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We had a very nasty problem: handshakes were serial so incoming dials would wait for each other to finish handshaking. this was particularly problematic when handshakes hung-- nodes would not recover quickly. This led to gateways not bootstrapping peers fast enough. The approach taken here is to do what crypto/tls does: defer the handshake until Read/Write[1]. There are a number of reasons why this is _the right thing to do_: - it delays handshaking until it is known to be necessary (doing io) - it "accepts" before the handshake, getting the handshake out of the critical path entirely. - it defers to the user's parallelization of conn handling. users must implement this in some way already so use that, instead of picking constants surely to be wrong (how many handshakes to run in parallel?) [0] http://golang.org/src/crypto/tls/conn.go#L886
140 lines
3.4 KiB
Go
140 lines
3.4 KiB
Go
package conn
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import (
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"errors"
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"net"
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"time"
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ma "github.com/ipfs/go-ipfs/Godeps/_workspace/src/github.com/jbenet/go-multiaddr"
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context "github.com/ipfs/go-ipfs/Godeps/_workspace/src/golang.org/x/net/context"
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ic "github.com/ipfs/go-ipfs/p2p/crypto"
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secio "github.com/ipfs/go-ipfs/p2p/crypto/secio"
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peer "github.com/ipfs/go-ipfs/p2p/peer"
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)
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// secureConn wraps another Conn object with an encrypted channel.
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type secureConn struct {
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insecure Conn // the wrapped conn
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secure secio.Session // secure Session
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}
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// newConn constructs a new connection
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func newSecureConn(ctx context.Context, sk ic.PrivKey, insecure Conn) (Conn, error) {
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if insecure == nil {
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return nil, errors.New("insecure is nil")
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}
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if insecure.LocalPeer() == "" {
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return nil, errors.New("insecure.LocalPeer() is nil")
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}
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if sk == nil {
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return nil, errors.New("private key is nil")
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}
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// NewSession performs the secure handshake, which takes multiple RTT
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sessgen := secio.SessionGenerator{LocalID: insecure.LocalPeer(), PrivateKey: sk}
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secure, err := sessgen.NewSession(ctx, insecure)
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if err != nil {
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return nil, err
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}
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conn := &secureConn{
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insecure: insecure,
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secure: secure,
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}
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return conn, nil
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}
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func (c *secureConn) Close() error {
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return c.secure.Close()
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}
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// ID is an identifier unique to this connection.
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func (c *secureConn) ID() string {
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return ID(c)
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}
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func (c *secureConn) String() string {
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return String(c, "secureConn")
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}
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func (c *secureConn) LocalAddr() net.Addr {
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return c.insecure.LocalAddr()
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}
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func (c *secureConn) RemoteAddr() net.Addr {
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return c.insecure.RemoteAddr()
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}
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func (c *secureConn) SetDeadline(t time.Time) error {
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return c.insecure.SetDeadline(t)
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}
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func (c *secureConn) SetReadDeadline(t time.Time) error {
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return c.insecure.SetReadDeadline(t)
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}
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func (c *secureConn) SetWriteDeadline(t time.Time) error {
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return c.insecure.SetWriteDeadline(t)
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}
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// LocalMultiaddr is the Multiaddr on this side
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func (c *secureConn) LocalMultiaddr() ma.Multiaddr {
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return c.insecure.LocalMultiaddr()
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}
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// RemoteMultiaddr is the Multiaddr on the remote side
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func (c *secureConn) RemoteMultiaddr() ma.Multiaddr {
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return c.insecure.RemoteMultiaddr()
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}
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// LocalPeer is the Peer on this side
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func (c *secureConn) LocalPeer() peer.ID {
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return c.secure.LocalPeer()
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}
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// RemotePeer is the Peer on the remote side
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func (c *secureConn) RemotePeer() peer.ID {
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return c.secure.RemotePeer()
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}
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// LocalPrivateKey is the public key of the peer on this side
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func (c *secureConn) LocalPrivateKey() ic.PrivKey {
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return c.secure.LocalPrivateKey()
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}
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// RemotePubKey is the public key of the peer on the remote side
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func (c *secureConn) RemotePublicKey() ic.PubKey {
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return c.secure.RemotePublicKey()
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}
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// Read reads data, net.Conn style
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func (c *secureConn) Read(buf []byte) (int, error) {
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return c.secure.ReadWriter().Read(buf)
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}
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// Write writes data, net.Conn style
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func (c *secureConn) Write(buf []byte) (int, error) {
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return c.secure.ReadWriter().Write(buf)
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}
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func (c *secureConn) NextMsgLen() (int, error) {
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return c.secure.ReadWriter().NextMsgLen()
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}
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// ReadMsg reads data, net.Conn style
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func (c *secureConn) ReadMsg() ([]byte, error) {
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return c.secure.ReadWriter().ReadMsg()
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}
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// WriteMsg writes data, net.Conn style
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func (c *secureConn) WriteMsg(buf []byte) error {
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return c.secure.ReadWriter().WriteMsg(buf)
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}
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// ReleaseMsg releases a buffer
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func (c *secureConn) ReleaseMsg(m []byte) {
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c.secure.ReadWriter().ReleaseMsg(m)
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}
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