ceremonyclient/go-libp2p/core/network/network.go
Cassie Heart ebb31fd792 v1.4.19
2024-06-08 11:32:45 +00:00

208 lines
6.3 KiB
Go

// Package network provides core networking abstractions for libp2p.
//
// The network package provides the high-level Network interface for interacting
// with other libp2p peers, which is the primary public API for initiating and
// accepting connections to remote peers.
package network
import (
"context"
"io"
"time"
"github.com/libp2p/go-libp2p/core/peer"
"github.com/libp2p/go-libp2p/core/peerstore"
ma "github.com/multiformats/go-multiaddr"
)
// MessageSizeMax is a soft (recommended) maximum for network messages.
// One can write more, as the interface is a stream. But it is useful
// to bunch it up into multiple read/writes when the whole message is
// a single, large serialized object.
const MessageSizeMax = 1 << 22 // 4 MB
// Direction represents which peer in a stream initiated a connection.
type Direction int
const (
// DirUnknown is the default direction.
DirUnknown Direction = iota
// DirInbound is for when the remote peer initiated a connection.
DirInbound
// DirOutbound is for when the local peer initiated a connection.
DirOutbound
)
const unrecognized = "(unrecognized)"
func (d Direction) String() string {
str := [...]string{"Unknown", "Inbound", "Outbound"}
if d < 0 || int(d) >= len(str) {
return unrecognized
}
return str[d]
}
// Connectedness signals the capacity for a connection with a given node.
// It is used to signal to services and other peers whether a node is reachable.
type Connectedness int
const (
// NotConnected means no connection to peer, and no extra information (default)
NotConnected Connectedness = iota
// Connected means has an open, live connection to peer
Connected
// Deprecated: CanConnect is deprecated and will be removed in a future release.
//
// CanConnect means recently connected to peer, terminated gracefully
CanConnect
// Deprecated: CannotConnect is deprecated and will be removed in a future release.
//
// CannotConnect means recently attempted connecting but failed to connect.
// (should signal "made effort, failed")
CannotConnect
// Limited means we have a transient connection to the peer, but aren't fully connected.
Limited
)
func (c Connectedness) String() string {
str := [...]string{"NotConnected", "Connected", "CanConnect", "CannotConnect", "Limited"}
if c < 0 || int(c) >= len(str) {
return unrecognized
}
return str[c]
}
// Reachability indicates how reachable a node is.
type Reachability int
const (
// ReachabilityUnknown indicates that the reachability status of the
// node is unknown.
ReachabilityUnknown Reachability = iota
// ReachabilityPublic indicates that the node is reachable from the
// public internet.
ReachabilityPublic
// ReachabilityPrivate indicates that the node is not reachable from the
// public internet.
//
// NOTE: This node may _still_ be reachable via relays.
ReachabilityPrivate
)
func (r Reachability) String() string {
str := [...]string{"Unknown", "Public", "Private"}
if r < 0 || int(r) >= len(str) {
return unrecognized
}
return str[r]
}
// ConnStats stores metadata pertaining to a given Conn.
type ConnStats struct {
Stats
// NumStreams is the number of streams on the connection.
NumStreams int
}
// Stats stores metadata pertaining to a given Stream / Conn.
type Stats struct {
// Direction specifies whether this is an inbound or an outbound connection.
Direction Direction
// Opened is the timestamp when this connection was opened.
Opened time.Time
// Limited indicates that this connection is Limited. It maybe limited by
// bytes or time. In practice, this is a connection formed over a circuit v2
// relay.
Limited bool
// Extra stores additional metadata about this connection.
Extra map[interface{}]interface{}
}
// StreamHandler is the type of function used to listen for
// streams opened by the remote side.
type StreamHandler func(Stream)
// Network is the interface used to connect to the outside world.
// It dials and listens for connections. it uses a Swarm to pool
// connections (see swarm pkg, and peerstream.Swarm). Connections
// are encrypted with a TLS-like protocol.
type Network interface {
Dialer
io.Closer
// SetStreamHandler sets the handler for new streams opened by the
// remote side. This operation is thread-safe.
SetStreamHandler(StreamHandler)
// NewStream returns a new stream to given peer p.
// If there is no connection to p, attempts to create one.
NewStream(context.Context, peer.ID) (Stream, error)
// Listen tells the network to start listening on given multiaddrs.
Listen(...ma.Multiaddr) error
// ListenAddresses returns a list of addresses at which this network listens.
ListenAddresses() []ma.Multiaddr
// InterfaceListenAddresses returns a list of addresses at which this network
// listens. It expands "any interface" addresses (/ip4/0.0.0.0, /ip6/::) to
// use the known local interfaces.
InterfaceListenAddresses() ([]ma.Multiaddr, error)
// ResourceManager returns the ResourceManager associated with this network
ResourceManager() ResourceManager
}
// Dialer represents a service that can dial out to peers
// (this is usually just a Network, but other services may not need the whole
// stack, and thus it becomes easier to mock)
type Dialer interface {
// Peerstore returns the internal peerstore
// This is useful to tell the dialer about a new address for a peer.
// Or use one of the public keys found out over the network.
Peerstore() peerstore.Peerstore
// LocalPeer returns the local peer associated with this network
LocalPeer() peer.ID
// DialPeer establishes a connection to a given peer
DialPeer(context.Context, peer.ID) (Conn, error)
// ClosePeer closes the connection to a given peer
ClosePeer(peer.ID) error
// Connectedness returns a state signaling connection capabilities
Connectedness(peer.ID) Connectedness
// Peers returns the peers connected
Peers() []peer.ID
// Conns returns the connections in this Network
Conns() []Conn
// ConnsToPeer returns the connections in this Network for given peer.
ConnsToPeer(p peer.ID) []Conn
// Notify/StopNotify register and unregister a notifiee for signals
Notify(Notifiee)
StopNotify(Notifiee)
}
// AddrDelay provides an address along with the delay after which the address
// should be dialed
type AddrDelay struct {
Addr ma.Multiaddr
Delay time.Duration
}
// DialRanker provides a schedule of dialing the provided addresses
type DialRanker func([]ma.Multiaddr) []AddrDelay