kubo/exchange/bitswap/decision/taskqueue.go
Brian Tiger Chow 5bd0b95462 rename to strategy.LedgerManager to decision.Engine
License: MIT
Signed-off-by: Brian Tiger Chow <brian@perfmode.com>
2014-12-17 23:44:44 -08:00

79 lines
1.9 KiB
Go

package decision
import (
wantlist "github.com/jbenet/go-ipfs/exchange/bitswap/wantlist"
peer "github.com/jbenet/go-ipfs/peer"
u "github.com/jbenet/go-ipfs/util"
)
// TODO: at some point, the strategy needs to plug in here
// to help decide how to sort tasks (on add) and how to select
// tasks (on getnext). For now, we are assuming a dumb/nice strategy.
type taskQueue struct {
// TODO: make this into a priority queue
tasks []*task
taskmap map[string]*task
}
func newTaskQueue() *taskQueue {
return &taskQueue{
taskmap: make(map[string]*task),
}
}
type task struct {
Entry wantlist.Entry
Target peer.Peer
Trash bool
}
// Push currently adds a new task to the end of the list
func (tl *taskQueue) Push(block u.Key, priority int, to peer.Peer) {
if task, ok := tl.taskmap[taskKey(to, block)]; ok {
// TODO: when priority queue is implemented,
// rearrange this task
task.Entry.Priority = priority
return
}
task := &task{
Entry: wantlist.Entry{
Key: block,
Priority: priority,
},
Target: to,
}
tl.tasks = append(tl.tasks, task)
tl.taskmap[taskKey(to, block)] = task
}
// Pop 'pops' the next task to be performed. Returns nil no task exists.
func (tl *taskQueue) Pop() *task {
var out *task
for len(tl.tasks) > 0 {
// TODO: instead of zero, use exponential distribution
// it will help reduce the chance of receiving
// the same block from multiple peers
out = tl.tasks[0]
tl.tasks = tl.tasks[1:]
delete(tl.taskmap, taskKey(out.Target, out.Entry.Key))
if out.Trash {
continue // discarding tasks that have been removed
}
break // and return |out|
}
return out
}
// Remove lazily removes a task from the queue
func (tl *taskQueue) Remove(k u.Key, p peer.Peer) {
t, ok := tl.taskmap[taskKey(p, k)]
if ok {
t.Trash = true
}
}
// taskKey returns a key that uniquely identifies a task.
func taskKey(p peer.Peer, k u.Key) string {
return string(p.Key() + k)
}