ceremonyclient/consensus/notifications/pubsub/distributor.go
Cassandra Heart c797d482f9
v2.1.0.5 (#457)
* wip: conversion of hotstuff from flow into Q-oriented model

* bulk of tests

* remaining non-integration tests

* add integration test, adjust log interface, small tweaks

* further adjustments, restore full pacemaker shape

* add component lifecycle management+supervisor

* further refinements

* resolve timeout hanging

* mostly finalized state for consensus

* bulk of engine swap out

* lifecycle-ify most types

* wiring nearly complete, missing needed hooks for proposals

* plugged in, vetting message validation paths

* global consensus, plugged in and verified

* app shard now wired in too

* do not decode empty keys.yml (#456)

* remove obsolete engine.maxFrames config parameter (#454)

* default to Info log level unless debug is enabled (#453)

* respect config's  "logging" section params, remove obsolete single-file logging (#452)

* Trivial code cleanup aiming to reduce Go compiler warnings (#451)

* simplify range traversal

* simplify channel read for single select case

* delete rand.Seed() deprecated in Go 1.20 and no-op as of Go 1.24

* simplify range traversal

* simplify channel read for single select case

* remove redundant type from array

* simplify range traversal

* simplify channel read for single select case

* RC slate

* finalize 2.1.0.5

* Update comments in StrictMonotonicCounter

Fix comment formatting and clarify description.

---------

Co-authored-by: Black Swan <3999712+blacks1ne@users.noreply.github.com>
2025-11-11 05:00:17 -06:00

128 lines
4.5 KiB
Go

package pubsub
import (
"source.quilibrium.com/quilibrium/monorepo/consensus"
"source.quilibrium.com/quilibrium/monorepo/consensus/models"
)
// Distributor distributes notifications to a list of consumers (event
// consumers).
//
// It allows thread-safe subscription of multiple consumers to events.
type Distributor[StateT models.Unique, VoteT models.Unique] struct {
*FollowerDistributor[StateT, VoteT]
*CommunicatorDistributor[StateT, VoteT]
*ParticipantDistributor[StateT, VoteT]
}
var _ consensus.Consumer[*nilUnique, *nilUnique] = (*Distributor[*nilUnique, *nilUnique])(nil)
func NewDistributor[
StateT models.Unique,
VoteT models.Unique,
]() *Distributor[StateT, VoteT] {
return &Distributor[StateT, VoteT]{
FollowerDistributor: NewFollowerDistributor[StateT, VoteT](),
CommunicatorDistributor: NewCommunicatorDistributor[StateT, VoteT](),
ParticipantDistributor: NewParticipantDistributor[StateT, VoteT](),
}
}
// AddConsumer adds an event consumer to the Distributor
func (p *Distributor[StateT, VoteT]) AddConsumer(
consumer consensus.Consumer[StateT, VoteT],
) {
p.FollowerDistributor.AddFollowerConsumer(consumer)
p.CommunicatorDistributor.AddCommunicatorConsumer(consumer)
p.ParticipantDistributor.AddParticipantConsumer(consumer)
}
// FollowerDistributor ingests consensus follower events and distributes it to
// consumers. It allows thread-safe subscription of multiple consumers to
// events.
type FollowerDistributor[StateT models.Unique, VoteT models.Unique] struct {
*ProposalViolationDistributor[StateT, VoteT]
*FinalizationDistributor[StateT]
}
var _ consensus.FollowerConsumer[*nilUnique, *nilUnique] = (*FollowerDistributor[*nilUnique, *nilUnique])(nil)
func NewFollowerDistributor[
StateT models.Unique,
VoteT models.Unique,
]() *FollowerDistributor[StateT, VoteT] {
return &FollowerDistributor[StateT, VoteT]{
ProposalViolationDistributor: NewProposalViolationDistributor[StateT, VoteT](),
FinalizationDistributor: NewFinalizationDistributor[StateT](),
}
}
// AddFollowerConsumer registers the input `consumer` to be notified on
// `consensus.ConsensusFollowerConsumer` events.
func (d *FollowerDistributor[StateT, VoteT]) AddFollowerConsumer(
consumer consensus.FollowerConsumer[StateT, VoteT],
) {
d.FinalizationDistributor.AddFinalizationConsumer(consumer)
d.ProposalViolationDistributor.AddProposalViolationConsumer(consumer)
}
// TimeoutAggregationDistributor ingests timeout aggregation events and
// distributes it to consumers. It allows thread-safe subscription of multiple
// consumers to events.
type TimeoutAggregationDistributor[VoteT models.Unique] struct {
*TimeoutAggregationViolationDistributor[VoteT]
*TimeoutCollectorDistributor[VoteT]
}
var _ consensus.TimeoutAggregationConsumer[*nilUnique] = (*TimeoutAggregationDistributor[*nilUnique])(nil)
func NewTimeoutAggregationDistributor[
VoteT models.Unique,
]() *TimeoutAggregationDistributor[VoteT] {
return &TimeoutAggregationDistributor[VoteT]{
TimeoutAggregationViolationDistributor: NewTimeoutAggregationViolationDistributor[VoteT](),
TimeoutCollectorDistributor: NewTimeoutCollectorDistributor[VoteT](),
}
}
func (d *TimeoutAggregationDistributor[VoteT]) AddTimeoutAggregationConsumer(
consumer consensus.TimeoutAggregationConsumer[VoteT],
) {
d.TimeoutAggregationViolationDistributor.
AddTimeoutAggregationViolationConsumer(consumer)
d.TimeoutCollectorDistributor.AddTimeoutCollectorConsumer(consumer)
}
// VoteAggregationDistributor ingests vote aggregation events and distributes it
// to consumers. It allows thread-safe subscription of multiple consumers to
// events.
type VoteAggregationDistributor[
StateT models.Unique,
VoteT models.Unique,
] struct {
*VoteAggregationViolationDistributor[StateT, VoteT]
*VoteCollectorDistributor[VoteT]
}
var _ consensus.VoteAggregationConsumer[*nilUnique, *nilUnique] = (*VoteAggregationDistributor[*nilUnique, *nilUnique])(nil)
func NewVoteAggregationDistributor[
StateT models.Unique,
VoteT models.Unique,
]() *VoteAggregationDistributor[StateT, VoteT] {
return &VoteAggregationDistributor[StateT, VoteT]{
VoteAggregationViolationDistributor: NewVoteAggregationViolationDistributor[StateT, VoteT](),
VoteCollectorDistributor: NewQCCreatedDistributor[VoteT](),
}
}
func (
d *VoteAggregationDistributor[StateT, VoteT],
) AddVoteAggregationConsumer(
consumer consensus.VoteAggregationConsumer[StateT, VoteT],
) {
d.VoteAggregationViolationDistributor.
AddVoteAggregationViolationConsumer(consumer)
d.VoteCollectorDistributor.AddVoteCollectorConsumer(consumer)
}