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* wip: conversion of hotstuff from flow into Q-oriented model * bulk of tests * remaining non-integration tests * add integration test, adjust log interface, small tweaks * further adjustments, restore full pacemaker shape * add component lifecycle management+supervisor * further refinements * resolve timeout hanging * mostly finalized state for consensus * bulk of engine swap out * lifecycle-ify most types * wiring nearly complete, missing needed hooks for proposals * plugged in, vetting message validation paths * global consensus, plugged in and verified * app shard now wired in too * do not decode empty keys.yml (#456) * remove obsolete engine.maxFrames config parameter (#454) * default to Info log level unless debug is enabled (#453) * respect config's "logging" section params, remove obsolete single-file logging (#452) * Trivial code cleanup aiming to reduce Go compiler warnings (#451) * simplify range traversal * simplify channel read for single select case * delete rand.Seed() deprecated in Go 1.20 and no-op as of Go 1.24 * simplify range traversal * simplify channel read for single select case * remove redundant type from array * simplify range traversal * simplify channel read for single select case * RC slate * finalize 2.1.0.5 * Update comments in StrictMonotonicCounter Fix comment formatting and clarify description. --------- Co-authored-by: Black Swan <3999712+blacks1ne@users.noreply.github.com>
59 lines
2.3 KiB
Go
59 lines
2.3 KiB
Go
package consensus
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import (
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"source.quilibrium.com/quilibrium/monorepo/consensus/models"
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"source.quilibrium.com/quilibrium/monorepo/lifecycle"
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)
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// VoteCollectors is an interface which allows VoteAggregator to interact with
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// collectors structured by rank.
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// Implementations of this interface are responsible for state transitions of
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// `VoteCollector`s and pruning of stale and outdated collectors by rank.
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type VoteCollectors[StateT models.Unique, VoteT models.Unique] interface {
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lifecycle.Component
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// GetOrCreateCollector retrieves the consensus.VoteCollector for the specified
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// rank or creates one if none exists.
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// It returns:
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// - (collector, true, nil) if no collector can be found by the rank, and a
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// new collector was created.
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// - (collector, false, nil) if the collector can be found by the rank
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// - (nil, false, error) if running into any exception creating the vote
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// collector state machine
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// Expected error returns during normal operations:
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// * models.BelowPrunedThresholdError - in case rank is lower than last
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// pruned rank
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GetOrCreateCollector(rank uint64) (
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collector VoteCollector[StateT, VoteT],
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created bool,
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err error,
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)
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// PruneUpToRank prunes the vote collectors with ranks _below_ the given
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// value, i.e. we only retain and process whose rank is equal or larger than
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// `lowestRetainedRank`. If `lowestRetainedRank` is smaller than the previous
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// value, the previous value is kept and the method call is a NoOp.
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PruneUpToRank(lowestRetainedRank uint64)
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}
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// Workers queues and processes submitted tasks. We explicitly do not
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// expose any functionality to terminate the worker pool.
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type Workers interface {
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// Submit enqueues a function for a worker to execute. Submit will not block
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// regardless of the number of tasks submitted. Each task is immediately
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// given to an available worker or queued otherwise. Tasks are processed in
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// FiFO order.
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Submit(task func())
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}
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// Workerpool adds the functionality to terminate the workers to the
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// Workers interface.
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type Workerpool interface {
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Workers
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// StopWait stops the worker pool and waits for all queued tasks to
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// complete. No additional tasks may be submitted, but all pending tasks are
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// executed by workers before this function returns.
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StopWait()
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}
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