ceremonyclient/consensus/notifications/pubsub/finalization_distributor.go
Cassandra Heart c797d482f9
v2.1.0.5 (#457)
* wip: conversion of hotstuff from flow into Q-oriented model

* bulk of tests

* remaining non-integration tests

* add integration test, adjust log interface, small tweaks

* further adjustments, restore full pacemaker shape

* add component lifecycle management+supervisor

* further refinements

* resolve timeout hanging

* mostly finalized state for consensus

* bulk of engine swap out

* lifecycle-ify most types

* wiring nearly complete, missing needed hooks for proposals

* plugged in, vetting message validation paths

* global consensus, plugged in and verified

* app shard now wired in too

* do not decode empty keys.yml (#456)

* remove obsolete engine.maxFrames config parameter (#454)

* default to Info log level unless debug is enabled (#453)

* respect config's  "logging" section params, remove obsolete single-file logging (#452)

* Trivial code cleanup aiming to reduce Go compiler warnings (#451)

* simplify range traversal

* simplify channel read for single select case

* delete rand.Seed() deprecated in Go 1.20 and no-op as of Go 1.24

* simplify range traversal

* simplify channel read for single select case

* remove redundant type from array

* simplify range traversal

* simplify channel read for single select case

* RC slate

* finalize 2.1.0.5

* Update comments in StrictMonotonicCounter

Fix comment formatting and clarify description.

---------

Co-authored-by: Black Swan <3999712+blacks1ne@users.noreply.github.com>
2025-11-11 05:00:17 -06:00

84 lines
2.4 KiB
Go

package pubsub
import (
"sync"
"source.quilibrium.com/quilibrium/monorepo/consensus"
"source.quilibrium.com/quilibrium/monorepo/consensus/models"
)
type OnStateFinalizedConsumer[StateT models.Unique] = func(
state *models.State[StateT],
)
type OnStateIncorporatedConsumer[StateT models.Unique] = func(
state *models.State[StateT],
)
// FinalizationDistributor ingests events from HotStuff's logic for tracking
// forks + finalization and distributes them to consumers. This logic generally
// runs inside all nodes (irrespectively whether they are active consensus
// participants or or only consensus followers). Concurrency safe.
type FinalizationDistributor[StateT models.Unique] struct {
stateFinalizedConsumers []OnStateFinalizedConsumer[StateT]
stateIncorporatedConsumers []OnStateIncorporatedConsumer[StateT]
consumers []consensus.FinalizationConsumer[StateT]
lock sync.RWMutex
}
var _ consensus.FinalizationConsumer[*nilUnique] = (*FinalizationDistributor[*nilUnique])(nil)
func NewFinalizationDistributor[StateT models.Unique]() *FinalizationDistributor[StateT] {
return &FinalizationDistributor[StateT]{}
}
func (d *FinalizationDistributor[StateT]) AddOnStateFinalizedConsumer(
consumer OnStateFinalizedConsumer[StateT],
) {
d.lock.Lock()
defer d.lock.Unlock()
d.stateFinalizedConsumers = append(d.stateFinalizedConsumers, consumer)
}
func (d *FinalizationDistributor[StateT]) AddOnStateIncorporatedConsumer(
consumer OnStateIncorporatedConsumer[StateT],
) {
d.lock.Lock()
defer d.lock.Unlock()
d.stateIncorporatedConsumers = append(d.stateIncorporatedConsumers, consumer)
}
func (d *FinalizationDistributor[StateT]) AddFinalizationConsumer(
consumer consensus.FinalizationConsumer[StateT],
) {
d.lock.Lock()
defer d.lock.Unlock()
d.consumers = append(d.consumers, consumer)
}
func (d *FinalizationDistributor[StateT]) OnStateIncorporated(
state *models.State[StateT],
) {
d.lock.RLock()
defer d.lock.RUnlock()
for _, consumer := range d.stateIncorporatedConsumers {
consumer(state)
}
for _, consumer := range d.consumers {
consumer.OnStateIncorporated(state)
}
}
func (d *FinalizationDistributor[StateT]) OnFinalizedState(
state *models.State[StateT],
) {
d.lock.RLock()
defer d.lock.RUnlock()
for _, consumer := range d.stateFinalizedConsumers {
consumer(state)
}
for _, consumer := range d.consumers {
consumer.OnFinalizedState(state)
}
}