mirror of
https://github.com/QuilibriumNetwork/ceremonyclient.git
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* v2.1.0 [omit consensus and adjacent] - this commit will be amended with the full release after the file copy is complete * 2.1.0 main node rollup
102 lines
2.5 KiB
Go
102 lines
2.5 KiB
Go
// -*- go -*-
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//
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// Copyright (c) 2024 Markku Rossi
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//
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// All rights reserved.
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//
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// SHA-1 algorithm in QCL. This file is derived form the
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// src/crypto/sha1/sha1block.go file of Go 1.22.4. The original
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// copyright notice is as follows:
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//
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// Copyright 2009 The Go Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style
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// license that can be found in the LICENSE file.
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package sha1
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import (
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"math/bits"
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)
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const (
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_K0 = 0x5A827999
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_K1 = 0x6ED9EBA1
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_K2 = 0x8F1BBCDC
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_K3 = 0xCA62C1D6
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)
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// Block implements the SHA-1 block step.
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func Block(p []byte, state [5]uint32) [5]uint32 {
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var w [16]uint32
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if len(p) != chunk {
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panic("invalid input size")
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}
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h0, h1, h2, h3, h4 := state[0], state[1], state[2], state[3], state[4]
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// Can interlace the computation of w with the
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// rounds below if needed for speed.
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var i, j int32
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for i = 0; i < 16; i++ {
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j = i * 4
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w[i] = uint32(p[j])<<24 | uint32(p[j+1])<<16 | uint32(p[j+2])<<8 | uint32(p[j+3])
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}
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a, b, c, d, e := h0, h1, h2, h3, h4
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// Each of the four 20-iteration rounds
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// differs only in the computation of f and
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// the choice of K (_K0, _K1, etc).
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var f, t, tmp uint32
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i = 0
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for ; i < 16; i++ {
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f = b&c | (uint32(0xffffffff)^b)&d
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t = bits.RotateLeft32(a, 5) + f + e + w[i&0xf] + _K0
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a, b, c, d, e = t, a, bits.RotateLeft32(b, 30), c, d
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}
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for ; i < 20; i++ {
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tmp = w[(i-3)&0xf] ^ w[(i-8)&0xf] ^ w[(i-14)&0xf] ^ w[(i)&0xf]
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w[i&0xf] = bits.RotateLeft32(tmp, 1)
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f = b&c | (0xffffffff^b)&d
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t = bits.RotateLeft32(a, 5) + f + e + w[i&0xf] + _K0
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a, b, c, d, e = t, a, bits.RotateLeft32(b, 30), c, d
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}
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for ; i < 40; i++ {
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tmp = w[(i-3)&0xf] ^ w[(i-8)&0xf] ^ w[(i-14)&0xf] ^ w[(i)&0xf]
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w[i&0xf] = bits.RotateLeft32(tmp, 1)
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f = b ^ c ^ d
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t = bits.RotateLeft32(a, 5) + f + e + w[i&0xf] + _K1
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a, b, c, d, e = t, a, bits.RotateLeft32(b, 30), c, d
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}
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for ; i < 60; i++ {
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tmp = w[(i-3)&0xf] ^ w[(i-8)&0xf] ^ w[(i-14)&0xf] ^ w[(i)&0xf]
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w[i&0xf] = bits.RotateLeft32(tmp, 1)
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f = ((b | c) & d) | (b & c)
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t = bits.RotateLeft32(a, 5) + f + e + w[i&0xf] + _K2
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a, b, c, d, e = t, a, bits.RotateLeft32(b, 30), c, d
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}
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for ; i < 80; i++ {
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tmp = w[(i-3)&0xf] ^ w[(i-8)&0xf] ^ w[(i-14)&0xf] ^ w[(i)&0xf]
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w[i&0xf] = bits.RotateLeft32(tmp, 1)
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f = b ^ c ^ d
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t = bits.RotateLeft32(a, 5) + f + e + w[i&0xf] + _K3
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a, b, c, d, e = t, a, bits.RotateLeft32(b, 30), c, d
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}
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h0 += a
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h1 += b
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h2 += c
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h3 += d
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h4 += e
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state[0] = h0
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state[1] = h1
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state[2] = h2
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state[3] = h3
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state[4] = h4
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return state
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}
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