
// didn't record sending anything
if receiver.Engine.numBytesSentTo(sender.Peer) != 0 || sender.Engine.numBytesReceivedFrom(receiver.Peer) != 0 {
t.Fatal("Bert didn't send bytes to Ernie")
}
}
func TestPeerIsAddedToPeersWhenMessageReceivedOrSent(t *testing.T) {
sanfrancisco := newPeerAndLedgermanager("sf")
seattle := newPeerAndLedgermanager("sea")
m := message.New()
sanfrancisco.Engine.MessageSent(seattle.Peer, m)
seattle.Engine.MessageReceived(sanfrancisco.Peer, m)
if seattle.Peer == sanfrancisco.Peer {
t.Fatal("Sanity Check: Peers have same Key!")
}
if !peerIsPartner(seattle.Peer, sanfrancisco.Engine) {
t.Fatal("Peer wasn't added as a Partner")
}
if !peerIsPartner(sanfrancisco.Peer, seattle.Engine) {
t.Fatal("Peer wasn't added as a Partner")
}
}
func peerIsPartner(p peer.ID, e *Engine) bool {
for _, partner := range e.Peers() {
if partner == p {
return true
}
}
return false
}