mirror of
https://github.com/QuilibriumNetwork/ceremonyclient.git
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* wip: conversion of hotstuff from flow into Q-oriented model * bulk of tests * remaining non-integration tests * add integration test, adjust log interface, small tweaks * further adjustments, restore full pacemaker shape * add component lifecycle management+supervisor * further refinements * resolve timeout hanging * mostly finalized state for consensus * bulk of engine swap out * lifecycle-ify most types * wiring nearly complete, missing needed hooks for proposals * plugged in, vetting message validation paths * global consensus, plugged in and verified * app shard now wired in too * do not decode empty keys.yml (#456) * remove obsolete engine.maxFrames config parameter (#454) * default to Info log level unless debug is enabled (#453) * respect config's "logging" section params, remove obsolete single-file logging (#452) * Trivial code cleanup aiming to reduce Go compiler warnings (#451) * simplify range traversal * simplify channel read for single select case * delete rand.Seed() deprecated in Go 1.20 and no-op as of Go 1.24 * simplify range traversal * simplify channel read for single select case * remove redundant type from array * simplify range traversal * simplify channel read for single select case * RC slate * finalize 2.1.0.5 * Update comments in StrictMonotonicCounter Fix comment formatting and clarify description. --------- Co-authored-by: Black Swan <3999712+blacks1ne@users.noreply.github.com>
125 lines
4.8 KiB
Go
125 lines
4.8 KiB
Go
package timeout
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import (
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"time"
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"source.quilibrium.com/quilibrium/monorepo/consensus/models"
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)
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// Config contains the configuration parameters for a Truncated Exponential
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// Backoff, as implemented by the `timeout.Controller`
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// - On timeout: increase timeout by multiplicative factor
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// `TimeoutAdjustmentFactor`. This results in exponentially growing timeout
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// duration on multiple subsequent timeouts.
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// - On progress: decrease timeout by multiplicative factor
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// `TimeoutAdjustmentFactor.
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//
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// Config is implemented such that it can be passed by value, while still
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// supporting updates of `StateRateDelayMS` at runtime (all configs share the
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// same memory holding `StateRateDelayMS`).
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type Config struct {
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// MinReplicaTimeout is the minimum the timeout can decrease to [MILLISECONDS]
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MinReplicaTimeout float64
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// MaxReplicaTimeout is the maximum value the timeout can increase to
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// [MILLISECONDS]
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MaxReplicaTimeout float64
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// TimeoutAdjustmentFactor: MULTIPLICATIVE factor for increasing timeout when
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// rank change was triggered by a TC (unhappy path) or decreasing the timeout
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// on progress
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TimeoutAdjustmentFactor float64
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// HappyPathMaxRoundFailures is the number of rounds without progress where we
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// still consider being on hot path of execution. After exceeding this value
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// we will start increasing timeout values.
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HappyPathMaxRoundFailures uint64
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// MaxTimeoutStateRebroadcastInterval is the maximum value for timeout state
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// rebroadcast interval [MILLISECONDS]
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MaxTimeoutStateRebroadcastInterval float64
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}
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var DefaultConfig = NewDefaultConfig()
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// NewDefaultConfig returns a default timeout configuration.
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// We explicitly provide a method here, which demonstrates in-code how
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// to compute standard values from some basic quantities.
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func NewDefaultConfig() Config {
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// minReplicaTimeout is the lower bound on the replica's timeout value, this
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// is also the initial timeout with what replicas will start their execution.
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// If HotStuff is running at full speed, 1200ms should be enough. However, we
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// add some buffer. This value is for instant message delivery.
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minReplicaTimeout := 3 * time.Second
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maxReplicaTimeout := 1 * time.Minute
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timeoutAdjustmentFactorFactor := 1.2
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// after 6 successively failed rounds, the pacemaker leaves the hot path and
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// starts increasing timeouts (recovery mode)
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happyPathMaxRoundFailures := uint64(6)
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maxRebroadcastInterval := 5 * time.Second
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conf, err := NewConfig(
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minReplicaTimeout,
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maxReplicaTimeout,
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timeoutAdjustmentFactorFactor,
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happyPathMaxRoundFailures,
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maxRebroadcastInterval,
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)
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if err != nil {
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// we check in a unit test that this does not happen
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panic("Default config is not compliant with timeout Config requirements")
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}
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return conf
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}
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// NewConfig creates a new TimoutConfig.
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// - minReplicaTimeout: minimal timeout value for replica round [Milliseconds]
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// Consistency requirement: must be non-negative
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// - maxReplicaTimeout: maximal timeout value for replica round [Milliseconds]
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// Consistency requirement: must be non-negative and cannot be smaller than
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// minReplicaTimeout
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// - timeoutAdjustmentFactor: multiplicative factor for adjusting timeout
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// duration
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// Consistency requirement: must be strictly larger than 1
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// - happyPathMaxRoundFailures: number of successive failed rounds after which
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// we will start increasing timeouts
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// - stateRateDelay: a delay to delay the proposal broadcasting [Milliseconds]
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// Consistency requirement: must be non-negative
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//
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// Returns `models.ConfigurationError` is any of the consistency requirements is
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// violated.
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func NewConfig(
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minReplicaTimeout time.Duration,
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maxReplicaTimeout time.Duration,
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timeoutAdjustmentFactor float64,
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happyPathMaxRoundFailures uint64,
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maxRebroadcastInterval time.Duration,
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) (Config, error) {
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if minReplicaTimeout <= 0 {
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return Config{}, models.NewConfigurationErrorf(
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"minReplicaTimeout must be a positive number[milliseconds]",
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)
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}
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if maxReplicaTimeout < minReplicaTimeout {
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return Config{}, models.NewConfigurationErrorf(
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"maxReplicaTimeout cannot be smaller than minReplicaTimeout",
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)
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}
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if timeoutAdjustmentFactor <= 1 {
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return Config{}, models.NewConfigurationErrorf(
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"timeoutAdjustmentFactor must be strictly bigger than 1",
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)
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}
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if maxRebroadcastInterval <= 0 {
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return Config{}, models.NewConfigurationErrorf(
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"maxRebroadcastInterval must be a positive number [milliseconds]",
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)
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}
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tc := Config{
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MinReplicaTimeout: float64(minReplicaTimeout.Milliseconds()),
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MaxReplicaTimeout: float64(maxReplicaTimeout.Milliseconds()),
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TimeoutAdjustmentFactor: timeoutAdjustmentFactor,
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HappyPathMaxRoundFailures: happyPathMaxRoundFailures,
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MaxTimeoutStateRebroadcastInterval: float64(maxRebroadcastInterval.Milliseconds()),
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}
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return tc, nil
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}
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