ceremonyclient/consensus/pacemaker/timeout/controller_test.go
2025-10-31 13:07:12 -05:00

158 lines
4.8 KiB
Go

package timeout
import (
"math"
"testing"
"time"
"github.com/stretchr/testify/assert"
"github.com/stretchr/testify/require"
)
const (
minRepTimeout float64 = 100 // Milliseconds
maxRepTimeout float64 = 10000 // Milliseconds
timeoutAdjustmentFactor float64 = 1.5 // timeout duration adjustment factor
happyPathMaxRoundFailures uint64 = 3 // number of failed rounds before increasing timeouts
)
func initTimeoutController(t *testing.T) *Controller {
tc, err := NewConfig(
time.Duration(minRepTimeout*1e6),
time.Duration(maxRepTimeout*1e6),
timeoutAdjustmentFactor,
happyPathMaxRoundFailures,
time.Duration(maxRepTimeout*1e6),
)
if err != nil {
t.Fail()
}
return NewController(tc)
}
// Test_TimeoutInitialization timeouts are initialized and reported properly
func Test_TimeoutInitialization(t *testing.T) {
tc := initTimeoutController(t)
assert.Equal(t, tc.replicaTimeout(), minRepTimeout)
// verify that initially returned timeout channel is closed and `nil` is
// returned as `TimerInfo`
select {
case <-tc.Channel():
break
default:
assert.Fail(t, "timeout channel did not return")
}
tc.Channel()
}
// Test_TimeoutIncrease verifies that timeout increases exponentially
func Test_TimeoutIncrease(t *testing.T) {
tc := initTimeoutController(t)
// advance failed rounds beyond `happyPathMaxRoundFailures`;
for r := uint64(0); r < happyPathMaxRoundFailures; r++ {
tc.OnTimeout()
}
for r := 1; r <= 10; r += 1 {
tc.OnTimeout()
assert.Equal(t,
tc.replicaTimeout(),
minRepTimeout*math.Pow(timeoutAdjustmentFactor, float64(r)),
)
}
}
// Test_TimeoutDecrease verifies that timeout decreases exponentially
func Test_TimeoutDecrease(t *testing.T) {
tc := initTimeoutController(t)
// failed rounds counter
r := uint64(0)
// advance failed rounds beyond `happyPathMaxRoundFailures`; subsequent
// progress should reduce timeout again
for ; r <= happyPathMaxRoundFailures*2; r++ {
tc.OnTimeout()
}
for ; r > happyPathMaxRoundFailures; r-- {
tc.OnProgressBeforeTimeout()
assert.Equal(t,
tc.replicaTimeout(),
minRepTimeout*math.Pow(
timeoutAdjustmentFactor,
float64(r-1-happyPathMaxRoundFailures),
),
)
}
}
// Test_MinCutoff verifies that timeout does not decrease below minRepTimeout
func Test_MinCutoff(t *testing.T) {
tc := initTimeoutController(t)
for r := uint64(0); r < happyPathMaxRoundFailures; r++ {
tc.OnTimeout() // replica timeout doesn't increase since r < happyPathMaxRoundFailures.
}
tc.OnTimeout() // replica timeout increases 100 -> 3/2 * 100 = 150
tc.OnTimeout() // replica timeout increases 150 -> 3/2 * 150 = 225
tc.OnProgressBeforeTimeout() // replica timeout decreases 225 -> 180 * 2/3 = 150
tc.OnProgressBeforeTimeout() // replica timeout decreases 150 -> 153 * 2/3 = 100
tc.OnProgressBeforeTimeout() // replica timeout decreases 100 -> 100 * 2/3 = max(66.6, 100) = 100
tc.OnProgressBeforeTimeout()
assert.Equal(t, tc.replicaTimeout(), minRepTimeout)
}
// Test_MaxCutoff verifies that timeout does not increase beyond timeout cap
func Test_MaxCutoff(t *testing.T) {
tc := initTimeoutController(t)
// we update the following two values here in the test, which is a naive
// reference implementation
unboundedReferenceTimeout := minRepTimeout
r := -1 * int64(happyPathMaxRoundFailures) // only start increasing `unboundedReferenceTimeout` when this becomes positive
// add timeouts until our `unboundedReferenceTimeout` exceeds the limit
for {
tc.OnTimeout()
if r++; r > 0 {
unboundedReferenceTimeout *= timeoutAdjustmentFactor
}
if unboundedReferenceTimeout > maxRepTimeout {
assert.True(t, tc.replicaTimeout() <= maxRepTimeout)
return // end of test
}
}
}
// Test_CombinedIncreaseDecreaseDynamics verifies that timeout increases and decreases
// work as expected in combination
func Test_CombinedIncreaseDecreaseDynamics(t *testing.T) {
increase, decrease := true, false
testDynamicSequence := func(seq []bool) {
tc := initTimeoutController(t)
tc.cfg.HappyPathMaxRoundFailures = 0 // set happy path rounds to zero to simplify calculation
numberIncreases, numberDecreases := 0, 0
for _, increase := range seq {
if increase {
numberIncreases += 1
tc.OnTimeout()
} else {
numberDecreases += 1
tc.OnProgressBeforeTimeout()
}
}
expectedRepTimeout := minRepTimeout * math.Pow(timeoutAdjustmentFactor, float64(numberIncreases-numberDecreases))
numericalError := math.Abs(expectedRepTimeout - tc.replicaTimeout())
require.LessOrEqual(t, numericalError, 1.0) // at most one millisecond numerical error
}
testDynamicSequence([]bool{increase, increase, increase, decrease, decrease, decrease})
testDynamicSequence([]bool{increase, decrease, increase, decrease, increase, decrease})
testDynamicSequence([]bool{increase, increase, increase, increase, increase, decrease})
}